Player Matchup

Sylvanus
Sylvanus
Aquilottto
Sylvanus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Futafker
Apollo
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 79L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
Gamemaster69
Amaterasu
Level 40
God Stats
13W - 13L
1,416 SR
Queue Stats
114W - 127L
1,493 Elo+
Solo
Kukulkan
Kukulkan
PorcoZeus
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Vokhun
Sol
Level 119
God Stats
3W - 6L
1,464 SR
Queue Stats
140W - 141L
1,527 Elo+
Party 2
Team Averages
Level 77
1,476 SR
1,505 Elo+

VS

Team Averages
Level 66
1,474 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
Raptiger
Tsukuyomi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 118L
1,483 Elo+
Solo
Athena
Athena
Xarbestele
Athena
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,578 Elo+
Party 3
Eset
Eset
hypeflash
Eset
Level 125
God Stats
2W - 4L
1,519 SR
Queue Stats
131W - 110L
1,504 Elo+
Solo
Chaac
Chaac
kurrou1312
Chaac
Level 42
God Stats
6W - 9L
1,349 SR
Queue Stats
12W - 17L
1,531 Elo+
Solo
Cupid
Cupid
xtalzz
Cupid
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aquilottto
Sylvanus
12
1 / 0 / 3
7,244
557
2,721
8,023
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Futafker
Apollo
12
3 / 1 / 1
6,932
533
4,792
8,137
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Gamemaster69
Amaterasu
14
4 / 0 / 3
8,374
644
4,647
8,155
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
PorcoZeus
Kukulkan
13
1 / 0 / 2
8,044
619
3,183
3,794
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Vokhun
Sol
14
1 / 1 / 2
7,796
600
2,407
6,275
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Raptiger
Tsukuyomi
11
0 / 2 / 0
6,308
485
1,463
6,678
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Xarbestele
Athena
11
0 / 2 / 1
6,252
481
1,818
8,261
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
13
1 / 2 / 0
7,470
575
4,276
6,123
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
0 / 3 / 0
6,825
525
3,093
7,279
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
xtalzz
Cupid
11
1 / 1 / 0
6,154
473
4,053
6,572
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aquilottto
Sylvanus
1
0
3
2.5
W
Apollo
Futafker
Apollo
3
1
1
3.5
W
Amaterasu
Gamemaster69
Amaterasu
4
0
3
5.5
W
Kukulkan
PorcoZeus
Kukulkan
1
0
2
2
L
Tsukuyomi
Raptiger
Tsukuyomi
0
2
0
0
W
Sol
Vokhun
Sol
1
1
2
2
L
Athena
Xarbestele
Athena
0
2
1
0.25
L
Eset
1
2
0
0.5
L
Chaac
0
3
0
0
L
Cupid
xtalzz
Cupid
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
14,703
34,384
Taken
34,913
14,781
Mitigated
13,504
16,414
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aquilottto
Sylvanus
2,721
737
1,192
3,830
8,023
5,310
13
746
7,277
18,955
0
W
Apollo
Futafker
Apollo
4,792
2,260
0
4,502
8,137
2,645
13
995
7,142
0
55,001
W
Amaterasu
Gamemaster69
Amaterasu
4,647
1,371
0
2,094
8,155
3,593
0
933
7,222
0
53,109
W
Kukulkan
PorcoZeus
Kukulkan
3,183
1,068
0
696
3,794
1,287
706
0
3,469
46,352
0
L
Tsukuyomi
Raptiger
Tsukuyomi
1,463
270
0
2,011
6,678
2,020
0
564
6,114
0
38,145
W
Sol
Vokhun
Sol
2,407
458
0
4,100
6,275
1,946
0
3,420
2,855
49,072
0
L
Athena
Xarbestele
Athena
1,818
974
0
250
8,261
3,501
294
790
7,471
26,660
0
L
Eset
4,276
189
158
1,096
6,123
2,259
0
1,777
4,346
56,259
0
L
Chaac
3,093
107
0
2,590
7,279
4,112
0
3,014
4,096
0
40,261
L
Cupid
xtalzz
Cupid
4,053
2,023
791
3,333
6,572
1,612
440
1,997
4,575
0
33,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
33,009
453
Minions Killed
412
0
Camps Cleared
0
1,178,607
Distance Traveled
1,300,981
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,244
557
24
2
0
218,658
7
W
Apollo
6,932
533
106
8
0
219,406
1
W
Amaterasu
8,374
644
97
7
0
287,959
3
W
Kukulkan
8,044
619
122
9
0
229,320
4
L
Tsukuyomi
6,308
485
83
6
0
281,578
3
W
Sol
7,796
600
104
8
0
223,264
0
L
Athena
6,252
481
52
4
0
253,037
4
L
Eset
7,470
575
108
8
0
246,078
7
L
Chaac
6,825
525
94
7
0
283,469
6
L
Cupid
6,154
473
75
6
0
236,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role