Player Matchup

Chaac
Chaac
Meshalsq
Chaac
Level 14
God Stats
3W - 2L
1,527 SR
Queue Stats
10W - 8L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
atimini
Ao Kuang
Level 17
God Stats
3W - 2L
1,591 SR
Queue Stats
25W - 21L
1,559 Elo+
Party 3
Apollo
Apollo
bekomelegend
Apollo
Level 12
God Stats
2W - 2L
1,541 SR
Queue Stats
7W - 10L
1,386 Elo+
Party 3
Thanatos
Thanatos
emirke
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,416 Elo+
Party 3
Olorun
Olorun
welmz
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,399 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,442 Elo+

VS

Team Averages
Level 37
1,473 SR
1,454 Elo+
Athena
Athena
Abnoticus
Athena
Level 127
God Stats
50W - 56L
1,515 SR
Queue Stats
638W - 625L
1,530 Elo+
Party 1
Hera
Hera
AlienFromDaMars
Hera
Level 8
God Stats
4W - 3L
1,272 SR
Queue Stats
20W - 23L
1,374 Elo+
Party 2
Da Ji
Da Ji
Gamma29
Da Ji
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,393 Elo+
Party 2
Izanami
Izanami
Kentoooy
Izanami
Level 8
God Stats
6W - 4L
1,328 SR
Queue Stats
97W - 71L
1,485 Elo+
Party 1
Mulan
Mulan
TheLutz42
Mulan
Level 5
God Stats
2W - 2L
1,747 SR
Queue Stats
9W - 9L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Meshalsq
Chaac
20
5 / 2 / 3
13,116
547
17,074
19,698
26,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
atimini
Ao Kuang
18
9 / 8 / 5
11,948
498
21,687
24,619
10,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
18
6 / 8 / 3
11,695
487
13,630
20,801
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
emirke
Thanatos
17
4 / 9 / 2
10,989
458
5,704
20,835
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
welmz
Olorun
13
1 / 7 / 2
10,044
419
6,066
9,897
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abnoticus
Athena
20
15 / 5 / 12
14,118
588
20,481
26,200
14,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 8 / 7
12,161
507
12,070
14,530
7,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Gamma29
Da Ji
18
6 / 6 / 10
12,660
528
10,274
20,066
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Kentoooy
Izanami
20
8 / 3 / 10
14,889
620
21,157
19,535
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
TheLutz42
Mulan
18
1 / 3 / 5
11,800
492
6,964
13,637
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
25
Kills
34
34
Deaths
25
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
Abnoticus
Athena
15
5
12
4.2
W
4
8
7
0.94
W
Da Ji
Gamma29
Da Ji
6
6
10
1.83
W
Izanami
Kentoooy
Izanami
8
3
10
4.33
L
Chaac
Meshalsq
Chaac
5
2
3
3.25
W
Mulan
TheLutz42
Mulan
1
3
5
1.17
L
Ao Kuang
atimini
Ao Kuang
9
8
5
1.44
L
Apollo
6
8
3
0.94
L
Thanatos
emirke
Thanatos
4
9
2
0.56
L
Olorun
welmz
Olorun
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,161
Damage
70,946
95,850
Taken
93,968
57,411
Mitigated
49,828
39,632
Healing
34,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Abnoticus
Athena
20,481
7,577
0
5,959
26,200
14,887
667
9,369
16,831
72,178
0
W
12,070
3,974
1,011
3,802
14,530
7,030
806
7,634
6,821
62,505
0
W
Da Ji
Gamma29
Da Ji
10,274
3,616
1,717
8,776
20,066
8,911
634
3,938
16,103
0
71,087
W
Izanami
Kentoooy
Izanami
21,157
14,396
0
9,911
19,535
8,514
6,902
3,575
15,860
0
125,852
L
Chaac
Meshalsq
Chaac
17,074
3,440
0
7,667
19,698
26,400
0
3,684
15,689
862
90,892
W
Mulan
TheLutz42
Mulan
6,964
850
0
3,817
13,637
10,486
1,976
3,137
10,075
0
50,242
L
Ao Kuang
atimini
Ao Kuang
21,687
5,617
0
7,448
24,619
10,975
235
10,969
13,550
58,395
0
L
Apollo
13,630
8,873
0
6,837
20,801
7,385
2,369
9,023
11,778
0
56,158
L
Thanatos
emirke
Thanatos
5,704
2,048
0
14,661
20,835
8,101
0
7,069
13,766
0
78,241
L
Olorun
welmz
Olorun
6,066
3,095
669
2,350
9,897
4,550
41
1,806
8,091
34,690
2,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,792
Gold Earned
65,628
539
Minions Killed
570
0
Camps Cleared
0
1,844,880
Distance Traveled
2,187,672
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,118
588
67
3
0
470,122
8
W
Hera
12,161
507
104
4
0
397,731
4
W
Da Ji
12,660
528
100
4
0
435,195
0
W
Izanami
14,889
620
187
8
0
456,727
3
L
Chaac
13,116
547
174
7
0
397,134
8
W
Mulan
11,800
492
112
5
0
427,897
0
L
Ao Kuang
11,948
498
62
3
0
403,598
4
L
Apollo
11,695
487
98
4
0
384,274
0
L
Thanatos
10,989
458
124
5
0
408,016
2
L
Olorun
10,044
419
81
3
0
251,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role