Player Matchup

Ares
Ares
JDIESEL
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
JianShenX
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,673 Elo+
Solo
Kukulkan
Kukulkan
NoneaGod
Kukulkan
Level 26
God Stats
29W - 25L
1,675 SR
Queue Stats
147W - 169L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Uribe720
Danzaburou
Level 17
God Stats
1W - 2L
1,521 SR
Queue Stats
22W - 36L
1,454 Elo+
Solo
Ymir
Ymir
lucho1314XD
Ymir
Level 34
God Stats
1W - 4L
1,696 SR
Queue Stats
167W - 171L
1,606 Elo+
Party 1
Team Averages
Level 19
1,578 SR
1,544 Elo+

VS

Team Averages
Level 16
1,448 SR
1,481 Elo+
Cabrakan
Cabrakan
AdvanceBalogna
Cabrakan
Level 7
God Stats
29W - 26L
1,189 SR
Queue Stats
453W - 439L
1,322 Elo+
Solo
Tiamat
Tiamat
GameStopp
Tiamat
Level 24
God Stats
16W - 11L
1,548 SR
Queue Stats
93W - 63L
1,645 Elo+
Solo
Izanami
Izanami
deliri0uss
Izanami
Level 8
God Stats
2W - 5L
1,411 SR
Queue Stats
19W - 27L
1,462 Elo+
Solo
Hades
Hades
hawjazz
Hades
Level 17
God Stats
5W - 2L
1,724 SR
Queue Stats
109W - 88L
1,490 Elo+
Solo
Serqet
Serqet
非洲咸鱼
Serqet
Level 24
God Stats
4W - 7L
1,368 SR
Queue Stats
66W - 60L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JDIESEL
Ares
9
3 / 5 / 1
5,761
524
3,336
11,379
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
JianShenX
Sun Wukong
8
0 / 1 / 0
4,929
448
1,999
6,834
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
NoneaGod
Kukulkan
9
1 / 5 / 3
5,561
506
3,358
6,182
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Uribe720
Danzaburou
8
1 / 5 / 3
5,024
457
3,095
8,665
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 2
5,306
482
4,345
7,865
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 0 / 2
6,736
612
2,710
3,783
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
GameStopp
Tiamat
11
8 / 1 / 3
7,467
679
7,196
7,628
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
deliri0uss
Izanami
10
2 / 3 / 1
6,044
549
4,802
6,198
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
hawjazz
Hades
12
6 / 1 / 2
7,147
650
8,160
7,025
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
10
1 / 0 / 7
6,242
567
4,919
6,753
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
19
19
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
0
2
3
W
Tiamat
GameStopp
Tiamat
8
1
3
9.5
L
Ares
JDIESEL
Ares
3
5
1
0.7
L
Sun Wukong
JianShenX
Sun Wukong
0
1
0
0
L
Kukulkan
NoneaGod
Kukulkan
1
5
3
0.5
L
Danzaburou
Uribe720
Danzaburou
1
5
3
0.5
W
Izanami
deliri0uss
Izanami
2
3
1
0.83
W
Hades
hawjazz
Hades
6
1
2
7
L
0
3
2
0.33
W
Serqet
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,133
Damage
27,787
40,925
Taken
31,387
16,046
Mitigated
16,120
8,718
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
2,710
354
0
1,355
3,783
2,021
374
295
3,320
31,535
0
W
Tiamat
GameStopp
Tiamat
7,196
979
0
3,034
7,628
6,686
0
2,228
5,400
27,247
0
L
Ares
JDIESEL
Ares
3,336
170
0
2,076
11,379
5,498
80
5,243
5,947
13,417
0
L
Sun Wukong
JianShenX
Sun Wukong
1,999
589
0
2,296
6,834
3,335
0
1,922
4,446
0
22,614
L
Kukulkan
NoneaGod
Kukulkan
3,358
348
0
490
6,182
1,906
0
3,710
2,394
25,397
0
L
Danzaburou
Uribe720
Danzaburou
3,095
1,051
639
2,429
8,665
2,488
342
3,926
4,553
0
18,323
W
Izanami
deliri0uss
Izanami
4,802
3,322
0
2,398
6,198
1,838
1,174
2,513
3,685
0
34,723
W
Hades
hawjazz
Hades
8,160
542
0
3,805
7,025
3,374
0
4,300
2,725
41,149
0
L
4,345
1,126
0
788
7,865
2,819
0
3,006
4,495
29,741
0
W
Serqet
4,919
1,175
0
3,844
6,753
2,201
0
1,703
4,975
0
26,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
33,636
223
Minions Killed
326
0
Camps Cleared
0
1,027,365
Distance Traveled
1,065,713
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,736
612
87
8
0
166,000
3
W
Tiamat
7,467
679
39
4
0
225,431
2
L
Ares
5,761
524
21
2
0
211,255
1
L
Sun Wukong
4,929
448
46
4
0
202,332
4
L
Kukulkan
5,561
506
61
6
0
225,794
0
L
Danzaburou
5,024
457
34
3
0
189,723
2
W
Izanami
6,044
549
60
5
0
199,071
1
W
Hades
7,147
650
78
7
0
210,866
0
L
Ymir
5,306
482
61
6
0
198,261
3
W
Serqet
6,242
567
62
6
0
264,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role