Player Matchup

Thor
Thor
Ganondorflol
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,172 Elo+
Party 2
Sylvanus
Sylvanus
Kronias66
Sylvanus
Level 6
God Stats
1W - 4L
1,290 SR
Queue Stats
27W - 24L
1,261 Elo+
Party 2
Bellona
Bellona
Piterpan57
Bellona
Level 7
God Stats
0W - 2L
1,098 SR
Queue Stats
13W - 11L
1,339 Elo+
Party 2
Izanami
Izanami
TyGarin1488
Izanami
Level 25
God Stats
16W - 12L
1,737 SR
Queue Stats
80W - 94L
1,433 Elo+
Party 3
Heimdallr
Heimdallr
jeikobking
Heimdallr
Level 25
God Stats
3W - 5L
1,327 SR
Queue Stats
80W - 91L
1,440 Elo+
Party 3
Team Averages
Level 18
1,390 SR
1,329 Elo+

VS

Team Averages
Level 12
1,555 SR
1,403 Elo+
Ymir
Ymir
Achslye
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,437 Elo+
Party 1
Ra
Ra
Cortexe42
Ra
Level 8
God Stats
6W - 2L
1,632 SR
Queue Stats
32W - 43L
1,392 Elo+
Solo
Medusa
Medusa
ParadoxG21
Medusa
Level 6
God Stats
2W - 3L
1,406 SR
Queue Stats
5W - 13L
1,363 Elo+
Party 1
Nemesis
Nemesis
odinmyballs
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
pallbeaers
Sun Wukong
Level 21
God Stats
4W - 3L
1,735 SR
Queue Stats
22W - 25L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
9,515
433
7,408
17,097
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Kronias66
Sylvanus
14
0 / 7 / 6
9,795
445
10,680
18,779
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Piterpan57
Bellona
16
3 / 4 / 2
9,538
434
7,940
14,916
13,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TyGarin1488
Izanami
16
5 / 9 / 7
10,566
480
16,265
22,228
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
jeikobking
Heimdallr
14
3 / 6 / 4
9,201
418
9,848
15,855
6,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Achslye
Ymir
16
5 / 6 / 16
11,592
527
14,626
22,236
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
7 / 1 / 10
11,262
512
10,379
8,365
3,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ParadoxG21
Medusa
19
12 / 3 / 5
12,975
590
17,217
22,955
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
odinmyballs
Nemesis
17
4 / 6 / 9
11,135
506
9,572
17,825
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
pallbeaers
Sun Wukong
20
3 / 0 / 6
13,022
592
10,162
16,682
11,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
16
Kills
31
32
Deaths
16
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
Achslye
Ymir
5
6
16
2.17
W
7
1
10
12
L
5
6
3
1.08
L
Sylvanus
Kronias66
Sylvanus
0
7
6
0.43
W
Medusa
ParadoxG21
Medusa
12
3
5
4.83
L
Bellona
Piterpan57
Bellona
3
4
2
1
L
Izanami
TyGarin1488
Izanami
5
9
7
0.94
L
Heimdallr
jeikobking
Heimdallr
3
6
4
0.83
W
Nemesis
odinmyballs
Nemesis
4
6
9
1.42
W
Sun Wukong
pallbeaers
Sun Wukong
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,141
Damage
61,956
88,875
Taken
88,063
54,652
Mitigated
56,594
18,835
Healing
36,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Achslye
Ymir
14,626
3,851
243
3,444
22,236
24,516
105
6,222
15,893
41,954
0
W
10,379
1,330
3,305
3,618
8,365
3,980
1,132
2,547
5,797
53,018
0
L
7,408
1,728
0
2,384
17,097
6,603
0
3,483
13,614
0
49,216
L
Sylvanus
Kronias66
Sylvanus
10,680
3,617
2,108
3,329
18,779
19,084
99
8,234
10,545
35,797
0
W
Medusa
ParadoxG21
Medusa
17,217
10,151
0
11,269
22,955
9,111
1,037
5,363
17,567
0
103,781
L
Bellona
Piterpan57
Bellona
7,940
1,264
0
1,422
14,916
13,129
0
3,139
11,777
7,600
40,633
L
Izanami
TyGarin1488
Izanami
16,265
11,675
0
6,977
22,228
8,886
159
4,039
18,189
0
84,610
L
Heimdallr
jeikobking
Heimdallr
9,848
2,887
0
2,615
15,855
6,950
251
6,110
9,745
0
51,496
W
Nemesis
odinmyballs
Nemesis
9,572
4,939
0
7,831
17,825
7,280
0
1,857
15,943
0
80,761
W
Sun Wukong
pallbeaers
Sun Wukong
10,162
1,693
0
6,831
16,682
11,707
427
951
15,181
0
77,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
59,986
386
Minions Killed
508
0
Camps Cleared
0
1,837,527
Distance Traveled
2,120,312
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,592
527
28
1
0
400,148
2
W
Ra
11,262
512
87
4
0
400,163
0
L
Thor
9,515
433
67
3
0
380,677
3
L
Sylvanus
9,795
445
53
2
0
341,768
7
W
Medusa
12,975
590
133
6
0
409,344
0
L
Bellona
9,538
434
69
3
0
401,028
3
L
Izanami
10,566
480
125
6
0
336,117
2
L
Heimdallr
9,201
418
72
3
0
377,937
1
W
Nemesis
11,135
506
104
5
0
481,319
1
W
Sun Wukong
13,022
592
156
7
0
429,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role