Player Matchup

Ymir
Ymir
AlfreSk
Ymir
Level 17
God Stats
4W - 4L
1,159 SR
Queue Stats
147W - 132L
1,295 Elo+
Solo
Fenrir
Fenrir
Apacos17
Fenrir
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 71L
1,195 Elo+
Party 2
Medusa
Medusa
Kiptill
Medusa
Level 25
God Stats
41W - 23L
1,260 SR
Queue Stats
193W - 148L
1,255 Elo+
Party 2
Bellona
Bellona
NasusNasus
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
imanakatoshihisa
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 14
1,384 SR
1,349 Elo+

VS

Team Averages
Level 12
1,428 SR
1,395 Elo+
Artemis
Artemis
Kyeumimi
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
PleyerRM
Hercules
Level 14
God Stats
0W - 2L
1,277 SR
Queue Stats
98W - 109L
1,322 Elo+
Solo
Osiris
Osiris
fartandballs
Osiris
Level 26
God Stats
35W - 33L
1,361 SR
Queue Stats
1,100W - 1,143L
1,474 Elo+
Solo
Sol
Sol
gingericecube
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,252 Elo+
Solo
Tsukuyomi
Tsukuyomi
楚暮哎哎
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AlfreSk
Ymir
12
0 / 4 / 9
7,767
409
5,137
13,854
8,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Apacos17
Fenrir
15
3 / 2 / 7
9,266
488
2,339
10,919
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Kiptill
Medusa
18
9 / 1 / 4
11,445
602
12,045
10,251
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
NasusNasus
Bellona
15
5 / 4 / 6
9,452
497
12,367
13,599
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 8 / 6
9,084
478
8,613
10,875
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kyeumimi
Artemis
8
1 / 5 / 4
6,519
343
4,853
7,881
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
PleyerRM
Hercules
13
2 / 5 / 6
8,014
422
5,774
14,379
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
13
2 / 4 / 4
9,353
492
7,085
16,259
16,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 3 / 2
8,718
459
10,429
9,121
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
楚暮哎哎
Tsukuyomi
17
7 / 6 / 1
10,857
571
8,083
15,763
6,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
23
Kills
17
19
Deaths
23
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
AlfreSk
Ymir
0
4
9
1.13
W
Fenrir
Apacos17
Fenrir
3
2
7
3.25
W
Medusa
Kiptill
Medusa
9
1
4
11
L
Artemis
Kyeumimi
Artemis
1
5
4
0.6
W
Bellona
NasusNasus
Bellona
5
4
6
2
L
Hercules
PleyerRM
Hercules
2
5
6
1
L
Osiris
2
4
4
1
L
5
3
2
2
W
6
8
6
1.13
L
Tsukuyomi
楚暮哎哎
Tsukuyomi
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,501
Damage
36,224
59,498
Taken
63,403
34,695
Mitigated
40,978
13,864
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AlfreSk
Ymir
5,137
328
0
0
13,854
8,361
461
3,779
9,540
36,384
0
W
Fenrir
Apacos17
Fenrir
2,339
924
0
4,815
10,919
4,706
0
455
10,379
0
54,840
W
Medusa
Kiptill
Medusa
12,045
5,887
0
5,190
10,251
4,423
1,220
616
9,558
0
59,507
L
Artemis
Kyeumimi
Artemis
4,853
2,490
0
2,302
7,881
2,375
640
1,518
6,338
0
15,991
W
Bellona
NasusNasus
Bellona
12,367
2,277
0
1,034
13,599
13,697
1,061
1,107
12,146
9,563
43,299
L
Hercules
PleyerRM
Hercules
5,774
1,414
0
4,165
14,379
12,043
519
6,272
7,707
0
19,761
L
Osiris
7,085
1,664
0
2,505
16,259
16,430
273
2,928
13,281
0
36,161
L
10,429
1,270
0
1,792
9,121
3,231
1,051
3,721
5,275
45,822
0
W
8,613
1,805
1,114
1,711
10,875
3,508
995
3,457
7,000
30,267
0
L
Tsukuyomi
楚暮哎哎
Tsukuyomi
8,083
2,114
0
4,212
15,763
6,899
2,985
1,699
13,939
0
74,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
43,461
409
Minions Killed
345
0
Camps Cleared
0
1,634,278
Distance Traveled
1,377,873
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,767
409
56
3
0
344,591
0
W
Fenrir
9,266
488
91
5
0
332,972
0
W
Medusa
11,445
602
126
7
0
298,841
0
L
Artemis
6,519
343
17
1
0
178,812
3
W
Bellona
9,452
497
80
4
0
357,687
3
L
Hercules
8,014
422
33
2
0
281,162
2
L
Osiris
9,353
492
62
3
0
347,311
1
L
Sol
8,718
459
96
5
0
268,732
2
W
Ra
9,084
478
56
3
0
300,187
0
L
Tsukuyomi
10,857
571
137
7
0
301,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role