Player Matchup

Scylla
Scylla
AdmiralB
Scylla
Level 46
God Stats
23W - 15L
1,877 SR
Queue Stats
104W - 67L
1,666 Elo+
Party 2
Medusa
Medusa
Becko193
Medusa
Level 32
God Stats
2W - 0L
1,715 SR
Queue Stats
108W - 61L
1,684 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GetOuttaWay
Tsukuyomi
Level 17
God Stats
18W - 3L
1,715 SR
Queue Stats
140W - 78L
1,756 Elo+
Party 2
Osiris
Osiris
RickusLongus
Osiris
Level 130
God Stats
7W - 3L
1,851 SR
Queue Stats
156W - 121L
1,760 Elo+
Party 2
Khepri
Khepri
Shadovvme
Khepri
Level 99
God Stats
20W - 9L
1,516 SR
Queue Stats
80W - 60L
1,447 Elo+
Party 2
Team Averages
Level 65
1,735 SR
1,663 Elo+

VS

Team Averages
Level 57
1,565 SR
1,548 Elo+
Eset
Eset
CutieSlayer
Eset
Level 44
God Stats
8W - 6L
1,516 SR
Queue Stats
423W - 317L
1,588 Elo+
Solo
Cupid
Cupid
Jaimo
Cupid
Level 48
God Stats
0W - 1L
1,598 SR
Queue Stats
96W - 132L
1,477 Elo+
Solo
Zeus
Zeus
atrin_edd
Zeus
Level 106
God Stats
11W - 12L
1,711 SR
Queue Stats
637W - 597L
1,554 Elo+
Party 1
Xbalanque
Xbalanque
ivibermejo10
Xbalanque
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 69L
1,521 Elo+
Solo
Mercury
Mercury
seskyman
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 34L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AdmiralB
Scylla
11
1 / 1 / 0
5,993
499
1,455
4,805
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Becko193
Medusa
12
3 / 1 / 1
6,684
557
6,209
3,729
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
GetOuttaWay
Tsukuyomi
14
8 / 4 / 0
8,044
670
8,172
8,035
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
11
0 / 5 / 2
5,981
498
3,000
11,946
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
Shadovvme
Khepri
10
0 / 1 / 4
5,893
491
2,536
4,938
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,345
612
9,563
9,408
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Jaimo
Cupid
10
1 / 3 / 2
6,056
505
2,086
7,104
1,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
11
4 / 2 / 0
6,983
582
4,823
4,735
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ivibermejo10
Xbalanque
11
0 / 2 / 2
5,995
500
3,786
7,961
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
seskyman
Mercury
12
3 / 2 / 3
6,889
574
2,989
6,165
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
12
Kills
12
12
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
AdmiralB
Scylla
1
1
0
1
W
Medusa
Becko193
Medusa
3
1
1
3.5
L
4
3
1
1.5
W
Tsukuyomi
GetOuttaWay
Tsukuyomi
8
4
0
2
L
Cupid
Jaimo
Cupid
1
3
2
0.67
W
Osiris
0
5
2
0.2
W
Khepri
Shadovvme
Khepri
0
1
4
2
L
Zeus
4
2
0
2
L
Xbalanque
ivibermejo10
Xbalanque
0
2
2
0.5
L
Mercury
seskyman
Mercury
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
23,247
33,453
Taken
35,373
13,481
Mitigated
10,614
10,723
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AdmiralB
Scylla
1,455
40
0
480
4,805
1,288
0
2,321
2,274
27,767
0
W
Medusa
Becko193
Medusa
6,209
2,248
0
1,704
3,729
1,666
0
416
3,271
0
52,299
L
9,563
1,753
0
4,233
9,408
3,405
324
0
9,408
45,154
0
W
Tsukuyomi
GetOuttaWay
Tsukuyomi
8,172
1,780
0
1,267
8,035
2,738
0
4,198
3,696
0
43,644
L
Cupid
Jaimo
Cupid
2,086
968
431
1,912
7,104
1,928
0
1,043
6,061
0
22,424
W
Osiris
3,000
1,266
0
5,418
11,946
5,797
0
7,058
4,888
0
31,373
W
Khepri
Shadovvme
Khepri
2,536
79
0
1,854
4,938
1,992
0
0
4,938
10,594
0
L
Zeus
4,823
574
0
1,125
4,735
1,343
0
1,983
2,684
35,759
0
L
Xbalanque
ivibermejo10
Xbalanque
3,786
2,055
0
4,296
7,961
2,028
0
811
7,150
0
37,075
L
Mercury
seskyman
Mercury
2,989
1,051
0
340
6,165
1,910
0
86
6,079
0
40,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
33,268
313
Minions Killed
378
0
Camps Cleared
0
1,178,876
Distance Traveled
1,058,552
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,993
499
56
5
0
221,036
5
W
Medusa
6,684
557
86
7
0
224,173
5
L
Eset
7,345
612
91
8
0
185,225
2
W
Tsukuyomi
8,044
670
81
7
0
275,765
3
L
Cupid
6,056
505
48
4
0
193,964
4
W
Osiris
5,981
498
62
5
0
222,927
1
W
Khepri
5,893
491
28
2
0
234,975
4
L
Zeus
6,983
582
79
7
0
226,124
5
L
Xbalanque
5,995
500
81
7
0
177,967
1
L
Mercury
6,889
574
79
7
0
275,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role