Player Matchup

Cthulhu
Cthulhu
BloodyGranny
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,472 Elo+
Party 3
Nemesis
Nemesis
Kaligatoras
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,687 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not_Keyxx
Tsukuyomi
Level 26
God Stats
23W - 29L
1,487 SR
Queue Stats
169W - 203L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Quorik
Danzaburou
Level 29
God Stats
1W - 1L
1,643 SR
Queue Stats
6W - 7L
1,472 Elo+
Party 3
Scylla
Scylla
zSlaINz
Scylla
Level 18
God Stats
11W - 11L
1,417 SR
Queue Stats
38W - 68L
1,336 Elo+
Party 2
Team Averages
Level 23
1,509 SR
1,490 Elo+

VS

Team Averages
Level 15
1,573 SR
1,331 Elo+
Raijin
Raijin
Boostrian
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,084 Elo+
Party 1
Izanami
Izanami
Masliimov
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
Mothrack
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheIndustrious
Tsukuyomi
Level 27
God Stats
5W - 2L
1,764 SR
Queue Stats
58W - 74L
1,384 Elo+
Solo
Ymir
Ymir
farkaspeeter
Ymir
Level 24
God Stats
15W - 13L
1,600 SR
Queue Stats
127W - 142L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloodyGranny
Cthulhu
15
2 / 5 / 8
10,341
431
12,168
19,161
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Kaligatoras
Nemesis
15
3 / 11 / 4
10,510
438
6,799
16,415
9,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Not_Keyxx
Tsukuyomi
19
4 / 7 / 3
12,086
504
10,911
19,131
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Quorik
Danzaburou
19
10 / 3 / 3
12,456
519
16,724
16,222
6,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
zSlaINz
Scylla
17
2 / 5 / 3
10,821
451
8,687
9,821
3,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Boostrian
Raijin
16
1 / 6 / 14
10,934
456
11,472
12,329
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Masliimov
Izanami
20
7 / 4 / 6
12,804
534
15,563
14,864
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Mothrack
Guan Yu
18
13 / 4 / 4
12,937
539
14,787
16,010
19,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
TheIndustrious
Tsukuyomi
20
8 / 2 / 9
13,209
550
13,907
16,416
7,575
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 6 / 8
10,818
451
6,613
18,974
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
21
Kills
31
31
Deaths
22
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BloodyGranny
Cthulhu
2
5
8
1.2
W
Raijin
Boostrian
Raijin
1
6
14
1.33
L
Nemesis
Kaligatoras
Nemesis
3
11
4
0.45
W
Izanami
Masliimov
Izanami
7
4
6
2.5
W
Guan Yu
Mothrack
Guan Yu
13
4
4
3.75
L
Tsukuyomi
Not_Keyxx
Tsukuyomi
4
7
3
0.79
L
Danzaburou
Quorik
Danzaburou
10
3
3
3.83
W
Tsukuyomi
TheIndustrious
Tsukuyomi
8
2
9
6.25
W
2
6
8
1
L
Scylla
zSlaINz
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,289
Damage
62,342
80,750
Taken
78,593
45,720
Mitigated
52,526
18,668
Healing
25,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BloodyGranny
Cthulhu
12,168
537
432
2,396
19,161
18,937
72
5,488
13,411
39,706
0
W
Raijin
Boostrian
Raijin
11,472
1,283
0
1,442
12,329
4,893
1,446
3,515
8,814
54,321
0
L
Nemesis
Kaligatoras
Nemesis
6,799
2,846
0
1,506
16,415
9,059
0
3,911
12,304
0
36,008
W
Izanami
Masliimov
Izanami
15,563
12,571
0
7,073
14,864
5,459
1,370
4,992
9,872
0
94,317
W
Guan Yu
Mothrack
Guan Yu
14,787
1,586
2,104
4,474
16,010
19,713
1,942
2,522
13,488
0
57,245
L
Tsukuyomi
Not_Keyxx
Tsukuyomi
10,911
2,858
0
5,821
19,131
7,817
0
2,436
16,495
0
92,389
L
Danzaburou
Quorik
Danzaburou
16,724
9,136
0
8,513
16,222
6,624
572
2,593
13,579
0
94,407
W
Tsukuyomi
TheIndustrious
Tsukuyomi
13,907
3,873
0
7,990
16,416
7,575
0
2,311
14,105
0
112,957
W
6,613
1,144
0
2,132
18,974
14,886
0
7,797
11,177
28,440
0
L
Scylla
zSlaINz
Scylla
8,687
697
0
0
9,821
3,283
534
3,657
5,984
57,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,214
Gold Earned
60,702
547
Minions Killed
551
0
Camps Cleared
0
2,178,154
Distance Traveled
2,325,994
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,341
431
64
3
0
423,686
5
W
Raijin
10,934
456
93
4
0
409,654
0
L
Nemesis
10,510
438
70
3
0
439,859
5
W
Izanami
12,804
534
168
7
0
447,995
2
W
Guan Yu
12,937
539
99
4
0
503,549
1
L
Tsukuyomi
12,086
504
155
6
0
466,490
0
L
Danzaburou
12,456
519
141
6
0
417,631
3
W
Tsukuyomi
13,209
550
160
7
0
516,763
0
W
Ymir
10,818
451
31
1
0
448,033
11
L
Scylla
10,821
451
117
5
0
430,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role