Player Matchup

Cthulhu
Cthulhu
Erosinek
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,566 Elo+
Solo
Nemesis
Nemesis
EthanJohnson
Nemesis
Level 4
God Stats
3W - 5L
1,273 SR
Queue Stats
3W - 8L
1,169 Elo+
Solo
Tiamat
Tiamat
Fordo9769
Tiamat
Level 17
God Stats
0W - 1L
1,147 SR
Queue Stats
7W - 6L
1,489 Elo+
Solo
Guan Yu
Guan Yu
MaLaTYaLe
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Solo
Merlin
Merlin
lohyde
Merlin
Level 8
God Stats
8W - 6L
1,465 SR
Queue Stats
52W - 55L
1,468 Elo+
Solo
Team Averages
Level 12
1,377 SR
1,438 Elo+

VS

Team Averages
Level 11
1,603 SR
1,507 Elo+
Ares
Ares
AllHailTheDoute
Ares
Level 7
God Stats
2W - 0L
1,743 SR
Queue Stats
21W - 7L
1,825 Elo+
Party 1
Chang'e
Chang'e
Edeza
Chang'e
Level 11
God Stats
16W - 18L
1,596 SR
Queue Stats
49W - 55L
1,472 Elo+
Solo
Kali
Kali
MissSleepy1
Kali
Level 13
God Stats
16W - 15L
1,595 SR
Queue Stats
19W - 20L
1,389 Elo+
Party 2
Zeus
Zeus
MrSleepy1
Zeus
Level 14
God Stats
11W - 4L
1,741 SR
Queue Stats
20W - 21L
1,358 Elo+
Party 2
Anubis
Anubis
XcOc
Anubis
Level 8
God Stats
7W - 5L
1,340 SR
Queue Stats
50W - 27L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erosinek
Cthulhu
19
4 / 5 / 6
13,666
976
17,456
26,330
34,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
EthanJohnson
Nemesis
15
0 / 5 / 1
10,219
730
2,581
4,793
1,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Fordo9769
Tiamat
18
1 / 5 / 5
12,101
864
17,345
19,297
8,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
MaLaTYaLe
Guan Yu
19
5 / 13 / 4
13,367
955
18,802
35,308
44,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
lohyde
Merlin
19
3 / 11 / 8
13,312
951
25,170
24,251
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 29
15,617
1,116
24,824
24,982
36,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Edeza
Chang'e
20
4 / 0 / 31
13,768
983
8,043
11,021
8,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 4 / 19
13,584
970
10,000
15,826
7,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
19
6 / 6 / 21
13,482
963
22,983
17,060
9,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
XcOc
Anubis
20
15 / 3 / 19
16,032
1,145
37,197
19,200
13,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
158
13
Kills
39
39
Deaths
13
24
Assists
119
Player
Kills
Deaths
Assists
KDA
W
9
0
29
23.5
W
Chang'e
Edeza
Chang'e
4
0
31
19.5
L
Cthulhu
Erosinek
Cthulhu
4
5
6
1.4
L
Nemesis
EthanJohnson
Nemesis
0
5
1
0.1
L
Tiamat
Fordo9769
Tiamat
1
5
5
0.7
L
Guan Yu
MaLaTYaLe
Guan Yu
5
13
4
0.54
W
5
4
19
3.63
W
Zeus
6
6
21
2.75
W
Anubis
XcOc
Anubis
15
3
19
8.17
L
Merlin
lohyde
Merlin
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,354
Damage
103,047
109,979
Taken
88,089
97,384
Mitigated
74,439
19,789
Healing
34,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,824
1,334
0
5,339
24,982
36,181
0
17,466
6,321
35,712
0
W
Chang'e
Edeza
Chang'e
8,043
571
11,974
6,633
11,021
8,279
0
7,809
2,917
27,412
0
L
Cthulhu
Erosinek
Cthulhu
17,456
644
560
664
26,330
34,868
0
20,812
5,186
48,278
0
L
Nemesis
EthanJohnson
Nemesis
2,581
1,108
0
200
4,793
1,426
0
3,796
997
0
3,630
L
Tiamat
Fordo9769
Tiamat
17,345
993
699
2,771
19,297
8,918
0
16,563
2,734
37,163
0
L
Guan Yu
MaLaTYaLe
Guan Yu
18,802
2,145
4,151
7,300
35,308
44,049
0
28,516
6,338
0
36,361
W
10,000
4,415
0
2,018
15,826
7,339
0
9,294
6,000
0
33,094
W
Zeus
22,983
4,898
0
1,044
17,060
9,023
0
11,482
5,045
45,369
0
W
Anubis
XcOc
Anubis
37,197
1,371
0
7,401
19,200
13,617
0
11,675
6,933
77,783
0
L
Merlin
lohyde
Merlin
25,170
1,499
758
2,686
24,251
8,123
0
22,574
1,677
59,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,665
Gold Earned
72,483
242
Minions Killed
266
3
Camps Cleared
8
1,011,752
Distance Traveled
1,250,120
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,617
1,116
20
1
1
268,896
0
W
Chang'e
13,768
983
44
3
0
278,401
0
L
Cthulhu
13,666
976
84
6
2
237,945
0
L
Nemesis
10,219
730
2
0
0
50,121
1
L
Tiamat
12,101
864
56
4
0
220,375
0
L
Guan Yu
13,367
955
30
2
0
277,874
1
W
Kali
13,584
970
44
3
7
254,972
2
W
Zeus
13,482
963
63
5
0
190,968
0
W
Anubis
16,032
1,145
95
7
0
256,883
0
L
Merlin
13,312
951
70
5
1
225,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role