Player Matchup

Khepri
Khepri
HoodBabyJay12
Khepri
Level 28
God Stats
49W - 26L
1,743 SR
Queue Stats
180W - 168L
1,512 Elo+
Solo
Chang'e
Chang'e
Ne_KoVan
Chang'e
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
43W - 30L
1,500 Elo+
Solo
Thor
Thor
TheDjokerer
Thor
Level 25
God Stats
5W - 7L
1,481 SR
Queue Stats
831W - 877L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Tuk Venom
Guan Yu
Level 25
God Stats
31W - 29L
1,466 SR
Queue Stats
111W - 118L
1,454 Elo+
Solo
Neith
Neith
aranha-branca9
Neith
Level 28
God Stats
27W - 30L
1,515 SR
Queue Stats
68W - 73L
1,481 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,487 Elo+

VS

Team Averages
Level 17
1,518 SR
1,423 Elo+
Izanami
Izanami
BlackPAIN00
Izanami
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
7W - 10L
1,177 Elo+
Party 1
Hel
Hel
BrolySSJ88
Hel
Level 12
God Stats
8W - 8L
1,500 SR
Queue Stats
36W - 49L
1,393 Elo+
Party 1
Pele
Pele
Shinto-Senpai
Pele
Level 28
God Stats
10W - 4L
1,789 SR
Queue Stats
309W - 272L
1,545 Elo+
Party 2
Thor
Thor
jesus_is_a_smurf
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
titocasi09
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 16
8,667
619
3,818
9,849
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Ne_KoVan
Chang'e
12
2 / 3 / 9
8,224
587
5,493
11,830
4,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 6
7,579
541
2,494
8,054
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Tuk Venom
Guan Yu
12
6 / 2 / 3
7,767
555
7,275
9,691
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
16 / 1 / 4
9,491
678
13,523
8,554
3,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackPAIN00
Izanami
8
0 / 10 / 2
5,599
400
4,653
12,109
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 9 / 2
6,224
445
4,715
8,490
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 3 / 2
6,921
494
5,559
8,641
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 1
7,664
547
6,394
7,207
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
10
1 / 6 / 3
6,193
442
9,237
7,281
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
29
Kills
9
9
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlackPAIN00
Izanami
0
10
2
0.1
L
1
9
2
0.22
W
3
1
16
11
W
Chang'e
Ne_KoVan
Chang'e
2
3
9
2.17
L
3
3
2
1.33
W
2
2
6
2.5
W
Guan Yu
Tuk Venom
Guan Yu
6
2
3
3.75
W
16
1
4
18
L
4
1
1
4.5
L
Nu Wa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
30,558
47,978
Taken
43,728
27,802
Mitigated
15,144
19,467
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlackPAIN00
Izanami
4,653
3,521
0
1,902
12,109
2,627
0
2,665
9,419
0
22,475
L
4,715
878
1,412
1,518
8,490
2,115
60
2,690
5,800
19,222
0
W
3,818
423
0
2,484
9,849
9,646
635
3,642
6,045
24,962
0
W
Chang'e
Ne_KoVan
Chang'e
5,493
1,387
1,659
5,099
11,830
4,533
726
4,806
6,428
25,841
0
L
5,559
1,680
0
339
8,641
4,153
0
997
7,622
0
35,578
W
2,494
506
0
2,023
8,054
2,567
1,648
920
7,030
0
31,805
W
Guan Yu
Tuk Venom
Guan Yu
7,275
875
1,749
1,788
9,691
7,699
1,000
1,548
7,993
0
32,156
W
13,523
6,869
0
4,665
8,554
3,357
5,158
1,938
6,530
0
52,781
L
6,394
1,029
0
500
7,207
4,250
0
672
6,315
0
42,532
L
Nu Wa
9,237
1,990
0
712
7,281
1,999
608
2,287
4,969
25,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
32,601
317
Minions Killed
238
0
Camps Cleared
0
1,265,042
Distance Traveled
1,190,079
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,599
400
34
2
0
201,484
1
L
Hel
6,224
445
32
2
0
241,995
0
W
Khepri
8,667
619
31
2
0
271,406
3
W
Chang'e
8,224
587
51
4
0
214,257
3
L
Pele
6,921
494
62
4
0
265,002
1
W
Thor
7,579
541
77
6
0
262,244
1
W
Guan Yu
7,767
555
49
4
0
298,222
0
W
Neith
9,491
678
109
8
0
218,913
0
L
Thor
7,664
547
78
6
0
266,173
3
L
Nu Wa
6,193
442
32
2
0
215,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role