Player Matchup

Chaac
Chaac
B1LLY MAYS H3RE
Chaac
Level 32
God Stats
7W - 8L
1,525 SR
Queue Stats
26W - 28L
1,507 Elo+
Party 2
Ymir
Ymir
CopenhagenK1ng8
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,605 Elo+
Party 2
Tiamat
Tiamat
Grandma Diff
Tiamat
Level 12
God Stats
1W - 1L
1,924 SR
Queue Stats
12W - 13L
1,596 Elo+
Solo
Artemis
Artemis
OniZenjutsu
Artemis
Level 28
God Stats
19W - 16L
1,474 SR
Queue Stats
196W - 231L
1,519 Elo+
Solo
Cthulhu
Cthulhu
zacroise
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,584 SR
1,545 Elo+

VS

Team Averages
Level 33
1,633 SR
1,570 Elo+
Ymir
Ymir
AnimalxPrison
Ymir
Level 5
God Stats
54W - 32L
1,588 SR
Queue Stats
61W - 35L
1,504 Elo+
Party 1
Bastet
Bastet
Briantehlion2
Bastet
Level 29
God Stats
6W - 4L
1,513 SR
Queue Stats
22W - 16L
1,600 Elo+
Solo
Erlang Shen
Erlang Shen
KingGilly13
Erlang Shen
Level 28
God Stats
3W - 2L
1,559 SR
Queue Stats
71W - 54L
1,642 Elo+
Solo
Discordia
Discordia
ZGRaider857
Discordia
Level 88
God Stats
10W - 2L
1,867 SR
Queue Stats
65W - 47L
1,552 Elo+
Party 1
Hera
Hera
liqwidbliss
Hera
Level 16
God Stats
2W - 3L
1,639 SR
Queue Stats
121W - 101L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,367
937
12,507
13,332
8,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 4
9,051
905
3,529
16,494
17,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
16
3 / 2 / 6
9,870
987
8,251
7,640
6,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
OniZenjutsu
Artemis
15
2 / 3 / 3
9,816
982
7,893
9,917
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
zacroise
Cthulhu
16
3 / 3 / 5
9,992
999
8,735
11,156
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

167

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 12
10,192
1,019
3,672
7,614
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 0 / 10
9,941
994
11,929
7,621
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
KingGilly13
Erlang Shen
16
8 / 5 / 7
10,832
1,083
11,266
14,746
8,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
ZGRaider857
Discordia
17
7 / 1 / 9
11,162
1,116
16,976
7,138
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 10
9,504
950
9,398
8,641
3,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
11
Kills
20
20
Deaths
11
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
1
5
5
0.7
W
3
0
10
8
L
2
7
4
0.57
L
Tiamat
3
2
6
3
W
Erlang Shen
KingGilly13
Erlang Shen
8
5
7
2.3
L
Artemis
OniZenjutsu
Artemis
2
3
3
1.17
W
Discordia
ZGRaider857
Discordia
7
1
9
11.5
W
1
4
10
1.5
L
Cthulhu
zacroise
Cthulhu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
53,241
58,539
Taken
45,760
46,204
Mitigated
23,807
5,465
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,672
593
0
1,420
7,614
6,571
0
3,442
3,972
6,691
0
L
12,507
1,445
0
2,525
13,332
8,145
0
8,220
5,112
0
33,646
W
11,929
4,184
0
840
7,621
2,864
0
2,996
4,575
0
25,909
L
3,529
325
0
0
16,494
17,365
0
8,324
8,170
6,805
0
L
Tiamat
8,251
1,362
0
1,217
7,640
6,376
0
4,492
3,148
22,001
0
W
Erlang Shen
KingGilly13
Erlang Shen
11,266
6,340
0
1,394
14,746
8,448
0
6,397
8,058
201
29,064
L
Artemis
OniZenjutsu
Artemis
7,893
3,962
0
1,186
9,917
3,966
0
4,203
5,714
0
32,269
W
Discordia
ZGRaider857
Discordia
16,976
762
0
500
7,138
2,505
0
2,691
4,447
49,952
0
W
9,398
3,029
0
0
8,641
3,419
0
4,398
4,193
24,148
0
L
Cthulhu
zacroise
Cthulhu
8,735
996
95
442
11,156
10,352
0
5,005
6,151
23,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,096
Gold Earned
51,631
188
Minions Killed
207
5
Camps Cleared
5
791,814
Distance Traveled
933,587
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,192
1,019
8
1
0
180,856
1
L
Chaac
9,367
937
49
5
1
193,539
1
W
Bastet
9,941
994
36
4
1
226,561
0
L
Ymir
9,051
905
9
1
0
138,858
1
L
Tiamat
9,870
987
30
3
0
139,847
0
W
Erlang Shen
10,832
1,083
31
3
3
179,110
0
L
Artemis
9,816
982
55
6
4
152,730
0
W
Discordia
11,162
1,116
89
9
0
186,211
0
W
Hera
9,504
950
43
4
1
160,849
0
L
Cthulhu
9,992
999
45
5
0
166,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role