Player Matchup

Aphrodite
Aphrodite
Bstafs
Aphrodite
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,535 Elo+
Party 2
Hera
Hera
LordPlume
Hera
Level 129
God Stats
8W - 14L
1,718 SR
Queue Stats
251W - 245L
1,568 Elo+
Party 1
Camazotz
Camazotz
RbradleyS
Camazotz
Level 56
God Stats
2W - 2L
1,779 SR
Queue Stats
20W - 23L
1,605 Elo+
Party 2
Achilles
Achilles
TenebrisAbys
Achilles
Level 126
God Stats
2W - 4L
1,540 SR
Queue Stats
134W - 100L
1,642 Elo+
Party 1
Hou Yi
Hou Yi
cursekiller
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,573 Elo+
Party 2
Team Averages
Level 102
1,607 SR
1,585 Elo+

VS

Team Averages
Level 104
1,503 SR
1,629 Elo+
Chang'e
Chang'e
Amarak
Chang'e
Level 148
God Stats
12W - 2L
1,881 SR
Queue Stats
44W - 30L
1,641 Elo+
Solo
Sobek
Sobek
HasGalaPro
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,635 Elo+
Solo
Rama
Rama
NutiZz
Rama
Level 62
God Stats
8W - 12L
1,329 SR
Queue Stats
76W - 64L
1,642 Elo+
Party 3
Hades
Hades
SuperFufu34
Hades
Level 116
God Stats
9W - 4L
1,402 SR
Queue Stats
245W - 192L
1,635 Elo+
Party 3
Osiris
Osiris
ThePymo
Osiris
Level 80
God Stats
5W - 5L
1,403 SR
Queue Stats
272W - 213L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bstafs
Aphrodite
11
0 / 7 / 1
7,625
363
5,626
17,595
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hera
15
3 / 7 / 2
9,395
447
16,005
15,219
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
RbradleyS
Camazotz
10
1 / 3 / 1
7,752
369
4,722
12,911
6,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
TenebrisAbys
Achilles
15
2 / 3 / 2
9,116
434
12,876
20,438
10,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
10
0 / 11 / 0
7,223
344
6,969
18,588
6,507
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amarak
Chang'e
17
7 / 3 / 4
10,826
516
10,398
14,167
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
15
1 / 1 / 15
10,528
501
9,121
27,297
31,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
NutiZz
Rama
20
10 / 0 / 4
12,851
612
15,431
13,292
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 7
10,338
492
10,425
14,744
6,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
ThePymo
Osiris
19
8 / 1 / 3
12,311
586
22,094
23,343
16,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
30
31
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Amarak
Chang'e
7
3
4
3
L
Aphrodite
Bstafs
Aphrodite
0
7
1
0.07
W
Sobek
1
1
15
8.5
L
Hera
3
7
2
0.57
W
Rama
NutiZz
Rama
10
0
4
12
L
Camazotz
RbradleyS
Camazotz
1
3
1
0.5
W
4
3
7
2.5
L
Achilles
TenebrisAbys
Achilles
2
3
2
1
W
Osiris
ThePymo
Osiris
8
1
3
9.5
L
Hou Yi
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,198
Damage
67,469
84,751
Taken
92,843
43,338
Mitigated
66,816
22,372
Healing
50,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Amarak
Chang'e
10,398
844
3,748
6,271
14,167
5,914
596
3,603
10,214
75,133
0
L
Aphrodite
Bstafs
Aphrodite
5,626
1,239
2,711
5,186
17,595
14,335
22
7,327
10,102
21,390
0
W
Sobek
9,121
791
0
10,918
27,297
31,296
226
7,065
18,899
35,396
0
L
Hera
16,005
3,787
0
3,157
15,219
5,429
450
8,135
6,696
63,171
0
W
Rama
NutiZz
Rama
15,431
12,195
0
6,735
13,292
6,585
6,104
2,511
10,739
0
105,952
L
Camazotz
RbradleyS
Camazotz
4,722
1,929
0
5,669
12,911
6,297
0
2,242
10,653
0
26,074
W
10,425
1,869
1,286
7,098
14,744
6,814
112
4,688
9,968
61,495
0
L
Achilles
TenebrisAbys
Achilles
12,876
4,699
0
3,259
20,438
10,770
0
8,937
11,357
0
56,428
W
Osiris
ThePymo
Osiris
22,094
9,514
0
14,024
23,343
16,207
3,230
2,926
19,588
0
95,555
L
Hou Yi
6,969
4,010
0
2,390
18,588
6,507
0
2,547
15,999
0
33,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,111
Gold Earned
56,854
362
Minions Killed
607
0
Camps Cleared
0
1,527,798
Distance Traveled
1,959,375
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,826
516
116
6
0
417,687
6
L
Aphrodite
7,625
363
39
2
0
314,240
3
W
Sobek
10,528
501
35
2
0
419,628
3
L
Hera
9,395
447
108
5
0
339,202
4
W
Rama
12,851
612
172
8
0
351,177
3
L
Camazotz
7,752
369
52
2
0
189,984
0
W
Hades
10,338
492
115
5
0
344,966
2
L
Achilles
9,116
434
101
5
0
441,454
11
W
Osiris
12,311
586
169
8
0
425,917
6
L
Hou Yi
7,223
344
62
3
0
242,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role