Player Matchup

Odin
Odin
Meffu
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Scycon89
Tiamat
Level 28
God Stats
24W - 27L
1,519 SR
Queue Stats
122W - 132L
1,349 Elo+
Solo
Neith
Neith
hinternnus420
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
jinzomexa
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,463 Elo+
Solo
Guan Yu
Guan Yu
weirdscorcer67
Guan Yu
Level 18
God Stats
1W - 2L
1,494 SR
Queue Stats
6W - 2L
1,731 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,509 Elo+

VS

Team Averages
Level 18
1,521 SR
1,401 Elo+
Nu Wa
Nu Wa
Dajoy
Nu Wa
Level 28
God Stats
20W - 15L
1,516 SR
Queue Stats
87W - 101L
1,414 Elo+
Party 1
Khepri
Khepri
DiotheLeo
Khepri
Level 18
God Stats
9W - 2L
1,752 SR
Queue Stats
44W - 34L
1,391 Elo+
Solo
Cthulhu
Cthulhu
KrabbyPatty569
Cthulhu
Level 23
God Stats
7W - 8L
1,518 SR
Queue Stats
45W - 50L
1,281 Elo+
Solo
Thanatos
Thanatos
iamsodepressed
Thanatos
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
yeezy_cd
Anhur
Level 18
God Stats
2W - 3L
1,319 SR
Queue Stats
133W - 154L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Meffu
Odin
10
0 / 5 / 2
5,885
490
2,324
7,911
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Scycon89
Tiamat
11
3 / 6 / 0
6,959
580
3,918
6,282
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 0
5,816
485
4,341
7,081
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
jinzomexa
Ganesha
8
0 / 0 / 2
5,649
471
1,636
6,699
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
5,585
465
3,936
7,320
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dajoy
Nu Wa
11
4 / 3 / 4
6,903
575
6,094
5,057
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
DiotheLeo
Khepri
10
0 / 2 / 4
6,108
509
3,873
6,367
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
6,374
531
4,483
6,885
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
13
7 / 0 / 1
7,586
632
6,987
10,156
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
yeezy_cd
Anhur
10
4 / 0 / 1
5,885
490
2,846
2,266
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
16
16
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dajoy
Nu Wa
4
3
4
2
W
Khepri
DiotheLeo
Khepri
0
2
4
1
W
1
1
1
1.5
L
Odin
Meffu
Odin
0
5
2
0.2
L
Tiamat
Scycon89
Tiamat
3
6
0
0.5
L
2
4
0
0.5
W
Thanatos
7
0
1
7.5
L
Ganesha
jinzomexa
Ganesha
0
0
2
1
L
1
1
0
1
W
Anhur
yeezy_cd
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,155
Damage
24,283
35,293
Taken
30,731
14,568
Mitigated
13,388
8,558
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dajoy
Nu Wa
6,094
1,927
0
957
5,057
1,463
474
2,564
2,260
33,013
0
W
Khepri
DiotheLeo
Khepri
3,873
204
0
2,010
6,367
3,062
0
815
5,552
16,912
0
W
4,483
705
0
2,550
6,885
4,498
0
0
6,545
25,096
0
L
Odin
Meffu
Odin
2,324
1,623
0
1,771
7,911
2,485
0
2,761
5,050
0
24,684
L
Tiamat
Scycon89
Tiamat
3,918
921
0
656
6,282
3,380
790
3,365
2,917
29,842
0
L
4,341
2,401
0
2,518
7,081
1,627
279
2,735
4,346
0
28,838
W
Thanatos
6,987
2,665
0
11,069
10,156
3,531
0
1,674
8,352
0
49,157
L
Ganesha
jinzomexa
Ganesha
1,636
76
0
1,374
6,699
2,539
0
1,798
4,901
12,099
0
L
3,936
776
0
2,239
7,320
4,537
141
3,341
3,629
0
21,611
W
Anhur
yeezy_cd
Anhur
2,846
1,413
0
961
2,266
834
341
188
2,078
0
20,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
32,856
258
Minions Killed
277
0
Camps Cleared
0
1,121,699
Distance Traveled
1,101,734
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,903
575
60
5
0
213,090
4
W
Khepri
6,108
509
15
1
0
229,779
1
W
Cthulhu
6,374
531
59
5
0
229,074
0
L
Odin
5,885
490
52
4
0
212,194
1
L
Tiamat
6,959
580
63
5
0
226,201
1
L
Neith
5,816
485
83
7
0
194,148
0
W
Thanatos
7,586
632
99
8
0
236,753
2
L
Ganesha
5,649
471
8
1
0
242,733
4
L
Guan Yu
5,585
465
52
4
0
246,423
1
W
Anhur
5,885
490
44
4
0
193,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role