Player Matchup

Ne Zha
Ne Zha
Hironak
Ne Zha
Level 144
God Stats
2W - 5L
1,166 SR
Queue Stats
90W - 91L
1,582 Elo+
Party 2
Ymir
Ymir
Persephone1114
Ymir
Level 61
God Stats
8W - 4L
1,446 SR
Queue Stats
70W - 67L
1,597 Elo+
Party 2
Discordia
Discordia
mlimelo
Discordia
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 33L
1,681 Elo+
Party 2
Team Averages
Level 89
1,371 SR
1,620 Elo+

VS

Team Averages
Level 85
1,576 SR
1,540 Elo+
Hachiman
Hachiman
Deterrent
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
THE_KI1NG_SLAYER
Tyr
Level 89
God Stats
17W - 25L
1,537 SR
Queue Stats
17W - 26L
1,497 Elo+
Party 1
Anubis
Anubis
alexsousa463
Anubis
Level 6
God Stats
2W - 2L
1,691 SR
Queue Stats
2W - 3L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hironak
Ne Zha
13
2 / 1 / 6
8,951
689
7,590
8,086
3,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 6
9,134
703
3,842
12,594
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
mlimelo
Discordia
12
4 / 0 / 4
8,729
671
8,031
5,447
2,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deterrent
Hachiman
12
2 / 0 / 0
8,123
625
8,826
8,685
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 2
7,224
556
4,347
9,646
5,927
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
0 / 5 / 1
7,031
541
3,462
5,722
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Deterrent
Hachiman
2
0
0
2
W
Ne Zha
Hironak
Ne Zha
2
1
6
5
W
2
1
6
5
L
0
3
2
0.33
L
Anubis
0
5
1
0.1
W
Discordia
mlimelo
Discordia
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
16,635
26,127
Taken
24,053
18,486
Mitigated
11,639
5,712
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Deterrent
Hachiman
8,826
3,672
0
2,931
8,685
3,447
0
3,610
5,075
0
47,299
W
Ne Zha
Hironak
Ne Zha
7,590
2,838
0
2,301
8,086
3,168
498
558
7,528
0
58,180
W
3,842
615
542
2,371
12,594
12,687
225
2,917
9,677
18,349
0
L
4,347
729
0
2,470
9,646
5,927
0
4,474
5,172
0
11,438
L
Anubis
3,462
534
0
290
5,722
2,265
0
3,833
1,889
13,587
0
W
Discordia
mlimelo
Discordia
8,031
751
138
360
5,447
2,631
228
177
5,270
28,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
22,378
163
Minions Killed
102
0
Camps Cleared
0
721,309
Distance Traveled
628,386
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,123
625
61
5
0
218,643
5
W
Ne Zha
8,951
689
86
7
0
260,230
3
W
Ymir
9,134
703
34
3
0
239,060
6
L
Tyr
7,224
556
18
1
0
242,687
5
L
Anubis
7,031
541
23
2
0
167,056
0
W
Discordia
8,729
671
43
3
0
222,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role