Player Matchup

Ymir
Ymir
ChicknHole
Ymir
Level 43
God Stats
21W - 17L
1,523 SR
Queue Stats
31W - 37L
1,371 Elo+
Party 2
Anhur
Anhur
FIVEusa1
Anhur
Level 21
God Stats
8W - 19L
1,322 SR
Queue Stats
42W - 65L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
Jupit3r69
Nu Wa
Level 86
God Stats
2W - 3L
1,412 SR
Queue Stats
68W - 102L
1,347 Elo+
Party 2
King Arthur
King Arthur
MiniDarkLink
King Arthur
Level 44
God Stats
25W - 41L
1,405 SR
Queue Stats
87W - 107L
1,377 Elo+
Party 2
Da Ji
Da Ji
Sup3rjag
Da Ji
Level 63
God Stats
0W - 1L
1,711 SR
Queue Stats
69W - 90L
1,426 Elo+
Party 2
Team Averages
Level 51
1,475 SR
1,385 Elo+

VS

Team Averages
Level 93
1,558 SR
1,484 Elo+
Chaac
Chaac
Codecer
Chaac
Level 67
God Stats
10W - 6L
1,617 SR
Queue Stats
73W - 65L
1,472 Elo+
Party 1
Khepri
Khepri
Entsteig
Khepri
Level 142
God Stats
38W - 32L
1,543 SR
Queue Stats
110W - 104L
1,486 Elo+
Party 1
Thanatos
Thanatos
Kolböreği
Thanatos
Level 109
God Stats
45W - 38L
1,531 SR
Queue Stats
71W - 60L
1,472 Elo+
Party 1
Raijin
Raijin
RoldDarl
Raijin
Level 88
God Stats
11W - 6L
1,555 SR
Queue Stats
187W - 190L
1,487 Elo+
Solo
Izanami
Izanami
Subcomandante
Izanami
Level 61
God Stats
8W - 7L
1,542 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,527
433
6,712
21,270
15,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
FIVEusa1
Anhur
15
3 / 4 / 2
9,132
415
6,437
15,766
4,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Jupit3r69
Nu Wa
17
5 / 3 / 13
11,318
514
27,043
14,809
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MiniDarkLink
King Arthur
18
5 / 2 / 3
11,122
506
10,098
17,863
16,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Sup3rjag
Da Ji
17
7 / 8 / 5
10,607
482
9,811
18,562
12,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Codecer
Chaac
17
1 / 4 / 12
10,414
473
8,872
16,083
15,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
Entsteig
Khepri
15
0 / 3 / 15
10,040
456
6,101
20,497
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Kolböreği
Thanatos
18
8 / 4 / 10
12,131
551
13,048
18,468
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
RoldDarl
Raijin
19
9 / 9 / 7
12,309
560
22,961
16,378
6,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
18
4 / 3 / 6
11,663
530
15,935
13,594
4,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
23
Kills
22
22
Deaths
23
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Chaac
Codecer
Chaac
1
4
12
1.75
W
Khepri
Entsteig
Khepri
0
3
15
2.5
L
Anhur
FIVEusa1
Anhur
3
4
2
1
L
Nu Wa
Jupit3r69
Nu Wa
5
3
13
3.83
W
Thanatos
Kolböreği
Thanatos
8
4
10
3.25
L
King Arthur
MiniDarkLink
King Arthur
5
2
3
3.25
W
Raijin
RoldDarl
Raijin
9
9
7
1.39
W
Izanami
4
3
6
2.33
L
Da Ji
Sup3rjag
Da Ji
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,101
Damage
66,917
88,270
Taken
85,020
53,735
Mitigated
52,715
15,775
Healing
28,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,712
908
531
3,519
21,270
15,229
330
8,493
12,610
31,149
0
W
Chaac
Codecer
Chaac
8,872
1,977
0
6,115
16,083
15,308
1,939
5,372
10,334
0
66,403
W
Khepri
Entsteig
Khepri
6,101
177
1,179
2,875
20,497
19,648
101
8,500
11,679
35,410
0
L
Anhur
FIVEusa1
Anhur
6,437
3,485
0
3,187
15,766
4,945
908
1,695
14,071
0
45,244
L
Nu Wa
Jupit3r69
Nu Wa
27,043
6,620
0
1,675
14,809
4,939
1,264
7,686
7,098
87,719
0
W
Thanatos
Kolböreği
Thanatos
13,048
2,198
0
13,537
18,468
6,812
246
6,571
11,519
0
56,718
L
King Arthur
MiniDarkLink
King Arthur
10,098
2,519
0
2,436
17,863
16,527
22
4,832
12,785
385
65,178
W
Raijin
RoldDarl
Raijin
22,961
1,329
123
1,308
16,378
6,100
533
8,368
7,571
85,846
0
W
Izanami
15,935
11,777
0
3,104
13,594
4,847
5,896
3,243
10,097
0
98,281
L
Da Ji
Sup3rjag
Da Ji
9,811
2,462
0
4,427
18,562
12,095
310
6,356
12,081
0
65,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
56,557
478
Minions Killed
549
0
Camps Cleared
0
1,993,054
Distance Traveled
2,027,039
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,527
433
45
2
0
399,732
5
W
Chaac
10,414
473
124
6
0
405,150
2
W
Khepri
10,040
456
45
2
0
433,742
2
L
Anhur
9,132
415
84
4
0
371,124
6
L
Nu Wa
11,318
514
128
6
0
388,499
6
W
Thanatos
12,131
551
83
4
0
451,761
3
L
King Arthur
11,122
506
122
6
0
435,791
4
W
Raijin
12,309
560
131
6
0
337,209
1
W
Izanami
11,663
530
166
8
0
399,177
2
L
Da Ji
10,607
482
99
5
0
397,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role