Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CapTommy43
Danzaburou
Level 107
God Stats
219W - 126L
1,709 SR
Queue Stats
1,012W - 971L
1,443 Elo+
Party 2
Janus
Janus
Kuruk_24
Janus
Level 80
God Stats
36W - 44L
1,481 SR
Queue Stats
444W - 446L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
LoreFe14
Ne Zha
Level 95
God Stats
3W - 8L
1,500 SR
Queue Stats
464W - 443L
1,454 Elo+
Party 2
Chang'e
Chang'e
wilfreddblaster
Chang'e
Level 87
God Stats
31W - 26L
1,530 SR
Queue Stats
709W - 676L
1,440 Elo+
Party 2
Team Averages
Level 87
1,544 SR
1,457 Elo+

VS

Team Averages
Level 96
1,547 SR
1,504 Elo+
Ah Puch
Ah Puch
Everlast989
Ah Puch
Level 83
God Stats
23W - 13L
1,608 SR
Queue Stats
104W - 106L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MySheepBro
Ah Muzen Cab
Level 139
God Stats
7W - 7L
1,492 SR
Queue Stats
157W - 133L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
WoollieSheep
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
oSTREETSLAYERo
Arachne
Level 58
God Stats
15W - 11L
1,607 SR
Queue Stats
173W - 155L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
x Troy97 x
Cu Chulainn
Level 95
God Stats
18W - 23L
1,529 SR
Queue Stats
386W - 346L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 2
6,549
409
6,853
10,875
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CapTommy43
Danzaburou
15
5 / 4 / 0
8,913
557
11,357
12,905
9,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
Kuruk_24
Janus
13
1 / 3 / 2
7,715
482
4,907
7,900
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
LoreFe14
Ne Zha
13
0 / 5 / 2
7,109
444
2,675
10,742
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 5 / 0
8,017
501
4,542
12,670
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Everlast989
Ah Puch
16
5 / 2 / 5
9,699
606
8,155
7,561
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MySheepBro
Ah Muzen Cab
16
5 / 2 / 6
9,787
612
11,960
11,940
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
WoollieSheep
Cthulhu
12
3 / 1 / 8
7,688
481
5,841
10,990
6,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 3
8,667
542
5,010
10,497
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
x Troy97 x
Cu Chulainn
15
3 / 3 / 3
9,015
563
10,060
12,446
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
20
20
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
2
0.33
L
Danzaburou
CapTommy43
Danzaburou
5
4
0
1.25
W
Ah Puch
Everlast989
Ah Puch
5
2
5
3.75
L
Janus
Kuruk_24
Janus
1
3
2
0.67
L
Ne Zha
LoreFe14
Ne Zha
0
5
2
0.2
W
Ah Muzen Cab
MySheepBro
Ah Muzen Cab
5
2
6
4
W
Cthulhu
WoollieSheep
Cthulhu
3
1
8
7
W
4
2
3
2.75
L
4
5
0
0.8
W
Cu Chulainn
x Troy97 x
Cu Chulainn
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
41,026
55,092
Taken
53,434
26,311
Mitigated
28,264
16,801
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,853
531
0
3,737
10,875
5,283
0
2,759
8,116
36,739
0
L
Danzaburou
CapTommy43
Danzaburou
11,357
4,793
0
4,123
12,905
9,545
0
1,267
11,188
0
60,409
W
Ah Puch
Everlast989
Ah Puch
8,155
186
267
1,982
7,561
2,809
128
3,386
3,871
66,974
0
L
Janus
Kuruk_24
Janus
4,907
0
0
1,508
7,900
2,873
252
4,018
3,882
47,882
0
L
Ne Zha
LoreFe14
Ne Zha
2,675
382
0
2,236
10,742
3,886
0
3,103
7,589
0
43,218
W
Ah Muzen Cab
MySheepBro
Ah Muzen Cab
11,960
4,076
0
4,796
11,940
4,999
3,284
3,310
8,288
0
71,064
W
Cthulhu
WoollieSheep
Cthulhu
5,841
349
529
2,927
10,990
6,038
0
5,730
4,896
27,244
0
W
5,010
3,754
0
5,072
10,497
3,803
602
1,721
8,684
0
43,664
L
4,542
233
570
4,627
12,670
4,724
0
4,055
8,540
20,962
0
W
Cu Chulainn
x Troy97 x
Cu Chulainn
10,060
1,165
0
3,547
12,446
10,615
0
1,027
11,393
6,212
44,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
44,856
463
Minions Killed
477
0
Camps Cleared
0
1,396,896
Distance Traveled
1,495,458
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,549
409
73
5
0
278,894
3
L
Danzaburou
8,913
557
133
8
0
230,787
2
W
Ah Puch
9,699
606
132
8
0
300,574
8
L
Janus
7,715
482
129
8
0
296,259
3
L
Ne Zha
7,109
444
76
5
0
311,231
0
W
Ah Muzen Cab
9,787
612
125
8
0
280,332
7
W
Cthulhu
7,688
481
36
2
0
299,112
2
W
Arachne
8,667
542
86
5
0
314,996
1
L
Chang'e
8,017
501
52
3
0
279,725
1
W
Cu Chulainn
9,015
563
98
6
0
300,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role