Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BaWeR1337
Izanami
Level 15
God Stats
4W - 6L
1,142 SR
Queue Stats
63W - 57L
1,429 Elo+
Party 2
Olorun
Olorun
G_a_n_i_b_a_l_S
Olorun
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
78W - 73L
1,439 Elo+
Party 2
Bellona
Bellona
KingBandyy
Bellona
Level 14
God Stats
26W - 22L
1,497 SR
Queue Stats
404W - 390L
1,425 Elo+
Solo
Yemoja
Yemoja
mattieverie
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 134L
1,513 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,461 Elo+

VS

Team Averages
Level 29
1,494 SR
1,467 Elo+
Hades
Hades
Acecap4562128
Hades
Level 20
God Stats
3W - 4L
1,693 SR
Queue Stats
273W - 272L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Aguacate_Boy
Cthulhu
Level 8
God Stats
1W - 0L
1,233 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo
Scylla
Scylla
Broutinator
Scylla
Level 8
God Stats
10W - 7L
1,500 SR
Queue Stats
100W - 77L
1,624 Elo+
Party 1
Cupid
Cupid
Jaaqo_
Cupid
Level 22
God Stats
10W - 5L
1,545 SR
Queue Stats
23W - 29L
1,416 Elo+
Solo
Pele
Pele
Rash_lamenace
Pele
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
470W - 425L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 4 / 3
9,490
593
7,469
12,304
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
BaWeR1337
Izanami
12
0 / 5 / 2
7,380
461
4,403
11,823
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 2
8,264
517
3,452
8,613
3,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
KingBandyy
Bellona
14
2 / 4 / 2
8,246
515
4,499
11,012
9,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
10
0 / 2 / 0
6,600
413
1,278
10,150
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,315
520
9,885
11,606
7,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Aguacate_Boy
Cthulhu
3
0 / 0 / 0
4,733
296
0
99
31
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
17
7 / 2 / 3
9,600
600
9,094
3,359
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Jaaqo_
Cupid
15
4 / 1 / 4
8,252
516
8,112
10,650
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 9
9,210
576
7,485
9,845
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
18
18
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
3
1.88
W
4
4
1
1.13
W
Cthulhu
Aguacate_Boy
Cthulhu
0
0
0
0
L
Izanami
BaWeR1337
Izanami
0
5
2
0.2
W
Scylla
7
2
3
4.25
L
2
3
2
1
W
Cupid
Jaaqo_
Cupid
4
1
4
6
L
Bellona
KingBandyy
Bellona
2
4
2
0.75
W
3
3
9
2.5
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
34,576
53,902
Taken
35,559
24,951
Mitigated
16,239
15,753
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,469
1,843
0
4,444
12,304
4,498
421
2,229
9,977
0
58,334
W
9,885
594
185
5,428
11,606
7,765
0
1,155
10,451
44,023
0
W
Cthulhu
Aguacate_Boy
Cthulhu
0
0
0
0
99
31
0
0
99
615
0
L
Izanami
BaWeR1337
Izanami
4,403
2,935
0
2,508
11,823
3,249
1,163
3,395
8,340
0
39,842
W
Scylla
9,094
1,077
0
216
3,359
1,001
520
1,011
2,348
60,634
0
L
3,452
1,870
88
3,240
8,613
3,006
1,010
3,583
4,850
46,240
0
W
Cupid
Jaaqo_
Cupid
8,112
3,775
0
6,340
10,650
3,820
1,467
1,396
9,254
0
44,704
L
Bellona
KingBandyy
Bellona
4,499
2,006
0
2,614
11,012
9,380
422
6,383
4,629
0
40,181
W
7,485
1,208
0
4,906
9,845
3,622
350
1,168
8,677
0
69,110
L
Yemoja
1,278
67
928
1,931
10,150
4,818
264
2,923
7,127
21,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
40,110
375
Minions Killed
440
0
Camps Cleared
0
1,363,503
Distance Traveled
1,212,134
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,490
593
93
6
0
296,086
4
W
Hades
8,315
520
112
7
0
261,941
0
W
Cthulhu
4,733
296
0
0
0
38,476
0
L
Izanami
7,380
461
69
4
0
245,986
3
W
Scylla
9,600
600
116
7
0
309,631
8
L
Olorun
8,264
517
87
5
0
290,105
1
W
Cupid
8,252
516
84
5
0
271,314
1
L
Bellona
8,246
515
88
6
0
293,793
1
W
Pele
9,210
576
128
8
0
330,772
2
L
Yemoja
6,600
413
38
2
0
237,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role