Player Matchup

Vamana
Vamana
Agrim87
Vamana
Level 21
God Stats
26W - 22L
1,484 SR
Queue Stats
37W - 37L
1,368 Elo+
Party 1
Cupid
Cupid
Arover
Cupid
Level 15
God Stats
3W - 7L
1,324 SR
Queue Stats
33W - 36L
1,374 Elo+
Party 1
Hun Batz
Hun Batz
IshtarMD
Hun Batz
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 69L
1,863 Elo+
Solo
Xing Tian
Xing Tian
Temas88
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,373 Elo+
Party 1
Geb
Geb
VasyaRU
Geb
Level 28
God Stats
13W - 9L
1,588 SR
Queue Stats
82W - 71L
1,356 Elo+
Party 1
Team Averages
Level 22
1,479 SR
1,467 Elo+

VS

Team Averages
Level 28
1,370 SR
1,258 Elo+
Pele
Pele
D4N1ELL4
Pele
Level 26
God Stats
9W - 15L
1,181 SR
Queue Stats
13W - 28L
1,258 Elo+
Party 2
Neith
Neith
DiscoSmurf05021
Neith
Level 17
God Stats
16W - 18L
1,120 SR
Queue Stats
56W - 81L
1,061 Elo+
Party 2
King Arthur
King Arthur
JellyC0
King Arthur
Level 64
God Stats
13W - 10L
1,602 SR
Queue Stats
205W - 193L
1,256 Elo+
Party 2
Yemoja
Yemoja
Pindalord
Yemoja
Level 14
God Stats
3W - 4L
1,431 SR
Queue Stats
3W - 4L
1,319 Elo+
Party 2
Olorun
Olorun
Teh Pindalord
Olorun
Level 21
God Stats
15W - 16L
1,518 SR
Queue Stats
31W - 60L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agrim87
Vamana
20
4 / 5 / 2
13,115
525
12,324
20,824
11,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Arover
Cupid
15
2 / 14 / 4
10,209
408
21,479
19,694
7,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
IshtarMD
Hun Batz
19
7 / 3 / 3
12,531
501
15,679
18,243
8,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Temas88
Xing Tian
14
0 / 8 / 6
9,075
363
12,250
19,491
14,767
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Geb
17
1 / 3 / 3
10,744
430
9,296
27,604
21,855
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
3 / 0 / 9
13,940
558
11,105
17,189
10,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 5 / 11
13,356
534
17,535
21,299
10,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
JellyC0
King Arthur
20
10 / 2 / 5
14,830
593
22,520
32,970
34,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Pindalord
Yemoja
18
6 / 2 / 14
13,775
551
8,453
23,128
29,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 5 / 12
12,866
515
17,841
25,088
13,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
14
Kills
33
33
Deaths
14
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Vamana
Agrim87
Vamana
4
5
2
1
L
Cupid
Arover
Cupid
2
14
4
0.29
W
Pele
3
0
9
7.5
W
8
5
11
2.7
L
Hun Batz
IshtarMD
Hun Batz
7
3
3
2.83
W
King Arthur
JellyC0
King Arthur
10
2
5
6.25
W
Yemoja
Pindalord
Yemoja
6
2
14
6.5
W
6
5
12
2.4
L
Xing Tian
Temas88
Xing Tian
0
8
6
0.38
L
Geb
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,028
Damage
77,454
105,856
Taken
119,674
64,050
Mitigated
98,236
18,106
Healing
63,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Agrim87
Vamana
12,324
8,179
0
2,515
20,824
11,107
5,044
3,915
16,723
0
100,008
L
Cupid
Arover
Cupid
21,479
9,843
166
726
19,694
7,853
1,104
8,809
10,885
0
70,910
W
Pele
11,105
1,156
0
10,169
17,189
10,959
1,902
4,262
12,927
0
115,712
W
17,535
10,765
0
8,875
21,299
10,027
7,165
6,363
14,936
0
71,722
L
Hun Batz
IshtarMD
Hun Batz
15,679
5,428
0
7,142
18,243
8,468
1,696
2,704
15,539
0
94,874
W
King Arthur
JellyC0
King Arthur
22,520
4,781
0
14,647
32,970
34,512
1,045
7,272
25,698
0
103,368
W
Yemoja
Pindalord
Yemoja
8,453
1,768
7,082
8,093
23,128
29,330
1,982
7,161
15,674
38,164
0
W
17,841
9,459
780
13,484
25,088
13,408
4,256
3,254
21,531
83,667
0
L
Xing Tian
Temas88
Xing Tian
12,250
1,863
0
160
19,491
14,767
426
5,615
13,876
21,389
0
L
Geb
9,296
729
595
6,802
27,604
21,855
908
5,251
22,353
47,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
68,767
522
Minions Killed
609
0
Camps Cleared
0
2,269,536
Distance Traveled
2,347,980
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,115
525
170
7
0
498,073
0
L
Cupid
10,209
408
114
5
0
342,916
2
W
Pele
13,940
558
179
7
0
604,094
0
W
Neith
13,356
534
108
4
0
419,973
1
L
Hun Batz
12,531
501
133
5
0
525,820
0
W
King Arthur
14,830
593
183
7
0
528,228
3
W
Yemoja
13,775
551
38
2
0
381,887
1
W
Olorun
12,866
515
101
4
0
413,798
1
L
Xing Tian
9,075
363
27
1
0
417,425
7
L
Geb
10,744
430
78
3
0
485,302
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role