Player Matchup

Aphrodite
Aphrodite
Archayik
Aphrodite
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,563 Elo+
Solo
Jormungandr
Jormungandr
ChibiPup
Jormungandr
Level 144
God Stats
22W - 26L
1,543 SR
Queue Stats
58W - 73L
1,565 Elo+
Solo
Sylvanus
Sylvanus
HaloWarrior1563
Sylvanus
Level 151
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 25L
1,412 Elo+
Solo
Anhur
Anhur
KingZeus96
Anhur
Level 89
God Stats
19W - 13L
1,715 SR
Queue Stats
197W - 178L
1,634 Elo+
Solo
Chaac
Chaac
Splarter
Chaac
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,535 Elo+

VS

Team Averages
Level 149
1,659 SR
1,603 Elo+
King Arthur
King Arthur
Ghost_Wolf_505
King Arthur
Level 147
God Stats
28W - 22L
1,585 SR
Queue Stats
399W - 382L
1,599 Elo+
Party 1
Apollo
Apollo
MarshmallowMiku
Apollo
Level 160
God Stats
1W - 4L
1,312 SR
Queue Stats
219W - 224L
1,644 Elo+
Solo
Set
Set
Rod-man100
Set
Level 148
God Stats
4W - 1L
1,866 SR
Queue Stats
176W - 163L
1,613 Elo+
Party 1
Sol
Sol
Skhadi
Sol
Level 160
God Stats
5W - 3L
1,868 SR
Queue Stats
250W - 201L
1,599 Elo+
Solo
Cerberus
Cerberus
Tardnout
Cerberus
Level 129
God Stats
8W - 3L
1,662 SR
Queue Stats
32W - 33L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Archayik
Aphrodite
15
1 / 7 / 4
9,186
574
7,905
18,697
14,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ChibiPup
Jormungandr
17
2 / 7 / 3
10,278
642
18,511
23,284
15,780
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
16
1 / 3 / 6
10,388
649
9,944
24,507
24,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
1 / 5 / 1
9,061
566
11,862
15,142
6,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Splarter
Chaac
17
3 / 5 / 3
10,427
652
16,389
27,063
20,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghost_Wolf_505
King Arthur
17
4 / 1 / 12
11,587
724
11,580
12,566
14,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 5 / 9
11,856
741
11,624
18,144
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 0 / 13
13,267
829
18,204
15,073
7,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Skhadi
Sol
20
9 / 1 / 15
14,155
885
41,927
18,200
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Tardnout
Cerberus
18
4 / 1 / 9
12,500
781
12,537
22,725
22,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
8
Kills
27
27
Deaths
8
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Archayik
Aphrodite
1
7
4
0.43
L
Jormungandr
ChibiPup
Jormungandr
2
7
3
0.5
W
King Arthur
Ghost_Wolf_505
King Arthur
4
1
12
10
L
Sylvanus
1
3
6
1.33
L
Anhur
1
5
1
0.3
W
3
5
9
1.5
W
7
0
13
13.5
W
Sol
Skhadi
Sol
9
1
15
16.5
L
Chaac
Splarter
Chaac
3
5
3
0.9
W
Cerberus
Tardnout
Cerberus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,611
Damage
95,872
108,693
Taken
86,708
81,470
Mitigated
59,618
36,615
Healing
29,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Archayik
Aphrodite
7,905
665
7,097
7,087
18,697
14,111
43
7,614
10,592
25,382
0
L
Jormungandr
ChibiPup
Jormungandr
18,511
1,812
394
1,885
23,284
15,780
1
11,060
11,654
51,656
0
W
King Arthur
Ghost_Wolf_505
King Arthur
11,580
137
0
915
12,566
14,417
1
6,137
6,429
0
28,157
L
Sylvanus
9,944
1,679
2,982
7,136
24,507
24,624
0
10,955
13,000
22,326
0
L
Anhur
11,862
6,074
0
2,890
15,142
6,003
262
7,630
7,298
0
33,977
W
11,624
6,690
0
4,163
18,144
7,436
2,426
8,877
9,267
0
39,112
W
18,204
5,605
0
1,474
15,073
7,604
720
4,558
10,515
0
61,630
W
Sol
Skhadi
Sol
41,927
13,364
0
11,403
18,200
7,243
2,364
10,087
8,113
88,394
0
L
Chaac
Splarter
Chaac
16,389
3,827
0
7,144
27,063
20,952
0
15,630
10,866
0
49,153
W
Cerberus
Tardnout
Cerberus
12,537
1,026
0
11,781
22,725
22,918
483
7,482
14,649
37,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
63,365
299
Minions Killed
383
6
Camps Cleared
10
1,298,773
Distance Traveled
1,580,545
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,186
574
48
3
1
266,275
4
L
Jormungandr
10,278
642
78
5
1
267,830
5
W
King Arthur
11,587
724
34
2
2
328,516
7
L
Sylvanus
10,388
649
27
2
1
236,080
1
L
Anhur
9,061
566
57
4
2
227,246
0
W
Apollo
11,856
741
80
5
2
284,534
3
W
Set
13,267
829
105
7
3
351,575
0
W
Sol
14,155
885
118
7
3
280,573
1
L
Chaac
10,427
652
89
6
1
301,342
2
W
Cerberus
12,500
781
46
3
0
335,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role