Player Matchup

Fenrir
Fenrir
Achslye
Fenrir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,481 Elo+
Solo
Xing Tian
Xing Tian
Kaktusch
Xing Tian
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,522 Elo+
Solo
Bellona
Bellona
Zolenor
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,502 Elo+
Solo
Sylvanus
Sylvanus
xPrinceofAsiax
Sylvanus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 34L
1,629 Elo+
Solo
Neith
Neith
xVa1e
Neith
Level 3
God Stats
5W - 5L
1,673 SR
Queue Stats
15W - 10L
1,649 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,556 Elo+

VS

Team Averages
Level 40
1,526 SR
1,590 Elo+
Scylla
Scylla
DeLıBaLTa
Scylla
Level 8
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
DizyPizy
King Arthur
Level 34
God Stats
0W - 3L
1,631 SR
Queue Stats
176W - 159L
1,680 Elo+
Party 1
Da Ji
Da Ji
KhanRedrum
Da Ji
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 60L
1,710 Elo+
Party 1
Ymir
Ymir
brunopt3469
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
xJotaPSFx
Danzaburou
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Achslye
Fenrir
15
5 / 5 / 11
9,574
532
13,403
18,030
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
Kaktusch
Xing Tian
11
1 / 2 / 12
7,922
440
3,353
12,561
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Zolenor
Bellona
15
3 / 6 / 3
8,842
491
5,082
11,979
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
19
18 / 0 / 2
12,399
689
24,130
17,524
13,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
xVa1e
Neith
14
4 / 9 / 10
8,806
489
8,794
11,437
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeLıBaLTa
Scylla
14
3 / 7 / 2
8,142
452
7,564
10,715
3,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DizyPizy
King Arthur
15
5 / 6 / 3
9,513
529
12,268
19,917
11,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
15
4 / 8 / 2
9,194
511
6,816
16,326
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 6
7,243
402
4,053
13,648
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
xJotaPSFx
Danzaburou
14
9 / 4 / 4
9,296
516
18,782
16,176
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
31
Kills
21
22
Deaths
31
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Achslye
Fenrir
5
5
11
2.1
L
Scylla
DeLıBaLTa
Scylla
3
7
2
0.57
L
King Arthur
DizyPizy
King Arthur
5
6
3
1.08
W
Xing Tian
Kaktusch
Xing Tian
1
2
12
3.5
L
Da Ji
4
8
2
0.63
W
Bellona
Zolenor
Bellona
3
6
3
0.75
L
0
6
6
0.5
L
Danzaburou
xJotaPSFx
Danzaburou
9
4
4
2.75
W
Sylvanus
18
0
2
19
W
Neith
xVa1e
Neith
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,762
Damage
49,483
71,531
Taken
76,782
46,677
Mitigated
32,523
24,698
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Achslye
Fenrir
13,403
4,413
103
6,167
18,030
8,456
0
692
17,158
0
62,116
L
Scylla
DeLıBaLTa
Scylla
7,564
1,306
49
1,467
10,715
3,320
336
5,357
5,333
41,953
0
L
King Arthur
DizyPizy
King Arthur
12,268
1,595
0
4,777
19,917
11,383
0
2,011
17,637
169
53,767
W
Xing Tian
Kaktusch
Xing Tian
3,353
400
0
860
12,561
8,570
270
3,254
9,307
15,922
0
L
Da Ji
6,816
1,645
0
3,885
16,326
6,307
0
4,367
11,859
0
58,399
W
Bellona
Zolenor
Bellona
5,082
1,458
0
752
11,979
12,124
1,098
821
11,158
0
38,090
L
4,053
41
0
496
13,648
6,197
29
6,902
6,721
15,195
0
L
Danzaburou
xJotaPSFx
Danzaburou
18,782
9,826
0
8,124
16,176
5,316
1,264
8,133
8,043
0
63,993
W
Sylvanus
24,130
7,071
3,783
11,231
17,524
13,781
408
4,328
13,196
92,069
10,149
W
Neith
xVa1e
Neith
8,794
4,282
0
1,802
11,437
3,746
2,237
2,691
8,746
0
42,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,543
Gold Earned
43,388
457
Minions Killed
405
0
Camps Cleared
0
1,635,980
Distance Traveled
1,615,534
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,574
532
84
5
0
327,816
1
L
Scylla
8,142
452
72
4
0
337,397
0
L
King Arthur
9,513
529
104
6
0
327,983
3
W
Xing Tian
7,922
440
23
1
0
371,807
4
L
Da Ji
9,194
511
104
6
0
320,514
3
W
Bellona
8,842
491
89
5
0
309,323
1
L
Ymir
7,243
402
42
2
0
294,306
2
L
Danzaburou
9,296
516
83
5
0
335,334
1
W
Sylvanus
12,399
689
168
9
0
312,463
2
W
Neith
8,806
489
93
5
0
314,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role