Player Matchup

Thoth
Thoth
Boêmio
Thoth
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,807 Elo+
Solo
Amaterasu
Amaterasu
FeTsuzuki
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 166L
1,481 Elo+
Solo
Hachiman
Hachiman
Leonhellscream
Hachiman
Level 105
God Stats
4W - 3L
1,298 SR
Queue Stats
238W - 244L
1,463 Elo+
Solo
Cernunnos
Cernunnos
MickeyHIP
Cernunnos
Level 109
God Stats
1W - 0L
1,343 SR
Queue Stats
51W - 39L
1,283 Elo+
Solo
Rama
Rama
Vorzh
Rama
Level 65
God Stats
2W - 1L
1,285 SR
Queue Stats
54W - 62L
1,454 Elo+
Solo
Team Averages
Level 87
1,385 SR
1,498 Elo+

VS

Team Averages
Level 70
1,457 SR
1,467 Elo+
Sun Wukong
Sun Wukong
OKrueger
Sun Wukong
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 21L
1,417 Elo+
Solo
Xbalanque
Xbalanque
Ruhan Philippe
Xbalanque
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,548 Elo+
Solo
Khepri
Khepri
Skepitic
Khepri
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 132L
1,263 Elo+
Solo
Odin
Odin
felixdias
Odin
Level 64
God Stats
3W - 7L
1,500 SR
Queue Stats
306W - 294L
1,524 Elo+
Solo
Skadi
Skadi
silvadavis0607
Skadi
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 73L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Boêmio
Thoth
19
2 / 3 / 13
11,220
701
15,439
11,308
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
FeTsuzuki
Amaterasu
19
4 / 3 / 18
11,592
725
8,008
26,487
35,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
19
13 / 4 / 8
12,871
804
19,869
11,908
4,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
MickeyHIP
Cernunnos
20
4 / 3 / 17
11,953
747
23,729
20,418
8,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
Vorzh
Rama
19
2 / 2 / 20
11,268
704
10,670
12,650
4,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OKrueger
Sun Wukong
19
5 / 3 / 9
10,949
684
18,094
16,819
18,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
Ruhan Philippe
Xbalanque
18
7 / 6 / 3
11,489
718
19,246
16,957
8,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Skepitic
Khepri
17
0 / 6 / 12
10,493
656
11,293
24,241
18,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
15
1 / 6 / 9
9,291
581
7,603
16,977
23,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 5 / 10
10,732
671
13,992
15,035
8,006
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
25
Kills
15
15
Deaths
26
76
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thoth
Boêmio
Thoth
2
3
13
2.83
W
Amaterasu
FeTsuzuki
Amaterasu
4
3
18
4.33
W
Hachiman
13
4
8
4.25
W
Cernunnos
MickeyHIP
Cernunnos
4
3
17
4.17
L
Sun Wukong
OKrueger
Sun Wukong
5
3
9
3.17
L
Xbalanque
Ruhan Philippe
Xbalanque
7
6
3
1.42
L
Khepri
Skepitic
Khepri
0
6
12
1
W
Rama
Vorzh
Rama
2
2
20
6
L
Odin
1
6
9
0.92
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,715
Damage
70,228
82,771
Taken
90,029
56,923
Mitigated
77,272
49,115
Healing
33,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Boêmio
Thoth
15,439
777
2,918
3,310
11,308
3,914
1,224
2,382
8,926
40,504
0
W
Amaterasu
FeTsuzuki
Amaterasu
8,008
2,113
4,138
13,442
26,487
35,125
59
2,810
23,677
0
20,194
W
Hachiman
19,869
13,539
2,565
1,543
11,908
4,971
1,831
1,849
10,059
0
34,413
W
Cernunnos
MickeyHIP
Cernunnos
23,729
10,415
2,745
11,094
20,418
8,094
920
2,980
17,438
0
48,567
L
Sun Wukong
OKrueger
Sun Wukong
18,094
2,124
1,829
5,359
16,819
18,162
0
2,467
14,352
0
25,958
L
Xbalanque
Ruhan Philippe
Xbalanque
19,246
5,490
3,015
5,952
16,957
8,457
375
2,293
14,664
0
40,427
L
Khepri
Skepitic
Khepri
11,293
302
1,714
5,451
24,241
18,750
34
3,918
20,323
29,294
0
W
Rama
Vorzh
Rama
10,670
7,538
2,918
4,442
12,650
4,819
2,257
1,272
11,378
0
24,084
L
Odin
7,603
607
987
3,411
16,977
23,897
70
2,668
14,309
0
17,188
L
13,992
7,234
2,364
3,383
15,035
8,006
715
4,093
10,942
0
28,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,904
Gold Earned
52,954
200
Minions Killed
150
0
Camps Cleared
0
1,456,314
Distance Traveled
1,314,684
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,220
701
50
3
0
311,384
1
W
Amaterasu
11,592
725
19
1
0
332,875
0
W
Hachiman
12,871
804
31
2
0
264,691
1
W
Cernunnos
11,953
747
71
4
0
265,407
2
L
Sun Wukong
10,949
684
24
2
0
300,858
0
L
Xbalanque
11,489
718
55
3
0
237,046
0
L
Khepri
10,493
656
30
2
0
264,474
0
W
Rama
11,268
704
29
2
0
281,957
0
L
Odin
9,291
581
9
1
0
308,209
0
L
Skadi
10,732
671
32
2
0
204,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role