Player Matchup

Yemoja
Yemoja
GodfatherBj
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 1
Medusa
Medusa
Powner77
Medusa
Level 27
God Stats
0W - 4L
1,539 SR
Queue Stats
25W - 38L
1,542 Elo+
Solo
Nu Wa
Nu Wa
pRoDiGy_Zauni
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,218 Elo+
Party 1
Team Averages
Level 32
1,513 SR
1,349 Elo+

VS

Team Averages
Level 50
1,829 SR
1,833 Elo+
Aphrodite
Aphrodite
Legendary ZEC
Aphrodite
Level 129
God Stats
235W - 28L
2,080 SR
Queue Stats
991W - 233L
1,964 Elo+
Party 2
Cernunnos
Cernunnos
MarcelStinkt195
Cernunnos
Level 15
God Stats
15W - 0L
1,907 SR
Queue Stats
363W - 27L
2,037 Elo+
Party 2
Fenrir
Fenrir
antbadass123
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 0 / 5
6,970
697
4,417
5,554
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Powner77
Medusa
9
5 / 4 / 3
7,217
722
4,325
9,604
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 6
6,747
675
7,419
8,085
2,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Legendary ZEC
Aphrodite
13
4 / 0 / 5
8,196
820
5,653
8,602
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
MarcelStinkt195
Cernunnos
13
5 / 0 / 4
8,407
841
11,923
8,962
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 8 / 4
6,478
648
2,378
9,895
2,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
9
9
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
0
5
4.5
W
Aphrodite
Legendary ZEC
Aphrodite
4
0
5
6.5
W
Cernunnos
MarcelStinkt195
Cernunnos
5
0
4
7
L
Medusa
Powner77
Medusa
5
4
3
1.63
W
Fenrir
0
8
4
0.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,161
Damage
19,954
23,243
Taken
27,459
7,963
Mitigated
10,493
5,632
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,417
571
1,663
1,111
5,554
2,265
0
1,883
3,671
16,037
0
W
Aphrodite
Legendary ZEC
Aphrodite
5,653
421
6,889
7,325
8,602
3,402
1,091
3,450
5,152
48,900
0
W
Cernunnos
MarcelStinkt195
Cernunnos
11,923
5,273
0
819
8,962
4,157
1,623
3,642
5,320
0
40,862
L
Medusa
Powner77
Medusa
4,325
2,370
0
2,019
9,604
3,244
0
2,188
7,416
0
22,252
W
Fenrir
2,378
927
0
168
9,895
2,934
213
5,077
4,218
0
5,673
L
7,419
2,000
96
743
8,085
2,454
0
1,590
6,495
23,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,934
Gold Earned
23,081
83
Minions Killed
140
0
Camps Cleared
0
481,356
Distance Traveled
582,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,970
697
23
2
0
167,911
0
W
Aphrodite
8,196
820
93
9
0
189,733
2
W
Cernunnos
8,407
841
43
4
0
198,358
4
L
Medusa
7,217
722
24
2
0
155,659
1
W
Fenrir
6,478
648
4
0
0
194,542
0
L
Nu Wa
6,747
675
36
4
0
157,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role