Player Matchup

He Bo
He Bo
GuldGraver
He Bo
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 39L
1,551 Elo+
Party 1
Izanami
Izanami
Larsinator1
Izanami
Level 7
God Stats
17W - 11L
1,772 SR
Queue Stats
139W - 132L
1,609 Elo+
Party 1
Hercules
Hercules
Madpakken69
Hercules
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 117L
1,661 Elo+
Party 1
Yemoja
Yemoja
brilleaben00
Yemoja
Level 6
God Stats
6W - 7L
1,709 SR
Queue Stats
109W - 90L
1,263 Elo+
Party 1
Hun Batz
Hun Batz
mogensen00
Hun Batz
Level 7
God Stats
1W - 2L
1,625 SR
Queue Stats
41W - 31L
1,300 Elo+
Party 1
Team Averages
Level 8
1,621 SR
1,477 Elo+

VS

Team Averages
Level 33
1,641 SR
1,525 Elo+
Mercury
Mercury
BongKuiKui
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,279 Elo+
Solo
Hercules
Hercules
GetScaled
Hercules
Level 12
God Stats
4W - 6L
1,757 SR
Queue Stats
97W - 124L
1,706 Elo+
Party 2
Zhong Kui
Zhong Kui
TingusMyPingus
Zhong Kui
Level 102
God Stats
1W - 1L
1,821 SR
Queue Stats
209W - 171L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
demygawd
Kukulkan
Level 14
God Stats
2W - 2L
1,624 SR
Queue Stats
45W - 43L
1,619 Elo+
Solo
Chang'e
Chang'e
pierolo2222
Chang'e
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
377W - 509L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
2 / 14 / 1
9,200
418
8,855
21,332
8,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Larsinator1
Izanami
12
0 / 10 / 2
7,848
357
7,934
15,738
5,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Madpakken69
Hercules
14
3 / 9 / 1
9,744
443
14,637
27,579
16,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 11 / 3
7,865
358
6,880
23,130
16,555
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
mogensen00
Hun Batz
12
0 / 9 / 2
7,989
363
1,806
20,822
9,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BongKuiKui
Mercury
20
17 / 1 / 12
13,220
601
19,666
15,222
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
GetScaled
Hercules
17
10 / 1 / 22
12,385
563
10,286
22,319
27,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
TingusMyPingus
Zhong Kui
18
12 / 1 / 22
12,266
558
25,978
21,460
14,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
demygawd
Kukulkan
20
10 / 0 / 11
13,142
597
26,158
8,956
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
pierolo2222
Chang'e
17
4 / 3 / 11
11,172
508
11,410
14,159
5,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
131
5
Kills
53
53
Deaths
6
9
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Mercury
BongKuiKui
Mercury
17
1
12
23
W
Hercules
GetScaled
Hercules
10
1
22
21
L
He Bo
2
14
1
0.18
L
Izanami
Larsinator1
Izanami
0
10
2
0.1
L
Hercules
Madpakken69
Hercules
3
9
1
0.39
W
Zhong Kui
TingusMyPingus
Zhong Kui
12
1
22
23
L
Yemoja
0
11
3
0.14
W
Kukulkan
demygawd
Kukulkan
10
0
11
15.5
L
Hun Batz
mogensen00
Hun Batz
0
9
2
0.11
W
Chang'e
pierolo2222
Chang'e
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,112
Damage
93,498
108,601
Taken
82,116
56,695
Mitigated
57,999
12,237
Healing
37,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BongKuiKui
Mercury
19,666
9,576
0
5,400
15,222
6,893
1,195
1,494
13,704
0
100,155
W
Hercules
GetScaled
Hercules
10,286
3,240
0
7,590
22,319
27,097
456
4,917
17,180
0
33,735
L
He Bo
8,855
690
0
2,568
21,332
8,436
0
12,434
8,898
47,138
0
L
Izanami
Larsinator1
Izanami
7,934
4,406
0
1,221
15,738
5,801
0
10,497
5,241
0
41,978
L
Hercules
Madpakken69
Hercules
14,637
4,596
0
5,077
27,579
16,772
0
17,756
9,823
0
49,713
W
Zhong Kui
TingusMyPingus
Zhong Kui
25,978
6,697
0
15,291
21,460
14,496
2,427
3,031
18,002
76,973
0
L
Yemoja
6,880
779
561
832
23,130
16,555
0
10,944
12,186
19,234
0
W
Kukulkan
demygawd
Kukulkan
26,158
1,011
0
824
8,956
4,318
3,064
2,839
5,929
126,169
0
L
Hun Batz
mogensen00
Hun Batz
1,806
469
0
1,978
20,822
9,131
0
11,915
8,907
0
31,153
W
Chang'e
pierolo2222
Chang'e
11,410
855
2,269
5,648
14,159
5,195
884
2,258
11,566
48,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
62,185
356
Minions Killed
560
0
Camps Cleared
0
1,797,624
Distance Traveled
2,170,099
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,220
601
133
6
0
516,652
7
W
Hercules
12,385
563
36
2
0
432,995
2
L
He Bo
9,200
418
87
4
0
312,435
2
L
Izanami
7,848
357
88
4
0
357,774
1
L
Hercules
9,744
443
86
4
0
392,157
0
W
Zhong Kui
12,266
558
111
5
0
388,641
3
L
Yemoja
7,865
358
20
1
0
341,613
1
W
Kukulkan
13,142
597
208
9
0
441,820
2
L
Hun Batz
7,989
363
75
3
0
393,645
0
W
Chang'e
11,172
508
72
3
0
389,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role