Player Matchup

Ymir
Ymir
STRIR03
Ymir
Level 5
God Stats
0W - 6L
1,313 SR
Queue Stats
0W - 8L
1,192 Elo+
Party 2
Mercury
Mercury
camunga
Mercury
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 23L
1,339 Elo+
Party 2
Hades
Hades
lagartoloco
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,339 Elo+
Party 2
Team Averages
Level 28
1,438 SR
1,290 Elo+

VS

Team Averages
Level 73
1,669 SR
1,625 Elo+
Chang'e
Chang'e
EuAmoJogarSmite
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 29L
1,782 Elo+
Party 1
Hou Yi
Hou Yi
Tianlong_sama
Hou Yi
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 66L
1,476 Elo+
Solo
Camazotz
Camazotz
srbilboboleiro
Camazotz
Level 160
God Stats
4W - 0L
2,007 SR
Queue Stats
202W - 154L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
STRIR03
Ymir
9
0 / 7 / 4
6,856
623
5,823
13,441
9,687
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
camunga
Mercury
11
4 / 4 / 0
8,036
731
7,634
9,018
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 10 / 2
6,385
580
2,237
11,617
5,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 6
9,039
822
8,266
8,157
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 1 / 11
9,288
844
8,036
6,091
2,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
13
8 / 0 / 9
9,191
836
10,968
12,501
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
21
21
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Ymir
STRIR03
Ymir
0
7
4
0.29
W
6
1
11
11.5
L
Mercury
camunga
Mercury
4
4
0
1
L
0
10
2
0.1
W
Camazotz
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,694
Damage
27,270
34,076
Taken
26,749
18,971
Mitigated
12,053
1,878
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,266
1,146
1,304
3,357
8,157
2,689
914
2,981
5,176
34,328
0
L
Ymir
STRIR03
Ymir
5,823
2,500
0
821
13,441
9,687
0
3,622
9,417
16,898
0
W
8,036
3,886
0
1,977
6,091
2,256
1,494
2,567
3,524
0
33,526
L
Mercury
camunga
Mercury
7,634
4,874
0
742
9,018
3,385
0
1,526
7,238
0
26,207
L
2,237
864
65
250
11,617
5,899
0
2,707
8,588
11,484
0
W
Camazotz
10,968
3,262
0
8,318
12,501
7,108
600
2,967
9,534
0
32,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,277
Gold Earned
27,518
60
Minions Killed
134
0
Camps Cleared
0
530,016
Distance Traveled
586,449
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,039
822
48
4
0
193,370
2
L
Ymir
6,856
623
20
2
0
148,277
2
W
Hou Yi
9,288
844
53
5
0
183,172
2
L
Mercury
8,036
731
29
3
0
228,413
2
L
Hades
6,385
580
11
1
0
153,326
3
W
Camazotz
9,191
836
33
3
0
209,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role