Player Matchup

Tyr
Tyr
DrDudel
Tyr
Level 66
God Stats
12W - 16L
1,477 SR
Queue Stats
66W - 62L
1,486 Elo+
Party 1
Yemoja
Yemoja
Sharkyy-v
Yemoja
Level 85
God Stats
6W - 5L
1,497 SR
Queue Stats
242W - 208L
1,456 Elo+
Party 1
Persephone
Persephone
keikkoveikko
Persephone
Level 31
God Stats
5W - 4L
1,418 SR
Queue Stats
14W - 17L
1,532 Elo+
Solo
Nemesis
Nemesis
vAQuuA
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 65L
1,230 Elo+
Party 1
Apollo
Apollo
vShxrkRR
Apollo
Level 65
God Stats
22W - 21L
1,666 SR
Queue Stats
412W - 380L
1,459 Elo+
Party 1
Team Averages
Level 51
1,512 SR
1,433 Elo+

VS

Team Averages
Level 55
1,533 SR
1,480 Elo+
Anubis
Anubis
Dams-Gab
Anubis
Level 38
God Stats
2W - 6L
1,428 SR
Queue Stats
27W - 58L
1,378 Elo+
Party 2
Neith
Neith
coge144
Neith
Level 135
God Stats
39W - 19L
1,672 SR
Queue Stats
412W - 377L
1,536 Elo+
Party 3
Bacchus
Bacchus
luquirungulu
Bacchus
Level 26
God Stats
37W - 24L
1,543 SR
Queue Stats
215W - 171L
1,560 Elo+
Party 3
Awilix
Awilix
mamat1313
Awilix
Level 29
God Stats
4W - 4L
1,536 SR
Queue Stats
26W - 54L
1,392 Elo+
Party 2
Bellona
Bellona
x VIN3R
Bellona
Level 49
God Stats
8W - 12L
1,488 SR
Queue Stats
214W - 207L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
3 / 0 / 3
11,434
520
13,573
23,431
21,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Sharkyy-v
Yemoja
13
2 / 12 / 4
8,986
408
10,941
21,122
17,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
keikkoveikko
Persephone
15
3 / 8 / 6
9,156
416
16,901
12,952
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
vAQuuA
Nemesis
16
5 / 4 / 7
10,719
487
13,581
19,350
8,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
vShxrkRR
Apollo
16
4 / 9 / 4
10,333
470
8,272
18,427
7,867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dams-Gab
Anubis
16
6 / 8 / 5
10,348
470
9,974
16,565
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
coge144
Neith
16
13 / 5 / 9
11,423
519
25,043
18,860
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
luquirungulu
Bacchus
16
7 / 3 / 18
11,775
535
15,348
23,272
32,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
mamat1313
Awilix
17
3 / 1 / 3
11,147
507
5,104
14,145
6,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
x VIN3R
Bellona
20
4 / 0 / 5
13,389
609
18,928
25,035
25,689
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
17
Kills
33
33
Deaths
17
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dams-Gab
Anubis
6
8
5
1.06
L
Tyr
3
0
3
4.5
L
Yemoja
Sharkyy-v
Yemoja
2
12
4
0.33
W
Neith
coge144
Neith
13
5
9
3.5
L
Persephone
keikkoveikko
Persephone
3
8
6
0.75
W
Bacchus
luquirungulu
Bacchus
7
3
18
5.33
W
Awilix
mamat1313
Awilix
3
1
3
4.5
L
Nemesis
vAQuuA
Nemesis
5
4
7
2.13
L
Apollo
vShxrkRR
Apollo
4
9
4
0.67
W
Bellona
x VIN3R
Bellona
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,268
Damage
74,397
95,282
Taken
97,877
60,524
Mitigated
79,952
20,393
Healing
36,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dams-Gab
Anubis
9,974
158
0
3,530
16,565
7,371
1,139
9,968
6,597
42,777
0
L
Tyr
13,573
2,183
0
8,668
23,431
21,461
0
4,003
19,266
0
90,775
L
Yemoja
Sharkyy-v
Yemoja
10,941
1,445
1,818
1,651
21,122
17,950
0
8,745
12,217
28,843
0
W
Neith
coge144
Neith
25,043
13,194
0
6,031
18,860
8,545
6,578
4,411
14,449
0
71,626
L
Persephone
keikkoveikko
Persephone
16,901
448
0
254
12,952
4,353
651
4,325
8,212
48,008
0
W
Bacchus
luquirungulu
Bacchus
15,348
1,935
1,189
5,353
23,272
32,312
557
7,154
16,118
27,977
0
W
Awilix
mamat1313
Awilix
5,104
2,053
0
4,676
14,145
6,035
0
3,262
10,883
0
82,661
L
Nemesis
vAQuuA
Nemesis
13,581
7,191
0
2,784
19,350
8,893
0
4,699
14,461
0
74,749
L
Apollo
vShxrkRR
Apollo
8,272
4,252
0
5,218
18,427
7,867
1,794
2,625
15,802
0
58,033
W
Bellona
x VIN3R
Bellona
18,928
7,674
0
16,033
25,035
25,689
594
3,047
21,988
0
110,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,628
Gold Earned
58,082
482
Minions Killed
532
0
Camps Cleared
0
2,004,652
Distance Traveled
2,037,187
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,348
470
65
3
0
349,366
0
L
Tyr
11,434
520
197
9
0
477,592
3
L
Yemoja
8,986
408
33
2
0
365,883
2
W
Neith
11,423
519
92
4
0
333,992
0
L
Persephone
9,156
416
71
3
0
373,312
0
W
Bacchus
11,775
535
26
1
0
415,277
3
W
Awilix
11,147
507
130
6
0
491,251
0
L
Nemesis
10,719
487
102
5
0
398,377
2
L
Apollo
10,333
470
79
4
0
389,488
3
W
Bellona
13,389
609
219
10
0
447,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role