Player Matchup

Discordia
Discordia
Im Trash5652
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,215 Elo+
Party 1
Nemesis
Nemesis
RISK noble
Nemesis
Level 67
God Stats
20W - 9L
1,666 SR
Queue Stats
68W - 50L
1,504 Elo+
Party 1
Ymir
Ymir
TGbbillboy
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
alex3422222
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,295 Elo+
Solo
Scylla
Scylla
ardaaras1907
Scylla
Level 26
God Stats
2W - 0L
1,691 SR
Queue Stats
83W - 141L
1,191 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,341 Elo+

VS

Team Averages
Level 16
1,533 SR
1,431 Elo+
Merlin
Merlin
FunkeroMC4
Merlin
Level 23
God Stats
2W - 1L
1,666 SR
Queue Stats
17W - 27L
1,394 Elo+
Solo
Kukulkan
Kukulkan
LunarFalls8266
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
RadialFungus643
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 28L
1,500 Elo+
Solo
Mercury
Mercury
TinoSavir
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 60L
1,500 Elo+
Solo
Yemoja
Yemoja
yuudakk
Yemoja
Level 20
God Stats
8W - 5L
1,500 SR
Queue Stats
888W - 951L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Im Trash5652
Discordia
13
13 / 0 / 2
7,963
724
8,686
3,978
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
RISK noble
Nemesis
12
4 / 0 / 2
6,979
634
4,170
5,112
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 7 / 1
5,539
504
3,113
9,426
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
alex3422222
Erlang Shen
7
0 / 4 / 2
5,211
474
1,539
6,532
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
9
2 / 2 / 2
5,727
521
3,553
4,164
1,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FunkeroMC4
Merlin
9
2 / 4 / 2
5,397
491
2,366
6,133
2,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
5
0 / 9 / 2
4,315
392
423
6,027
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
3 / 5 / 1
5,727
521
3,651
7,169
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
TinoSavir
Mercury
8
3 / 3 / 2
5,406
491
2,120
5,952
1,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
yuudakk
Yemoja
11
5 / 1 / 1
6,357
578
2,400
4,661
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
21
Kills
13
13
Deaths
22
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
FunkeroMC4
Merlin
2
4
2
0.75
W
Discordia
Im Trash5652
Discordia
13
0
2
14
L
Kukulkan
0
9
2
0.11
W
Nemesis
RISK noble
Nemesis
4
0
2
5
L
3
5
1
0.7
W
2
7
1
0.36
L
Mercury
TinoSavir
Mercury
3
3
2
1.33
W
Erlang Shen
alex3422222
Erlang Shen
0
4
2
0.25
W
Scylla
2
2
2
1.5
L
Yemoja
yuudakk
Yemoja
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
10,960
29,212
Taken
29,942
10,713
Mitigated
10,689
2,770
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FunkeroMC4
Merlin
2,366
639
87
357
6,133
2,093
0
4,811
1,322
20,463
0
W
Discordia
Im Trash5652
Discordia
8,686
1,196
0
540
3,978
1,204
371
773
3,205
45,498
0
L
Kukulkan
423
94
0
0
6,027
1,783
17
3,503
2,524
6,945
0
W
Nemesis
RISK noble
Nemesis
4,170
2,192
0
765
5,112
1,912
0
287
4,825
0
42,234
L
3,651
2,202
0
1,279
7,169
2,289
585
4,035
3,134
0
17,688
W
3,113
1,367
0
228
9,426
4,022
29
2,814
6,612
13,956
0
L
Mercury
TinoSavir
Mercury
2,120
1,573
0
0
5,952
1,555
0
1,243
4,709
0
21,068
W
Erlang Shen
alex3422222
Erlang Shen
1,539
1,410
0
697
6,532
2,489
0
950
5,582
0
12,815
W
Scylla
3,553
863
0
540
4,164
1,086
783
365
3,799
20,059
0
L
Yemoja
yuudakk
Yemoja
2,400
890
3
370
4,661
2,969
941
1,760
2,901
20,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
27,202
241
Minions Killed
155
0
Camps Cleared
0
1,058,975
Distance Traveled
955,102
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,397
491
32
3
0
190,761
0
W
Discordia
7,963
724
86
8
0
231,250
1
L
Kukulkan
4,315
392
15
1
0
204,699
1
W
Nemesis
6,979
634
86
8
0
223,221
1
L
Neith
5,727
521
29
3
0
190,447
0
W
Ymir
5,539
504
18
2
0
223,423
0
L
Mercury
5,406
491
43
4
0
210,615
0
W
Erlang Shen
5,211
474
21
2
0
214,695
0
W
Scylla
5,727
521
30
3
0
166,386
0
L
Yemoja
6,357
578
36
3
0
158,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role