Player Matchup

Freya
Freya
ABloodyWanka
Freya
Level 15
God Stats
17W - 9L
1,313 SR
Queue Stats
409W - 380L
1,421 Elo+
Solo
Amaterasu
Amaterasu
McDollyn
Amaterasu
Level 154
God Stats
1W - 1L
1,486 SR
Queue Stats
42W - 44L
1,477 Elo+
Party 1
Scylla
Scylla
SuziePoo
Scylla
Level 23
God Stats
4W - 5L
1,473 SR
Queue Stats
33W - 30L
1,484 Elo+
Solo
Neith
Neith
TeenySmudge
Neith
Level 4
God Stats
4W - 2L
1,701 SR
Queue Stats
5W - 4L
1,446 Elo+
Solo
Ymir
Ymir
flaviocrys
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,494 Elo+
Party 1
Team Averages
Level 40
1,494 SR
1,464 Elo+

VS

Team Averages
Level 18
1,500 SR
1,570 Elo+
Cu Chulainn
Cu Chulainn
Aghamotor
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
DiotheLeo
Scylla
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 7L
1,681 Elo+
Solo
Kali
Kali
Galadannn
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 181L
1,525 Elo+
Solo
Sobek
Sobek
brali
Sobek
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
mauriciote
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 8
14,144
1,179
30,737
14,220
5,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
McDollyn
Amaterasu
19
5 / 2 / 12
12,900
1,075
8,977
14,129
16,678
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
SuziePoo
Scylla
18
1 / 3 / 14
11,578
965
5,993
7,155
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 11
12,695
1,058
5,857
7,772
3,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 1 / 15
13,069
1,089
9,537
13,048
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aghamotor
Cu Chulainn
15
0 / 4 / 3
10,097
841
1,815
5,689
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
DiotheLeo
Scylla
17
2 / 6 / 2
11,488
957
16,667
15,239
6,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
18
6 / 5 / 1
12,887
1,074
16,177
21,864
9,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
brali
Sobek
14
0 / 3 / 1
9,652
804
1,876
3,404
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
mauriciote
Sun Wukong
17
2 / 9 / 4
11,698
975
10,898
20,068
18,260
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
27
Kills
10
10
Deaths
27
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
14
2
8
9
L
Cu Chulainn
Aghamotor
Cu Chulainn
0
4
3
0.38
L
Scylla
DiotheLeo
Scylla
2
6
2
0.5
L
Kali
6
5
1
1.3
W
Amaterasu
McDollyn
Amaterasu
5
2
12
5.5
W
Scylla
SuziePoo
Scylla
1
3
14
2.67
W
4
2
11
4.75
L
Sobek
brali
Sobek
0
3
1
0.17
W
3
1
15
10.5
L
Sun Wukong
mauriciote
Sun Wukong
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,101
Damage
47,433
56,324
Taken
66,264
40,719
Mitigated
38,614
10,270
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,737
11,034
0
4,899
14,220
5,454
0
3,769
10,301
37,234
0
L
Cu Chulainn
Aghamotor
Cu Chulainn
1,815
355
0
60
5,689
2,553
0
4,333
1,356
0
5,469
L
Scylla
DiotheLeo
Scylla
16,667
685
0
1,622
15,239
6,249
0
11,465
3,774
46,432
0
L
Kali
16,177
7,948
0
3,888
21,864
9,770
0
14,270
7,594
0
33,347
W
Amaterasu
McDollyn
Amaterasu
8,977
4,161
0
831
14,129
16,678
0
3,893
10,090
0
35,537
W
Scylla
SuziePoo
Scylla
5,993
1,055
414
1,277
7,155
2,262
0
3,531
3,549
25,003
0
W
5,857
1,901
0
1,661
7,772
3,077
0
3,180
4,517
0
26,507
L
Sobek
brali
Sobek
1,876
231
0
202
3,404
1,782
0
2,157
1,247
2,374
0
W
9,537
1,663
0
1,188
13,048
13,248
0
4,170
8,755
36,141
0
L
Sun Wukong
mauriciote
Sun Wukong
10,898
2,867
0
1,054
20,068
18,260
0
14,042
6,026
0
22,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,386
Gold Earned
55,822
239
Minions Killed
137
10
Camps Cleared
4
1,085,214
Distance Traveled
848,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,144
1,179
11
1
4
223,569
0
L
Cu Chulainn
10,097
841
6
1
0
84,288
0
L
Scylla
11,488
957
85
7
0
244,427
0
L
Kali
12,887
1,074
28
2
1
262,442
0
W
Amaterasu
12,900
1,075
61
5
1
253,623
0
W
Scylla
11,578
965
55
5
5
181,953
0
W
Neith
12,695
1,058
49
4
0
208,072
0
L
Sobek
9,652
804
1
0
0
41,884
1
W
Ymir
13,069
1,089
63
5
0
217,997
0
L
Sun Wukong
11,698
975
17
1
3
215,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role