Player Matchup

Hercules
Hercules
Albatross86
Hercules
Level 17
God Stats
5W - 1L
1,803 SR
Queue Stats
119W - 136L
1,308 Elo+
Party 2
Kali
Kali
Litt1e Rhino 4
Kali
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 26L
1,286 Elo+
Party 2
Loki
Loki
Miguele11
Loki
Level 29
God Stats
20W - 22L
2,001 SR
Queue Stats
126W - 168L
1,582 Elo+
Solo
Izanami
Izanami
carnu_77
Izanami
Level 6
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 3
Agni
Agni
miniwizka
Agni
Level 6
God Stats
1W - 4L
1,279 SR
Queue Stats
1W - 8L
1,012 Elo+
Party 3
Team Averages
Level 14
1,573 SR
1,273 Elo+

VS

Team Averages
Level 14
1,518 SR
1,315 Elo+
Loki
Loki
ILLwill95605
Loki
Level 15
God Stats
2W - 3L
1,504 SR
Queue Stats
12W - 19L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Slayerxofxgodz
Cthulhu
Level 8
God Stats
3W - 7L
1,291 SR
Queue Stats
43W - 40L
1,256 Elo+
Party 1
Merlin
Merlin
rca1021
Merlin
Level 7
God Stats
7W - 10L
1,248 SR
Queue Stats
120W - 115L
1,097 Elo+
Party 1
Ra
Ra
tylerchad2013
Ra
Level 9
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
xTheSteelH4mmer
Ao Kuang
Level 29
God Stats
29W - 38L
1,849 SR
Queue Stats
284W - 376L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Albatross86
Hercules
9
1 / 1 / 2
5,569
557
2,884
5,998
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 0 / 0
5,270
527
947
4,399
1,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Loki
10
4 / 1 / 0
5,801
580
3,462
4,589
1,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
carnu_77
Izanami
10
1 / 0 / 1
5,800
580
2,265
4,085
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
8
0 / 0 / 1
4,917
492
2,119
2,237
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,505
451
1,122
3,597
851
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 0
4,952
495
1,049
5,167
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
rca1021
Merlin
8
0 / 0 / 0
4,682
468
2,100
2,132
732
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 4 / 1
4,842
484
1,764
5,761
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
8
1 / 2 / 0
5,065
507
2,469
8,573
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Albatross86
Hercules
1
1
2
2
L
0
1
0
0
W
2
0
0
2
W
Loki
4
1
0
4
L
0
1
0
0
W
Izanami
carnu_77
Izanami
1
0
1
1.5
W
Agni
0
0
1
0.5
L
Merlin
rca1021
Merlin
0
0
0
0
L
1
4
1
0.38
L
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,677
Damage
8,504
21,308
Taken
25,230
7,536
Mitigated
7,547
4,375
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Albatross86
Hercules
2,884
1,343
0
1,093
5,998
3,178
132
2,287
3,711
0
15,239
L
1,122
102
0
339
3,597
851
0
0
3,597
0
17,526
W
947
358
0
814
4,399
1,240
0
462
3,937
0
21,434
W
Loki
3,462
774
0
482
4,589
1,306
556
1,703
2,886
0
27,201
L
1,049
103
0
742
5,167
1,903
0
0
5,167
15,437
0
W
Izanami
carnu_77
Izanami
2,265
1,530
0
1,656
4,085
1,093
962
1,152
2,933
0
28,146
W
Agni
2,119
331
0
330
2,237
719
780
1,778
459
14,021
0
L
Merlin
rca1021
Merlin
2,100
303
222
556
2,132
732
155
0
2,132
20,440
0
L
1,764
748
171
1,939
5,761
1,599
345
116
5,645
9,630
0
L
Ao Kuang
2,469
371
0
4,124
8,573
2,462
0
2,003
6,570
14,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
24,046
193
Minions Killed
147
0
Camps Cleared
0
952,636
Distance Traveled
901,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,569
557
18
2
0
231,675
0
L
Loki
4,505
451
30
3
0
201,618
0
W
Kali
5,270
527
39
4
0
171,005
0
W
Loki
5,801
580
43
4
0
203,793
0
L
Cthulhu
4,952
495
31
3
0
200,058
0
W
Izanami
5,800
580
65
7
0
174,706
0
W
Agni
4,917
492
28
3
0
171,457
0
L
Merlin
4,682
468
44
4
0
179,801
0
L
Ra
4,842
484
14
1
0
158,800
1
L
Ao Kuang
5,065
507
28
3
0
161,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role