Player Matchup

Raijin
Raijin
Banksy68
Raijin
Level 22
God Stats
2W - 1L
1,824 SR
Queue Stats
35W - 33L
1,234 Elo+
Solo
Izanami
Izanami
Dreanera
Izanami
Level 28
God Stats
42W - 36L
1,621 SR
Queue Stats
102W - 86L
1,521 Elo+
Solo
Guan Yu
Guan Yu
JediMirko
Guan Yu
Level 5
God Stats
6W - 18L
1,591 SR
Queue Stats
95W - 158L
1,476 Elo+
Solo
Neith
Neith
PatteryBBX
Neith
Level 4
God Stats
3W - 2L
1,705 SR
Queue Stats
4W - 3L
1,669 Elo+
Solo
Mulan
Mulan
PillePopTry4U
Mulan
Level 7
God Stats
3W - 4L
1,194 SR
Queue Stats
16W - 23L
1,272 Elo+
Solo
Team Averages
Level 13
1,587 SR
1,434 Elo+

VS

Team Averages
Level 11
1,451 SR
1,324 Elo+
Geb
Geb
CarNoBT
Geb
Level 7
God Stats
3W - 1L
1,542 SR
Queue Stats
10W - 13L
1,235 Elo+
Party 1
Baba Yaga
Baba Yaga
ChokingCrabMan
Baba Yaga
Level 4
God Stats
2W - 1L
1,274 SR
Queue Stats
9W - 11L
1,271 Elo+
Party 1
Skadi
Skadi
Deathsmonkey05
Skadi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 77L
1,331 Elo+
Solo
Sol
Sol
Emdal
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 2
Nemesis
Nemesis
xJak
Nemesis
Level 28
God Stats
13W - 16L
1,438 SR
Queue Stats
31W - 25L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Banksy68
Raijin
15
4 / 10 / 5
10,463
1,046
15,881
22,838
8,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Dreanera
Izanami
15
3 / 6 / 4
10,101
1,010
14,492
19,750
7,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
JediMirko
Guan Yu
15
0 / 12 / 4
8,789
879
1,478
25,911
20,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
16
2 / 9 / 4
9,786
979
12,213
15,642
6,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 9 / 6
9,543
954
7,119
29,245
20,711
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
2 / 2 / 24
11,231
1,123
8,817
14,216
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
ChokingCrabMan
Baba Yaga
18
4 / 3 / 34
11,587
1,159
17,822
8,421
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 0 / 21
11,473
1,147
24,349
10,586
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Emdal
Sol
16
3 / 3 / 18
10,377
1,038
14,171
10,957
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xJak
Nemesis
20
27 / 2 / 13
14,674
1,467
39,771
18,645
9,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
156
10
Kills
46
46
Deaths
10
23
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Raijin
Banksy68
Raijin
4
10
5
0.65
W
Geb
2
2
24
7
W
Baba Yaga
ChokingCrabMan
Baba Yaga
4
3
34
7
W
10
0
21
20.5
L
Izanami
Dreanera
Izanami
3
6
4
0.83
W
Sol
Emdal
Sol
3
3
18
4
L
Guan Yu
JediMirko
Guan Yu
0
12
4
0.17
L
Neith
2
9
4
0.44
L
1
9
6
0.44
W
Nemesis
xJak
Nemesis
27
2
13
16.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,183
Damage
104,930
113,386
Taken
62,825
64,080
Mitigated
39,346
4,362
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Banksy68
Raijin
15,881
1,378
0
0
22,838
8,994
0
8,969
13,677
32,292
0
W
Geb
8,817
1,565
0
4,092
14,216
16,195
0
3,324
10,282
15,711
0
W
Baba Yaga
ChokingCrabMan
Baba Yaga
17,822
2,341
716
2,051
8,421
4,638
0
3,754
4,648
29,877
0
W
24,349
13,445
0
1,939
10,586
4,733
0
2,738
7,848
0
48,727
L
Izanami
Dreanera
Izanami
14,492
9,676
0
480
19,750
7,428
0
10,758
8,745
0
34,054
W
Sol
Emdal
Sol
14,171
8,847
0
5,083
10,957
4,473
0
2,222
8,735
25,167
0
L
Guan Yu
JediMirko
Guan Yu
1,478
1,284
0
180
25,911
20,883
0
6,375
19,258
0
7,477
L
Neith
12,213
6,114
497
1,032
15,642
6,064
0
5,910
9,670
0
26,031
L
7,119
2,905
976
1,197
29,245
20,711
0
7,747
21,226
0
21,427
W
Nemesis
xJak
Nemesis
39,771
24,537
0
7,759
18,645
9,307
0
3,843
13,749
0
56,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
59,342
129
Minions Killed
162
3
Camps Cleared
3
747,106
Distance Traveled
873,954
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,463
1,046
29
3
2
168,990
0
W
Geb
11,231
1,123
17
2
1
192,704
2
W
Baba Yaga
11,587
1,159
40
4
1
149,017
0
W
Skadi
11,473
1,147
59
6
1
186,733
0
L
Izanami
10,101
1,010
35
4
1
142,608
1
W
Sol
10,377
1,038
30
3
0
135,811
0
L
Guan Yu
8,789
879
6
1
0
155,391
0
L
Neith
9,786
979
24
2
0
112,167
3
L
Mulan
9,543
954
35
4
0
167,950
2
W
Nemesis
14,674
1,467
16
2
0
209,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role