Player Matchup

Anubis
Anubis
CeganhaZz
Anubis
Level 28
God Stats
1W - 1L
1,326 SR
Queue Stats
15W - 22L
1,288 Elo+
Solo
Thor
Thor
MrRevolucion005
Thor
Level 6
God Stats
1W - 1L
1,660 SR
Queue Stats
1W - 7L
1,191 Elo+
Solo
Tiamat
Tiamat
OB3Y_DEAD_GOD
Tiamat
Level 29
God Stats
0W - 6L
1,444 SR
Queue Stats
77W - 101L
1,506 Elo+
Solo
Nu Wa
Nu Wa
iMeemers
Nu Wa
Level 17
God Stats
6W - 20L
1,327 SR
Queue Stats
23W - 33L
1,400 Elo+
Solo
Cthulhu
Cthulhu
pedritowe
Cthulhu
Level 17
God Stats
2W - 2L
1,477 SR
Queue Stats
2W - 5L
1,193 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,316 Elo+

VS

Team Averages
Level 19
1,373 SR
1,304 Elo+
Hades
Hades
Enduring4ever
Hades
Level 29
God Stats
25W - 25L
1,422 SR
Queue Stats
277W - 299L
1,290 Elo+
Solo
Bellona
Bellona
JoheDoS
Bellona
Level 29
God Stats
16W - 14L
1,540 SR
Queue Stats
74W - 83L
1,534 Elo+
Solo
Ra
Ra
PotPiper420
Ra
Level 14
God Stats
130W - 107L
1,320 SR
Queue Stats
132W - 108L
1,202 Elo+
Solo
Persephone
Persephone
UhhOkee
Persephone
Level 8
God Stats
20W - 10L
1,246 SR
Queue Stats
29W - 24L
1,188 Elo+
Solo
Fenrir
Fenrir
XlxxAlexxlX
Fenrir
Level 16
God Stats
9W - 6L
1,338 SR
Queue Stats
12W - 9L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CeganhaZz
Anubis
20
8 / 9 / 4
14,749
1,054
14,338
22,457
10,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 6 / 10
13,232
945
15,588
22,212
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 4 / 9
13,768
983
20,462
15,983
12,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
iMeemers
Nu Wa
19
1 / 13 / 8
12,450
889
13,179
21,191
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
pedritowe
Cthulhu
18
0 / 11 / 7
11,961
854
5,413
22,811
9,949
Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
11,075
791
2,681
7,846
2,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
JoheDoS
Bellona
20
15 / 4 / 7
15,957
1,140
32,388
24,639
13,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 3 / 16
14,888
1,063
19,248
15,278
4,713
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
UhhOkee
Persephone
20
0 / 2 / 20
14,129
1,009
15,151
11,309
10,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
20
18 / 1 / 7
15,954
1,140
24,464
20,060
8,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
15
Kills
43
43
Deaths
15
38
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
CeganhaZz
Anubis
8
9
4
1.11
W
1
5
1
0.3
W
Bellona
JoheDoS
Bellona
15
4
7
4.63
L
3
6
10
1.33
L
3
4
9
1.88
W
9
3
16
5.67
W
Persephone
UhhOkee
Persephone
0
2
20
5
W
Fenrir
18
1
7
21.5
L
Nu Wa
iMeemers
Nu Wa
1
13
8
0.38
L
Cthulhu
pedritowe
Cthulhu
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,980
Damage
93,932
104,654
Taken
79,132
50,593
Mitigated
40,303
12,690
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CeganhaZz
Anubis
14,338
1,931
650
5,377
22,457
10,208
0
6,582
15,875
34,970
0
W
2,681
557
50
211
7,846
2,855
0
5,263
2,583
6,582
0
W
Bellona
JoheDoS
Bellona
32,388
23,076
0
4,573
24,639
13,827
0
15,592
9,047
0
61,607
L
15,588
3,648
0
971
22,212
9,659
0
5,485
16,727
0
35,353
L
20,462
968
561
5,098
15,983
12,639
0
6,119
9,864
54,265
0
W
19,248
2,757
1,066
1,863
15,278
4,713
0
13,757
1,521
56,655
0
W
Persephone
UhhOkee
Persephone
15,151
2,056
0
828
11,309
10,797
0
7,356
3,951
56,389
0
W
Fenrir
24,464
6,564
0
1,347
20,060
8,111
0
11,422
8,638
0
35,490
L
Nu Wa
iMeemers
Nu Wa
13,179
5,127
0
33
21,191
8,138
0
6,568
14,623
45,460
0
L
Cthulhu
pedritowe
Cthulhu
5,413
329
0
0
22,811
9,949
0
12,326
10,485
20,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,160
Gold Earned
72,003
266
Minions Killed
261
9
Camps Cleared
6
1,179,802
Distance Traveled
1,199,792
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,749
1,054
51
4
0
219,260
1
W
Hades
11,075
791
9
1
0
129,908
1
W
Bellona
15,957
1,140
55
4
5
278,748
0
L
Thor
13,232
945
37
3
2
274,461
3
L
Tiamat
13,768
983
59
4
5
236,998
0
W
Ra
14,888
1,063
82
6
0
255,219
0
W
Persephone
14,129
1,009
96
7
0
228,339
0
W
Fenrir
15,954
1,140
19
1
1
307,578
0
L
Nu Wa
12,450
889
81
6
0
203,440
1
L
Cthulhu
11,961
854
38
3
2
245,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role