Player Matchup

Horus
Horus
Butterfly3192
Horus
Level 12
God Stats
27W - 42L
1,285 SR
Queue Stats
88W - 134L
1,450 Elo+
Solo
Nemesis
Nemesis
E11asy
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 2
Neith
Neith
Eptaqqq
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,723 Elo+
Party 2
Skadi
Skadi
PotatoMac
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,343 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XXXGekuyme
Cu Chulainn
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 72L
1,387 Elo+
Party 1
Team Averages
Level 11
1,457 SR
1,496 Elo+

VS

Team Averages
Level 21
1,582 SR
1,645 Elo+
Heimdallr
Heimdallr
APCHHERIY
Heimdallr
Level 26
God Stats
7W - 16L
1,430 SR
Queue Stats
124W - 145L
1,581 Elo+
Solo
Thor
Thor
AitorTilla17
Thor
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
56W - 53L
1,583 Elo+
Solo
Olorun
Olorun
EsteNoEsYrruc
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,907 Elo+
Party 3
Bellona
Bellona
JWerner94
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,652 Elo+
Solo
Serqet
Serqet
Tloque
Serqet
Level 17
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
6,499
295
548
6,014
3,966
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
E11asy
Nemesis
8
2 / 8 / 0
7,114
323
3,466
11,169
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Eptaqqq
Neith
15
0 / 10 / 2
8,452
384
7,351
15,667
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
PotatoMac
Skadi
19
7 / 10 / 3
12,690
577
16,371
17,623
6,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
XXXGekuyme
Cu Chulainn
18
5 / 7 / 4
11,680
531
12,365
18,222
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APCHHERIY
Heimdallr
19
14 / 3 / 5
13,654
621
15,572
16,269
10,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 4 / 4
13,222
601
8,475
16,911
9,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 3 / 9
11,732
533
7,157
10,909
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
JWerner94
Bellona
18
7 / 3 / 3
12,775
581
11,260
13,874
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Tloque
Serqet
16
4 / 2 / 8
11,974
544
6,836
13,002
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
14
Kills
36
36
Deaths
15
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
APCHHERIY
Heimdallr
14
3
5
5.5
W
8
4
4
2.5
L
0
1
0
0
L
Nemesis
E11asy
Nemesis
2
8
0
0.25
L
Neith
Eptaqqq
Neith
0
10
2
0.1
W
3
3
9
2.5
W
Bellona
JWerner94
Bellona
7
3
3
2.83
L
Skadi
PotatoMac
Skadi
7
10
3
0.85
W
Serqet
Tloque
Serqet
4
2
8
4
L
Cu Chulainn
XXXGekuyme
Cu Chulainn
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,101
Damage
49,300
68,695
Taken
70,965
33,976
Mitigated
45,562
7,528
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
APCHHERIY
Heimdallr
15,572
6,634
0
7,066
16,269
10,616
7,728
1,320
14,899
0
86,750
W
8,475
1,288
0
5,453
16,911
9,663
733
948
15,863
0
91,888
L
548
238
50
164
6,014
3,966
18
0
5,989
0
13,727
L
Nemesis
E11asy
Nemesis
3,466
1,708
0
772
11,169
2,560
0
866
10,139
0
11,392
L
Neith
Eptaqqq
Neith
7,351
2,348
0
3,124
15,667
4,761
0
1,580
14,086
0
41,472
W
7,157
3,367
513
2,168
10,909
4,515
4,056
561
10,298
50,605
0
W
Bellona
JWerner94
Bellona
11,260
3,721
0
4,551
13,874
14,680
1,882
1,232
11,992
0
65,116
L
Skadi
PotatoMac
Skadi
16,371
7,825
0
2,420
17,623
6,223
822
3,819
13,754
0
73,926
W
Serqet
Tloque
Serqet
6,836
1,844
0
2,438
13,002
6,088
1,509
550
12,377
0
31,355
L
Cu Chulainn
XXXGekuyme
Cu Chulainn
12,365
2,477
0
998
18,222
16,466
127
892
16,553
10,715
44,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,435
Gold Earned
63,357
327
Minions Killed
530
0
Camps Cleared
0
1,542,871
Distance Traveled
1,963,128
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,654
621
131
6
0
393,475
4
W
Thor
13,222
601
152
7
0
418,744
0
L
Horus
6,499
295
23
1
0
222,310
0
L
Nemesis
7,114
323
25
1
0
263,108
1
L
Neith
8,452
384
67
3
0
311,415
0
W
Olorun
11,732
533
87
4
0
315,254
2
W
Bellona
12,775
581
120
5
0
377,708
8
L
Skadi
12,690
577
124
6
0
336,166
1
W
Serqet
11,974
544
40
2
0
457,947
2
L
Cu Chulainn
11,680
531
88
4
0
409,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role