Player Matchup

Anubis
Anubis
Browsersaurus
Anubis
Level 29
God Stats
3W - 1L
1,474 SR
Queue Stats
6W - 4L
1,518 Elo+
Party 2
Freya
Freya
Camallama4626
Freya
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
135W - 172L
1,372 Elo+
Solo
Terra
Terra
GENTELMAN_BEHOLD
Terra
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 117L
1,361 Elo+
Solo
Neith
Neith
Tbreon33
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Tonganboi09
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,450 Elo+

VS

Team Averages
Level 20
1,505 SR
1,395 Elo+
Tiamat
Tiamat
BABYSEANSIMMONS
Tiamat
Level 16
God Stats
3W - 3L
1,391 SR
Queue Stats
4W - 6L
1,275 Elo+
Solo
Anubis
Anubis
FarthestStew701
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
ScopxEx_
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ardaaras1907
Hun Batz
Level 25
God Stats
1W - 3L
1,633 SR
Queue Stats
83W - 141L
1,200 Elo+
Solo
Danzaburou
Danzaburou
xMcStaubSaugerx
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 14
14,381
575
27,868
21,577
10,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
6 / 1 / 2
9,114
365
2,376
3,531
1,319
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
3 / 6 / 28
10,661
426
7,130
20,181
19,010
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Tbreon33
Neith
16
7 / 6 / 16
11,455
458
17,482
15,917
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
12
7 / 11 / 11
10,074
403
6,128
16,950
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 10 / 8
12,312
492
19,045
21,589
12,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 17 / 6
8,259
330
1,751
12,087
3,608
17
6 / 6 / 8
11,116
445
11,048
21,036
11,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hun Batz
ardaaras1907
Hun Batz
17
7 / 6 / 8
11,512
460
18,269
19,812
7,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
xMcStaubSaugerx
Danzaburou
17
3 / 7 / 2
11,221
449
6,079
13,995
4,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
60
44
Kills
28
29
Deaths
46
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
11
10
8
1.5
W
21
5
14
5.6
W
6
1
2
7
L
1
17
6
0.24
W
3
6
28
2.83
L
6
6
8
1.67
W
Neith
Tbreon33
Neith
7
6
16
2.5
W
Osiris
7
11
11
1.14
L
Hun Batz
ardaaras1907
Hun Batz
7
6
8
1.83
L
Danzaburou
xMcStaubSaugerx
Danzaburou
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,984
Damage
56,192
78,156
Taken
88,519
49,872
Mitigated
39,131
24,103
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,045
3,947
0
5,158
21,589
12,214
299
10,168
11,205
41,750
0
W
27,868
1,855
0
7,922
21,577
10,329
2,837
5,845
15,732
103,765
0
W
2,376
1,122
0
1,617
3,531
1,319
253
193
3,338
14,960
0
L
1,751
364
0
0
12,087
3,608
0
5,624
6,313
7,910
0
W
7,130
1,466
6,056
5,072
20,181
19,010
1,107
6,690
13,491
20,546
0
L
11,048
3,398
918
2,363
21,036
11,635
0
7,156
13,755
0
59,093
W
Neith
Tbreon33
Neith
17,482
4,372
0
2,786
15,917
5,515
1,593
4,191
11,726
0
62,386
W
Osiris
6,128
3,627
0
650
16,950
13,699
1,316
3,877
13,073
0
24,114
L
Hun Batz
ardaaras1907
Hun Batz
18,269
4,077
320
4,011
19,812
7,266
386
7,909
11,778
0
75,734
L
Danzaburou
xMcStaubSaugerx
Danzaburou
6,079
2,569
0
1,538
13,995
4,408
2,111
6,517
7,428
0
50,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,685
Gold Earned
54,420
361
Minions Killed
332
0
Camps Cleared
0
1,906,116
Distance Traveled
1,829,408
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,312
492
43
2
0
412,721
4
W
Anubis
14,381
575
175
7
0
375,783
0
W
Freya
9,114
365
40
2
0
178,785
0
L
Anubis
8,259
330
10
0
0
238,025
0
W
Terra
10,661
426
25
1
0
488,911
1
L
Set
11,116
445
92
4
0
409,283
1
W
Neith
11,455
458
93
4
0
421,516
0
W
Osiris
10,074
403
28
1
0
441,121
0
L
Hun Batz
11,512
460
99
4
0
443,997
0
L
Danzaburou
11,221
449
88
4
0
325,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role