Player Matchup

Discordia
Discordia
Gold IV
Angyalmaci
Discordia
Gold IV
Level 124
God Stats
0W - 1L
1,833 SR
Queue Stats
17W - 12L
1,710 MMR
Party 1
Bacchus
Bacchus
Gold IV
Habosbabafos
Bacchus
Gold IV
Level 100
God Stats
4W - 3L
1,853 SR
Queue Stats
69W - 41L
1,710 MMR
Party 1
Fenrir
Fenrir
Gold III
RajPapa122
Fenrir
Gold III
Level 69
God Stats
10W - 2L
1,817 SR
Queue Stats
114W - 63L
1,769 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,834 SR
1,729 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,487 SR
1,585 MMR
Terra
Terra
Gold V
PowerIdola
Terra
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Tsuini
Apollo
Bronze III
Level 160
God Stats
11W - 6L
1,643 SR
Queue Stats
65W - 70L
1,477 MMR
Solo
Scylla
Scylla
Gold II
WuSiWuG
Scylla
Gold II
Level 149
God Stats
18W - 19L
1,317 SR
Queue Stats
208W - 241L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angyalmaci
Discordia
12
1 / 5 / 0
9,407
627
11,359
9,003
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Habosbabafos
Bacchus
12
0 / 4 / 1
9,347
623
7,240
14,283
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
RajPapa122
Fenrir
12
0 / 4 / 1
8,445
563
4,520
16,185
13,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Guan YuSetSobekPersephoneAphrodite

VS

Bans
ThothCupidRaAnhurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
3 / 0 / 9
10,290
686
6,776
11,548
12,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Tsuini
Apollo
14
6 / 1 / 5
10,688
713
13,256
14,309
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
WuSiWuG
Scylla
14
4 / 0 / 9
10,692
713
10,013
6,727
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
Angyalmaci
Discordia
1
5
0
0.2
L
Bacchus
Habosbabafos
Bacchus
0
4
1
0.13
W
Terra
3
0
9
7.5
L
Fenrir
RajPapa122
Fenrir
0
4
1
0.13
W
Apollo
Tsuini
Apollo
6
1
5
8.5
W
Scylla
WuSiWuG
Scylla
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
30,045
39,471
Taken
32,584
31,955
Mitigated
22,079
8,492
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Angyalmaci
Discordia
11,359
470
0
601
9,003
3,047
0
4,187
4,711
70,110
0
L
Bacchus
Habosbabafos
Bacchus
7,240
1,212
782
4,208
14,283
15,512
0
5,705
8,305
20,126
0
W
Terra
6,776
1,168
3,010
4,129
11,548
12,010
368
5,218
6,111
25,927
0
L
Fenrir
RajPapa122
Fenrir
4,520
988
703
2,198
16,185
13,396
0
6,412
9,551
0
14,174
W
Apollo
Tsuini
Apollo
13,256
8,356
0
6,288
14,309
7,334
1,632
7,945
6,021
0
68,817
W
Scylla
WuSiWuG
Scylla
10,013
1,373
0
2,612
6,727
2,735
1,012
5,030
1,396
49,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
31,670
158
Minions Killed
199
0
Camps Cleared
0
818,451
Distance Traveled
891,345
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,407
627
111
7
0
261,011
2
L
Bacchus
9,347
623
18
1
0
260,017
5
W
Terra
10,290
686
36
2
0
317,060
5
L
Fenrir
8,445
563
29
2
0
297,423
2
W
Apollo
10,688
713
75
5
0
286,774
5
W
Scylla
10,692
713
88
6
0
287,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role