Player Matchup

Tiamat
Tiamat
M1ge
Tiamat
Level 7
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 2
Thor
Thor
juanmaelpro
Thor
Level 29
God Stats
1W - 1L
1,806 SR
Queue Stats
353W - 490L
1,347 Elo+
Solo
Cthulhu
Cthulhu
wastedboy
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 2
Team Averages
Level 21
1,677 SR
1,407 Elo+

VS

Team Averages
Level 41
1,375 SR
1,210 Elo+
Osiris
Osiris
LaGrandeBagette
Osiris
Level 26
God Stats
2W - 0L
1,312 SR
Queue Stats
9W - 10L
1,225 Elo+
Party 1
Rama
Rama
Luel3160
Rama
Level 28
God Stats
1W - 3L
1,157 SR
Queue Stats
8W - 8L
1,080 Elo+
Party 1
Eset
Eset
Raytechs1
Eset
Level 69
God Stats
1W - 1L
1,655 SR
Queue Stats
27W - 39L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
M1ge
Tiamat
10
1 / 9 / 4
7,192
654
2,690
9,158
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 4 / 1
8,472
770
6,636
9,749
3,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
wastedboy
Cthulhu
9
1 / 4 / 3
7,197
654
2,202
8,671
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 5
8,193
745
4,870
9,827
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
13
4 / 2 / 13
9,181
835
10,018
7,206
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
12
7 / 5 / 8
8,620
784
7,331
7,027
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
17
17
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Rama
4
2
13
5.25
L
Tiamat
M1ge
Tiamat
1
9
4
0.33
W
Eset
7
5
8
2.2
L
7
4
1
1.88
L
Cthulhu
wastedboy
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,528
Damage
22,219
27,578
Taken
24,060
11,413
Mitigated
10,268
2,331
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,870
1,809
0
1,078
9,827
5,663
680
970
7,732
0
15,999
W
Rama
10,018
8,403
0
0
7,206
2,416
2,017
1,918
5,288
0
27,503
L
Tiamat
M1ge
Tiamat
2,690
612
0
459
9,158
3,852
0
2,663
6,328
9,491
0
W
Eset
7,331
664
385
1,574
7,027
2,189
0
2,048
4,979
27,763
0
L
6,636
932
0
770
9,749
3,360
0
2,227
7,320
0
25,441
L
Cthulhu
wastedboy
Cthulhu
2,202
328
0
1,102
8,671
4,201
0
1,964
6,531
6,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,861
Gold Earned
25,994
66
Minions Killed
98
0
Camps Cleared
0
451,982
Distance Traveled
549,064
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,193
745
16
1
0
199,235
0
W
Rama
9,181
835
35
3
0
178,155
1
L
Tiamat
7,192
654
18
2
0
148,840
0
W
Eset
8,620
784
47
4
0
171,674
3
L
Thor
8,472
770
36
3
0
154,497
2
L
Cthulhu
7,197
654
12
1
0
148,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role