Player Matchup

Bellona
Bellona
Amstahdamn
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Nemesis
Nemesis
DarkusLox
Nemesis
Level 4
God Stats
2W - 1L
1,544 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo
Osiris
Osiris
JohanS99
Osiris
Level 20
God Stats
1W - 3L
1,463 SR
Queue Stats
129W - 152L
1,383 Elo+
Solo
Olorun
Olorun
Mottmargarete
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
Wrynegade
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,501 SR
1,514 Elo+

VS

Team Averages
Level 23
1,561 SR
1,404 Elo+
Nu Wa
Nu Wa
GataMaliciosa
Nu Wa
Level 27
God Stats
44W - 43L
1,475 SR
Queue Stats
69W - 74L
1,393 Elo+
Solo
Serqet
Serqet
MaNGLaX
Serqet
Level 29
God Stats
3W - 2L
1,505 SR
Queue Stats
13W - 9L
1,389 Elo+
Solo
Apollo
Apollo
Zeus666666
Apollo
Level 11
God Stats
13W - 10L
1,538 SR
Queue Stats
47W - 46L
1,483 Elo+
Solo
Yemoja
Yemoja
sP00kY7
Yemoja
Level 24
God Stats
4W - 2L
1,753 SR
Queue Stats
46W - 40L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
zacharou28
Danzaburou
Level 23
God Stats
33W - 26L
1,534 SR
Queue Stats
175W - 191L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amstahdamn
Bellona
11
3 / 5 / 0
6,869
458
6,994
10,932
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
DarkusLox
Nemesis
8
0 / 10 / 0
5,553
370
3,196
10,621
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
JohanS99
Osiris
11
0 / 4 / 0
6,638
443
2,698
9,721
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 5 / 0
6,207
414
2,343
11,738
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
Wrynegade
Ganesha
8
0 / 4 / 1
5,274
352
3,511
8,498
4,082
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 6
8,908
594
12,516
5,656
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
MaNGLaX
Serqet
13
7 / 0 / 7
8,072
538
3,182
6,797
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Zeus666666
Apollo
13
5 / 1 / 6
8,007
534
7,871
11,305
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
sP00kY7
Yemoja
12
2 / 2 / 6
8,318
555
4,283
6,937
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
zacharou28
Danzaburou
16
4 / 0 / 5
9,547
636
7,367
7,761
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
3
Kills
27
28
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Amstahdamn
Bellona
3
5
0
0.6
L
Nemesis
DarkusLox
Nemesis
0
10
0
0
W
9
0
6
12
L
Osiris
JohanS99
Osiris
0
4
0
0
W
Serqet
MaNGLaX
Serqet
7
0
7
10.5
L
0
5
0
0
L
Ganesha
Wrynegade
Ganesha
0
4
1
0.13
W
Apollo
Zeus666666
Apollo
5
1
6
8
W
Yemoja
sP00kY7
Yemoja
2
2
6
2.5
W
Danzaburou
zacharou28
Danzaburou
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
35,219
51,510
Taken
38,456
25,389
Mitigated
14,104
8,076
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Amstahdamn
Bellona
6,994
2,333
0
1,308
10,932
8,458
0
3,211
7,637
0
32,776
L
Nemesis
DarkusLox
Nemesis
3,196
1,487
0
565
10,621
2,801
31
2,100
8,263
0
15,944
W
12,516
2,650
0
864
5,656
1,874
294
1,527
4,104
48,858
0
L
Osiris
JohanS99
Osiris
2,698
265
0
1,498
9,721
6,594
120
1,122
8,447
0
34,177
W
Serqet
MaNGLaX
Serqet
3,182
1,258
0
1,323
6,797
2,345
488
1,465
5,184
0
21,096
L
2,343
526
222
3,704
11,738
3,454
720
6,179
5,007
30,529
0
L
Ganesha
Wrynegade
Ganesha
3,511
479
0
779
8,498
4,082
0
3,070
5,353
10,191
0
W
Apollo
Zeus666666
Apollo
7,871
4,073
0
6,451
11,305
3,914
2,023
1,850
9,430
0
47,605
W
Yemoja
sP00kY7
Yemoja
4,283
1,211
850
2,337
6,937
3,044
1,213
824
6,113
28,081
0
W
Danzaburou
zacharou28
Danzaburou
7,367
3,151
0
5,376
7,761
2,927
1,448
188
7,298
0
65,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
42,852
221
Minions Killed
369
0
Camps Cleared
0
1,347,423
Distance Traveled
1,362,933
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,869
458
59
4
0
304,788
2
L
Nemesis
5,553
370
29
2
0
309,097
0
W
Nu Wa
8,908
594
79
5
0
283,374
1
L
Osiris
6,638
443
79
5
0
295,088
0
W
Serqet
8,072
538
43
3
0
318,008
0
L
Olorun
6,207
414
51
3
0
182,679
0
L
Ganesha
5,274
352
3
0
0
255,771
1
W
Apollo
8,007
534
84
6
0
261,956
2
W
Yemoja
8,318
555
34
2
0
239,450
2
W
Danzaburou
9,547
636
129
9
0
260,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role