Player Matchup

Tyr
Tyr
Bronze III
Liablelemon7867
Tyr
Bronze III
Level 99
God Stats
0W - 1L
1,902 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Geb
Geb
Silver III
Secr0
Geb
Silver III
Level 155
God Stats
11W - 11L
1,750 SR
Queue Stats
202W - 192L
1,432 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Shrouber
Ah Puch
Bronze III
Level 78
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Mercury
Mercury
Bronze III
Zidane11211
Mercury
Bronze III
Level 105
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 2L
1,483 MMR
Solo
Medusa
Medusa
Bronze III
immadiveyou
Medusa
Bronze III
Level 103
God Stats
0W - 3L
1,307 SR
Queue Stats
1W - 6L
1,459 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,641 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,539 SR
1,476 MMR
Cerberus
Cerberus
Gold V
BMShallowz
Cerberus
Gold V
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 96L
1,411 MMR
Party 1
Zeus
Zeus
Bronze III
BolaDeNieve2
Zeus
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
ISuckAtSmite0001
Cupid
Gold II
Level 48
God Stats
2W - 2L
1,669 SR
Queue Stats
37W - 39L
1,555 MMR
Party 1
Horus
Horus
Gold IV
JuanPabloMatinez
Horus
Gold IV
Level 160
God Stats
238W - 271L
1,490 SR
Queue Stats
628W - 650L
1,466 MMR
Solo
Fenrir
Fenrir
Silver II
crishadow17
Fenrir
Silver II
Level 153
God Stats
1W - 1L
1,537 SR
Queue Stats
11W - 11L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
10,154
462
13,595
19,589
16,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Secr0
Geb
16
1 / 1 / 6
10,205
464
8,309
16,996
20,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Shrouber
Ah Puch
12
3 / 6 / 2
8,892
404
9,980
8,270
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Zidane11211
Mercury
20
9 / 4 / 5
13,330
606
20,142
18,655
8,228
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
17
1 / 5 / 3
10,540
479
7,585
14,626
5,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Chang'ePersephoneApolloSetCu Chulainn

VS

Bans
DanzaburouScyllaAo KuangJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BMShallowz
Cerberus
18
2 / 3 / 6
11,280
513
11,303
20,606
21,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 6 / 5
11,904
541
10,949
12,886
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 2 / 0
11,786
536
13,057
17,996
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 2 / 5
10,457
475
2,593
19,071
17,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
4 / 5 / 7
12,786
581
9,974
17,826
12,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
18
Kills
19
19
Deaths
18
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BMShallowz
Cerberus
2
3
6
1.67
W
4
6
5
1.08
W
8
2
0
4
W
1
2
5
1.75
L
4
3
6
2.33
L
Geb
Secr0
Geb
1
1
6
4
L
Ah Puch
Shrouber
Ah Puch
3
6
2
0.67
L
Mercury
Zidane11211
Mercury
9
4
5
2.88
W
Fenrir
4
5
7
1.5
L
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,611
Damage
47,876
78,136
Taken
88,385
53,574
Mitigated
64,926
20,702
Healing
38,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BMShallowz
Cerberus
11,303
471
0
7,879
20,606
21,925
546
2,704
17,854
71,982
0
W
10,949
472
0
1,936
12,886
5,376
855
3,548
9,122
75,840
0
W
13,057
6,388
443
10,362
17,996
8,401
3,894
3,513
14,443
0
83,812
W
2,593
1,355
6,145
8,762
19,071
17,219
369
4,835
14,088
0
14,646
L
13,595
1,729
0
6,432
19,589
16,531
35
7,935
11,654
0
51,636
L
Geb
Secr0
Geb
8,309
468
0
1,897
16,996
20,542
0
3,069
13,927
47,621
0
L
Ah Puch
Shrouber
Ah Puch
9,980
217
0
1,376
8,270
2,861
480
4,260
4,010
35,252
0
L
Mercury
Zidane11211
Mercury
20,142
8,936
0
6,919
18,655
8,228
680
5,637
13,018
0
117,372
W
Fenrir
9,974
3,335
0
3,052
17,826
12,005
848
3,587
14,049
0
79,927
L
Medusa
7,585
3,735
0
4,078
14,626
5,412
2,524
1,351
13,275
0
71,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,121
Gold Earned
58,213
564
Minions Killed
598
0
Camps Cleared
0
1,955,786
Distance Traveled
2,100,574
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,280
513
161
7
0
413,856
2
W
Zeus
11,904
541
142
6
0
383,583
11
W
Cupid
11,786
536
146
7
0
397,935
3
W
Horus
10,457
475
23
1
0
445,598
13
L
Tyr
10,154
462
92
4
0
454,305
4
L
Geb
10,205
464
55
3
0
388,714
2
L
Ah Puch
8,892
404
69
3
0
259,604
1
L
Mercury
13,330
606
203
9
0
472,427
3
W
Fenrir
12,786
581
126
6
0
459,602
4
L
Medusa
10,540
479
145
7
0
380,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role