Player Matchup

Tsukuyomi
Tsukuyomi
HadrianJ
Tsukuyomi
Level 70
God Stats
4W - 13L
1,410 SR
Queue Stats
253W - 304L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
MagicTurtlePTSD
Jing Wei
Level 148
God Stats
6W - 4L
1,927 SR
Queue Stats
392W - 402L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
PEROT
Cernunnos
Level 128
God Stats
24W - 19L
1,520 SR
Queue Stats
82W - 88L
1,569 Elo+
Solo
Athena
Athena
jtforrestal
Athena
Level 123
God Stats
29W - 23L
1,751 SR
Queue Stats
191W - 205L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
littleEntropy
Sylvanus
Level 125
God Stats
14W - 5L
1,645 SR
Queue Stats
334W - 358L
1,486 Elo+
Party 1
Team Averages
Level 119
1,650 SR
1,505 Elo+

VS

Team Averages
Level 75
1,430 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
MasterOfPie
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,341 Elo+
Party 2
Kali
Kali
Oschmo
Kali
Level 65
God Stats
1W - 3L
1,417 SR
Queue Stats
149W - 165L
1,398 Elo+
Party 2
Hades
Hades
Shadowkaa
Hades
Level 124
God Stats
5W - 5L
1,574 SR
Queue Stats
21W - 27L
1,440 Elo+
Solo
Yemoja
Yemoja
airleadz
Yemoja
Level 77
God Stats
1W - 4L
1,159 SR
Queue Stats
161W - 172L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
aroxide
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HadrianJ
Tsukuyomi
20
8 / 7 / 11
14,162
590
14,720
19,400
8,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
20
16 / 0 / 8
17,098
712
29,691
23,816
11,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
PEROT
Cernunnos
19
1 / 6 / 9
12,776
532
14,953
22,070
9,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
18
3 / 4 / 14
12,718
530
10,028
25,436
27,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
littleEntropy
Sylvanus
19
6 / 7 / 9
13,655
569
19,312
23,230
13,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MasterOfPie
Tsukuyomi
13
1 / 9 / 7
9,425
393
6,197
19,006
11,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
Oschmo
Kali
17
4 / 8 / 5
11,755
490
12,782
27,632
13,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Shadowkaa
Hades
20
5 / 5 / 11
12,888
537
19,353
28,927
29,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
airleadz
Yemoja
16
1 / 3 / 12
11,000
458
6,324
18,577
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
aroxide
Baron Samedi
17
13 / 9 / 6
11,924
497
25,342
22,975
11,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
65
34
Kills
24
24
Deaths
34
51
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
HadrianJ
Tsukuyomi
8
7
11
1.93
W
Jing Wei
16
0
8
20
L
Tsukuyomi
MasterOfPie
Tsukuyomi
1
9
7
0.5
L
Kali
Oschmo
Kali
4
8
5
0.81
W
Cernunnos
PEROT
Cernunnos
1
6
9
0.92
L
Hades
Shadowkaa
Hades
5
5
11
2.1
L
Yemoja
airleadz
Yemoja
1
3
12
2.33
L
Baron Samedi
aroxide
Baron Samedi
13
9
6
1.78
W
Athena
3
4
14
2.5
W
Sylvanus
littleEntropy
Sylvanus
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,704
Damage
69,998
113,952
Taken
117,117
70,677
Mitigated
87,873
39,084
Healing
33,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
HadrianJ
Tsukuyomi
14,720
4,852
0
4,445
19,400
8,706
472
11,818
7,352
0
74,536
W
Jing Wei
29,691
23,743
0
12,889
23,816
11,398
1,664
8,130
15,596
0
179,891
L
Tsukuyomi
MasterOfPie
Tsukuyomi
6,197
1,871
0
1,046
19,006
11,830
0
5,045
13,961
0
41,383
L
Kali
Oschmo
Kali
12,782
6,709
0
7,423
27,632
13,882
0
7,303
20,329
0
65,411
W
Cernunnos
PEROT
Cernunnos
14,953
7,737
0
6,923
22,070
9,019
6,571
10,912
10,878
0
75,928
L
Hades
Shadowkaa
Hades
19,353
3,346
597
11,767
28,927
29,326
1,513
5,227
23,700
98,784
0
L
Yemoja
airleadz
Yemoja
6,324
859
1,818
2,676
18,577
21,746
517
4,892
13,685
38,542
0
L
Baron Samedi
aroxide
Baron Samedi
25,342
1,694
1,900
6,263
22,975
11,089
1,105
6,396
16,579
56,625
0
W
Athena
10,028
3,245
0
2,229
25,436
27,631
581
8,979
16,381
41,568
0
W
Sylvanus
littleEntropy
Sylvanus
19,312
4,190
5,208
7,390
23,230
13,923
381
13,187
9,704
68,145
11,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,409
Gold Earned
56,992
618
Minions Killed
462
0
Camps Cleared
0
2,218,831
Distance Traveled
2,066,985
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,162
590
103
4
0
475,942
6
W
Jing Wei
17,098
712
207
9
0
532,913
4
L
Tsukuyomi
9,425
393
64
3
0
455,360
0
L
Kali
11,755
490
113
5
0
454,012
0
W
Cernunnos
12,776
532
121
5
0
353,962
5
L
Hades
12,888
537
166
7
0
361,122
11
L
Yemoja
11,000
458
68
3
0
410,400
6
L
Baron Samedi
11,924
497
51
2
0
386,091
2
W
Athena
12,718
530
63
3
0
487,332
7
W
Sylvanus
13,655
569
124
5
0
368,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role