Player Matchup

Chang'e
Chang'e
Borchikk
Chang'e
Level 27
God Stats
0W - 1L
1,706 SR
Queue Stats
6W - 11L
1,408 Elo+
Solo
Izanami
Izanami
Drizent
Izanami
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 3
Yemoja
Yemoja
LM1300
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,557 Elo+
Solo
Nemesis
Nemesis
RiZen667
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 3
Bellona
Bellona
TickleMyPickles
Bellona
Level 9
God Stats
5W - 6L
1,575 SR
Queue Stats
16W - 22L
1,486 Elo+
Solo
Team Averages
Level 12
1,601 SR
1,369 Elo+

VS

Team Averages
Level 47
1,416 SR
1,513 Elo+
Ares
Ares
Messene
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Shampoo05213
Guan Yu
Level 18
God Stats
1W - 1L
1,274 SR
Queue Stats
99W - 80L
1,529 Elo+
Solo
Mercury
Mercury
chuchito710
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,383 Elo+
Party 1
Cupid
Cupid
ddfluffy2
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,592 Elo+
Party 2
Artio
Artio
iZiva
Artio
Level 28
God Stats
2W - 1L
1,305 SR
Queue Stats
17W - 15L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Borchikk
Chang'e
13
4 / 6 / 1
8,919
469
7,684
14,249
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Drizent
Izanami
11
0 / 6 / 0
7,065
372
5,275
10,748
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
LM1300
Yemoja
12
1 / 6 / 3
8,682
457
6,860
13,744
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
RiZen667
Nemesis
11
0 / 7 / 2
7,290
384
3,235
14,558
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 0
9,172
483
13,290
18,918
14,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Messene
Ares
16
17 / 4 / 4
11,176
588
21,205
13,991
9,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
Shampoo05213
Guan Yu
17
2 / 1 / 6
10,162
535
8,513
17,842
21,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
chuchito710
Mercury
18
6 / 2 / 8
11,420
601
11,550
11,334
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
ddfluffy2
Cupid
16
4 / 0 / 2
10,076
530
6,438
7,777
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
iZiva
Artio
13
0 / 0 / 13
8,299
437
2,550
12,781
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
7
Kills
29
30
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Borchikk
Chang'e
4
6
1
0.75
L
Izanami
Drizent
Izanami
0
6
0
0
L
Yemoja
LM1300
Yemoja
1
6
3
0.42
W
Ares
Messene
Ares
17
4
4
4.75
L
Nemesis
RiZen667
Nemesis
0
7
2
0.14
W
Guan Yu
Shampoo05213
Guan Yu
2
1
6
5
L
2
5
0
0.4
W
Mercury
chuchito710
Mercury
6
2
8
5
W
Cupid
ddfluffy2
Cupid
4
0
2
5
W
Artio
iZiva
Artio
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,344
Damage
50,256
72,217
Taken
63,725
33,273
Mitigated
48,131
19,170
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Borchikk
Chang'e
7,684
1,715
1,151
5,039
14,249
5,095
245
5,779
8,086
40,425
0
L
Izanami
Drizent
Izanami
5,275
3,381
0
1,958
10,748
2,878
665
3,678
6,809
0
32,808
L
Yemoja
LM1300
Yemoja
6,860
1,842
1,654
1,308
13,744
6,429
207
4,184
9,304
27,260
0
W
Ares
Messene
Ares
21,205
3,422
0
3,141
13,991
9,631
0
6,137
7,854
53,036
0
L
Nemesis
RiZen667
Nemesis
3,235
1,217
0
2,712
14,558
4,505
32
5,662
8,567
0
32,079
W
Guan Yu
Shampoo05213
Guan Yu
8,513
2,071
2,070
9,325
17,842
21,483
824
3,246
14,596
0
59,444
L
13,290
2,873
0
5,348
18,918
14,366
54
3,296
14,962
10,828
53,875
W
Mercury
chuchito710
Mercury
11,550
5,266
0
400
11,334
4,477
0
3,238
8,096
0
83,183
W
Cupid
ddfluffy2
Cupid
6,438
4,089
260
4,162
7,777
2,788
3,438
1,878
5,899
0
70,611
W
Artio
iZiva
Artio
2,550
895
230
2,661
12,781
9,752
0
2,859
9,922
19,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
51,133
347
Minions Killed
450
0
Camps Cleared
0
1,593,998
Distance Traveled
1,796,328
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,919
469
70
4
0
296,927
3
L
Izanami
7,065
372
65
3
0
319,006
1
L
Yemoja
8,682
457
46
2
0
305,569
0
W
Ares
11,176
588
67
4
0
398,482
4
L
Nemesis
7,290
384
62
3
0
291,933
0
W
Guan Yu
10,162
535
132
7
0
373,110
1
L
Bellona
9,172
483
104
5
0
380,563
0
W
Mercury
11,420
601
130
7
0
389,007
4
W
Cupid
10,076
530
103
5
0
264,792
2
W
Artio
8,299
437
18
1
0
370,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role