Player Matchup

Chang'e
Chang'e
Bronze III
ItsKnowz
Chang'e
Bronze III
Level 60
God Stats
1W - 8L
1,490 SR
Queue Stats
2W - 15L
1,357 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
RumuN9728
Hun Batz
Bronze III
Level 32
God Stats
2W - 3L
1,530 SR
Queue Stats
70W - 93L
1,354 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SHQ1PtheDR1Plord
Ah Muzen Cab
Bronze III
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,335 MMR
Solo
Janus
Janus
Bronze III
alonso63150
Janus
Bronze III
Level 95
God Stats
1W - 2L
1,384 SR
Queue Stats
103W - 131L
1,414 MMR
Solo
Aphrodite
Aphrodite
Bronze III
romainrj2
Aphrodite
Bronze III
Level 62
God Stats
1W - 4L
1,507 SR
Queue Stats
2W - 15L
1,357 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,482 SR
1,363 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,573 SR
1,364 MMR
Susano
Susano
Gold V
BEEFEATER8908
Susano
Gold V
Level 118
God Stats
10W - 7L
1,455 SR
Queue Stats
102W - 98L
1,290 MMR
Party 2
Apollo
Apollo
Gold III
Karate_Kid_77
Apollo
Gold III
Level 139
God Stats
16W - 20L
1,511 SR
Queue Stats
326W - 316L
1,410 MMR
Solo
Hera
Hera
Gold V
Tray_Ak47
Hera
Gold V
Level 98
God Stats
3W - 1L
1,902 SR
Queue Stats
65W - 65L
1,367 MMR
Solo
Cthulhu
Cthulhu
Silver I
mcluke75
Cthulhu
Silver I
Level 48
God Stats
8W - 12L
1,495 SR
Queue Stats
99W - 106L
1,334 MMR
Solo
Cerberus
Cerberus
Gold III
sattisatte
Cerberus
Gold III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 80L
1,419 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsKnowz
Chang'e
17
2 / 5 / 0
9,926
432
5,017
13,700
4,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
RumuN9728
Hun Batz
16
4 / 10 / 4
10,932
475
10,002
18,961
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
SHQ1PtheDR1Plord
Ah Muzen Cab
19
5 / 8 / 2
12,634
549
17,294
16,441
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 8 / 6
12,825
558
11,430
15,787
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
romainrj2
Aphrodite
17
0 / 6 / 3
9,830
427
4,050
18,690
7,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NemesisTsukuyomiThanatosCu ChulainnDanzaburou

VS

Bans
ScyllaMedusaKhepriAwilixHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 8
14,375
625
14,980
18,397
7,440
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 8
13,476
586
9,842
16,817
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
19
3 / 4 / 6
12,838
558
6,202
7,811
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mcluke75
Cthulhu
17
3 / 3 / 13
12,329
536
10,438
18,850
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
sattisatte
Cerberus
19
8 / 4 / 17
13,456
585
13,461
23,823
25,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
16
Kills
36
37
Deaths
16
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
13
3
8
5.67
L
Chang'e
ItsKnowz
Chang'e
2
5
0
0.4
W
9
2
8
6.5
L
Hun Batz
RumuN9728
Hun Batz
4
10
4
0.6
L
Ah Muzen Cab
SHQ1PtheDR1Plord
Ah Muzen Cab
5
8
2
0.75
W
Hera
3
4
6
1.5
L
5
8
6
1
W
Cthulhu
mcluke75
Cthulhu
3
3
13
3.17
L
Aphrodite
romainrj2
Aphrodite
0
6
3
0.25
W
Cerberus
sattisatte
Cerberus
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
54,923
83,579
Taken
85,698
29,144
Mitigated
64,690
25,506
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,980
5,035
0
5,561
18,397
7,440
1,768
4,893
13,238
0
86,080
L
Chang'e
ItsKnowz
Chang'e
5,017
426
1,670
3,867
13,700
4,367
2,470
4,826
8,834
66,190
0
W
9,842
6,630
0
7,708
16,817
9,140
6,639
5,157
11,580
0
104,393
L
Hun Batz
RumuN9728
Hun Batz
10,002
3,417
0
3,048
18,961
6,995
0
6,511
12,380
0
57,116
L
Ah Muzen Cab
SHQ1PtheDR1Plord
Ah Muzen Cab
17,294
9,156
0
4,819
16,441
5,188
2,859
5,916
10,525
81
88,312
W
Hera
6,202
395
0
1,970
7,811
2,998
1,302
2,157
5,600
73,958
0
L
11,430
1,027
0
1,005
15,787
4,751
342
7,167
8,478
68,289
0
W
Cthulhu
mcluke75
Cthulhu
10,438
911
980
3,944
18,850
19,786
917
4,066
14,640
34,568
0
L
Aphrodite
romainrj2
Aphrodite
4,050
677
2,106
8,991
18,690
7,843
3,082
5,359
13,261
56,927
0
W
Cerberus
sattisatte
Cerberus
13,461
1,354
0
8,308
23,823
25,326
1,345
4,339
19,358
63,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
66,474
575
Minions Killed
637
0
Camps Cleared
0
1,944,284
Distance Traveled
2,059,459
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,375
625
136
6
0
451,981
9
L
Chang'e
9,926
432
108
5
0
405,588
4
W
Apollo
13,476
586
141
6
0
414,663
5
L
Hun Batz
10,932
475
87
4
0
373,674
1
L
Ah Muzen Cab
12,634
549
137
6
0
372,834
4
W
Hera
12,838
558
138
6
0
374,140
5
L
Janus
12,825
558
143
6
0
392,676
8
W
Cthulhu
12,329
536
52
2
0
422,432
9
L
Aphrodite
9,830
427
100
4
0
399,512
5
W
Cerberus
13,456
585
170
7
0
396,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role