Player Matchup

Zhong Kui
Zhong Kui
Abstaubaer91
Zhong Kui
Level 29
God Stats
4W - 7L
1,437 SR
Queue Stats
224W - 218L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
Boombayahx
Jing Wei
Level 21
God Stats
1W - 2L
1,512 SR
Queue Stats
9W - 4L
1,432 Elo+
Party 3
Yemoja
Yemoja
CaveDave
Yemoja
Level 26
God Stats
10W - 6L
1,639 SR
Queue Stats
68W - 70L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Lobocasado
Kukulkan
Level 17
God Stats
3W - 0L
1,750 SR
Queue Stats
8W - 3L
1,384 Elo+
Party 3
Guan Yu
Guan Yu
ramomn444
Guan Yu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,436 Elo+

VS

Team Averages
Level 12
1,451 SR
1,269 Elo+
Chernobog
Chernobog
BlackSlayfer
Chernobog
Level 13
God Stats
0W - 1L
1,308 SR
Queue Stats
15W - 23L
1,241 Elo+
Solo
Odin
Odin
Saxnot
Odin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,465 Elo+
Solo
Fenrir
Fenrir
TheSinners
Fenrir
Level 12
God Stats
5W - 1L
1,740 SR
Queue Stats
6W - 2L
1,710 Elo+
Solo
Zeus
Zeus
kasinaki
Zeus
Level 8
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 8L
964 Elo+
Party 2
Yemoja
Yemoja
Декабрик
Yemoja
Level 7
God Stats
0W - 2L
1,199 SR
Queue Stats
2W - 10L
964 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abstaubaer91
Zhong Kui
15
8 / 4 / 12
10,303
542
16,572
18,929
13,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Boombayahx
Jing Wei
17
7 / 2 / 7
10,841
571
15,501
21,018
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
CaveDave
Yemoja
16
7 / 3 / 16
11,350
597
11,744
19,101
21,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Lobocasado
Kukulkan
17
5 / 2 / 5
10,793
568
11,225
9,026
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ramomn444
Guan Yu
15
5 / 2 / 9
9,907
521
12,132
17,874
18,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlackSlayfer
Chernobog
13
2 / 9 / 7
8,321
438
12,098
18,914
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
Saxnot
Odin
14
2 / 5 / 5
8,332
439
10,354
18,267
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
TheSinners
Fenrir
17
9 / 5 / 1
10,642
560
13,573
18,082
7,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
0 / 6 / 5
7,855
413
9,425
8,873
3,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 5
7,373
388
5,433
19,232
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
32
Kills
13
13
Deaths
33
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Abstaubaer91
Zhong Kui
8
4
12
3.5
L
Chernobog
BlackSlayfer
Chernobog
2
9
7
0.61
W
Jing Wei
Boombayahx
Jing Wei
7
2
7
5.25
W
Yemoja
CaveDave
Yemoja
7
3
16
5
W
Kukulkan
Lobocasado
Kukulkan
5
2
5
3.75
L
Odin
Saxnot
Odin
2
5
5
0.9
L
Fenrir
TheSinners
Fenrir
9
5
1
1.9
L
Zeus
0
6
5
0.42
W
Guan Yu
ramomn444
Guan Yu
5
2
9
4.75
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,174
Damage
50,883
85,948
Taken
83,368
65,268
Mitigated
40,667
35,179
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Abstaubaer91
Zhong Kui
16,572
7,067
0
10,729
18,929
13,581
4,869
3,126
15,678
58,907
0
L
Chernobog
BlackSlayfer
Chernobog
12,098
7,637
0
3,624
18,914
7,637
525
11,862
6,981
0
38,164
W
Jing Wei
Boombayahx
Jing Wei
15,501
10,057
0
9,748
21,018
8,454
1,063
2,908
18,060
0
83,328
W
Yemoja
CaveDave
Yemoja
11,744
2,838
1,900
3,139
19,101
21,051
2,190
4,628
14,448
40,773
0
W
Kukulkan
Lobocasado
Kukulkan
11,225
750
0
101
9,026
4,155
2,792
1,242
7,734
64,373
0
L
Odin
Saxnot
Odin
10,354
5,175
0
1,856
18,267
8,167
0
5,570
12,347
0
34,712
L
Fenrir
TheSinners
Fenrir
13,573
2,380
0
1,568
18,082
7,495
0
6,273
11,659
0
68,818
L
Zeus
9,425
1,634
0
583
8,873
3,099
264
4,778
4,070
40,796
0
W
Guan Yu
ramomn444
Guan Yu
12,132
1,694
2,080
7,482
17,874
18,027
132
2,954
14,370
0
34,959
L
5,433
1,014
797
1,377
19,232
14,269
0
11,058
8,049
18,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,194
Gold Earned
42,523
432
Minions Killed
314
0
Camps Cleared
0
1,708,539
Distance Traveled
1,576,541
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,303
542
87
5
0
302,484
2
L
Chernobog
8,321
438
58
3
0
325,063
0
W
Jing Wei
10,841
571
98
5
0
352,788
7
W
Yemoja
11,350
597
55
3
0
329,838
0
W
Kukulkan
10,793
568
124
7
0
360,401
1
L
Odin
8,332
439
58
3
0
334,768
1
L
Fenrir
10,642
560
107
6
0
349,480
0
L
Zeus
7,855
413
76
4
0
311,126
0
W
Guan Yu
9,907
521
68
4
0
363,028
4
L
Yemoja
7,373
388
15
1
0
256,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role