Player Matchup

Fenrir
Fenrir
DoggerBum
Fenrir
Level 85
God Stats
0W - 2L
1,282 SR
Queue Stats
7W - 13L
1,348 Elo+
Party 1
Ra
Ra
Liame6823
Ra
Level 35
God Stats
8W - 11L
1,388 SR
Queue Stats
39W - 54L
1,416 Elo+
Party 1
Ullr
Ullr
SithJoey1337
Ullr
Level 79
God Stats
11W - 21L
1,391 SR
Queue Stats
42W - 67L
1,318 Elo+
Party 1
Ymir
Ymir
The Judge Kill
Ymir
Level 22
God Stats
27W - 25L
1,520 SR
Queue Stats
42W - 51L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
clustercolby
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,373 Elo+
Party 1
Team Averages
Level 47
1,416 SR
1,384 Elo+

VS

Team Averages
Level 69
1,562 SR
1,449 Elo+
Heimdallr
Heimdallr
GodMain_
Heimdallr
Level 147
God Stats
24W - 28L
1,639 SR
Queue Stats
497W - 491L
1,569 Elo+
Party 3
Scylla
Scylla
JONNYDOG432
Scylla
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,557 Elo+
Solo
Ymir
Ymir
LilSmiley619
Ymir
Level 16
God Stats
6W - 5L
1,672 SR
Queue Stats
142W - 158L
1,400 Elo+
Party 2
Arachne
Arachne
electk9
Arachne
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 133L
1,443 Elo+
Party 2
Bellona
Bellona
ilino1s
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DoggerBum
Fenrir
12
4 / 6 / 1
8,843
421
5,350
14,199
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 7 / 2
10,311
491
10,325
16,064
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 9 / 2
10,280
490
7,088
15,728
6,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 7 / 6
9,371
446
9,613
22,423
18,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
clustercolby
Amaterasu
13
0 / 13 / 0
8,482
404
4,958
21,269
9,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodMain_
Heimdallr
19
7 / 5 / 10
11,995
571
20,863
18,769
10,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
18
6 / 3 / 4
10,791
514
14,361
9,866
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 10
9,889
471
5,380
10,686
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
electk9
Arachne
20
16 / 1 / 5
13,513
643
17,127
12,095
7,940
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ilino1s
Bellona
19
11 / 2 / 6
12,365
589
13,463
14,722
10,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
13
Kills
41
42
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DoggerBum
Fenrir
4
6
1
0.75
W
Heimdallr
GodMain_
Heimdallr
7
5
10
2.4
W
Scylla
6
3
4
2.67
L
2
7
2
0.43
W
1
2
10
3
L
5
9
2
0.67
L
2
7
6
0.71
L
Amaterasu
clustercolby
Amaterasu
0
13
0
0
W
Arachne
electk9
Arachne
16
1
5
18.5
W
Bellona
ilino1s
Bellona
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
71,194
89,683
Taken
66,138
46,667
Mitigated
42,154
20,165
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DoggerBum
Fenrir
5,350
1,071
489
4,944
14,199
4,983
130
5,024
9,175
0
30,444
W
Heimdallr
GodMain_
Heimdallr
20,863
10,597
0
8,193
18,769
10,119
2,511
6,177
12,592
0
97,643
W
Scylla
14,361
1,296
13
3,346
9,866
3,546
1,575
5,392
4,474
62,003
0
L
10,325
198
632
4,499
16,064
7,367
418
8,003
8,061
73,721
0
W
5,380
835
0
947
10,686
10,285
240
2,976
7,710
39,171
0
L
7,088
2,946
0
400
15,728
6,460
319
1,096
14,629
0
54,028
L
9,613
1,762
1,524
3,378
22,423
18,491
532
2,822
19,601
35,507
0
L
Amaterasu
clustercolby
Amaterasu
4,958
2,019
280
4,019
21,269
9,366
1,442
2,796
18,473
0
37,661
W
Arachne
electk9
Arachne
17,127
12,388
0
4,399
12,095
7,940
0
3,581
8,514
0
107,722
W
Bellona
ilino1s
Bellona
13,463
7,176
0
8,609
14,722
10,264
2,424
1,812
12,910
0
74,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,287
Gold Earned
58,553
426
Minions Killed
572
0
Camps Cleared
0
1,907,941
Distance Traveled
1,950,972
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,843
421
56
3
0
298,326
0
W
Heimdallr
11,995
571
131
6
0
318,707
2
W
Scylla
10,791
514
107
5
0
401,445
3
L
Ra
10,311
491
136
6
0
397,494
3
W
Ymir
9,889
471
51
2
0
369,089
7
L
Ullr
10,280
490
83
4
0
448,549
0
L
Ymir
9,371
446
78
4
0
405,448
0
L
Amaterasu
8,482
404
73
3
0
358,124
0
W
Arachne
13,513
643
159
8
0
441,627
0
W
Bellona
12,365
589
124
6
0
420,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role