Player Matchup

Tsukuyomi
Tsukuyomi
DracusJrs
Tsukuyomi
Level 5
God Stats
0W - 2L
1,225 SR
Queue Stats
2W - 3L
1,185 Elo+
Party 2
Ra
Ra
Haounted
Ra
Level 6
God Stats
1W - 1L
1,454 SR
Queue Stats
6W - 5L
1,185 Elo+
Party 2
Izanami
Izanami
PARTERION
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Solo
Team Averages
Level 5
1,393 SR
1,195 Elo+

VS

Team Averages
Level 45
1,522 SR
1,439 Elo+
Cabrakan
Cabrakan
Atsiemfets
Cabrakan
Level 107
God Stats
2W - 2L
1,349 SR
Queue Stats
311W - 281L
1,493 Elo+
Party 1
Hercules
Hercules
Silverwoodie
Hercules
Level 15
God Stats
2W - 1L
1,715 SR
Queue Stats
22W - 21L
1,477 Elo+
Party 1
Tiamat
Tiamat
uvillui
Tiamat
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DracusJrs
Tsukuyomi
12
1 / 11 / 2
9,222
576
7,345
14,972
5,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 7 / 0
9,754
610
8,932
10,687
3,893
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PARTERION
Izanami
10
0 / 5 / 0
8,146
509
0
6,431
2,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Atsiemfets
Cabrakan
15
10 / 0 / 12
12,179
761
16,906
14,106
14,155
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Silverwoodie
Hercules
16
8 / 0 / 12
13,069
817
7,985
15,210
13,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
uvillui
Tiamat
13
5 / 3 / 11
10,890
681
2,884
5,432
4,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
23
23
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Atsiemfets
Cabrakan
10
0
12
16
L
Tsukuyomi
DracusJrs
Tsukuyomi
1
11
2
0.18
L
2
7
0
0.29
L
Izanami
PARTERION
Izanami
0
5
0
0
W
Hercules
Silverwoodie
Hercules
8
0
12
14
W
Tiamat
uvillui
Tiamat
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,277
Damage
27,775
32,090
Taken
34,748
11,227
Mitigated
32,637
2,221
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Atsiemfets
Cabrakan
16,906
1,546
0
3,611
14,106
14,155
574
3,487
8,838
48,917
0
L
Tsukuyomi
DracusJrs
Tsukuyomi
7,345
1,821
0
679
14,972
5,290
0
8,695
5,847
0
23,809
L
8,932
565
660
882
10,687
3,893
0
6,628
3,859
52,663
0
L
Izanami
PARTERION
Izanami
0
0
0
0
6,431
2,044
0
3,807
2,549
0
0
W
Hercules
Silverwoodie
Hercules
7,985
2,337
0
2,394
15,210
13,882
544
4,035
11,175
0
47,546
W
Tiamat
uvillui
Tiamat
2,884
496
657
926
5,432
4,600
80
1,570
3,862
29,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
36,138
109
Minions Killed
157
0
Camps Cleared
0
639,892
Distance Traveled
775,782
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,179
761
50
3
0
249,863
1
L
Tsukuyomi
9,222
576
25
2
0
240,643
2
L
Ra
9,754
610
84
5
0
237,796
0
L
Izanami
8,146
509
0
0
0
161,453
0
W
Hercules
13,069
817
56
4
0
304,686
2
W
Tiamat
10,890
681
51
3
0
221,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role