Player Matchup

Chaac
Chaac
Hellghost500
Chaac
Level 70
God Stats
19W - 7L
1,482 SR
Queue Stats
434W - 420L
1,525 Elo+
Solo
Cabrakan
Cabrakan
SandCastle__
Cabrakan
Level 128
God Stats
1W - 5L
1,317 SR
Queue Stats
174W - 131L
1,501 Elo+
Party 1
Bacchus
Bacchus
Urinelle_Milch
Bacchus
Level 125
God Stats
9W - 5L
1,687 SR
Queue Stats
611W - 580L
1,567 Elo+
Solo
Apollo
Apollo
cjeff86
Apollo
Level 105
God Stats
11W - 11L
1,558 SR
Queue Stats
127W - 119L
1,536 Elo+
Party 1
Fenrir
Fenrir
white_panter_se
Fenrir
Level 109
God Stats
1W - 3L
1,360 SR
Queue Stats
132W - 120L
1,512 Elo+
Solo
Team Averages
Level 107
1,481 SR
1,528 Elo+

VS

Team Averages
Level 120
1,480 SR
1,485 Elo+
Cupid
Cupid
IntrudingSalmon
Cupid
Level 120
God Stats
71W - 61L
1,528 SR
Queue Stats
321W - 324L
1,398 Elo+
Solo
Ymir
Ymir
LeGenD_SHA-DOW
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Oltreseba
Bellona
Level 104
God Stats
45W - 27L
1,602 SR
Queue Stats
99W - 95L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
SiMpA-1337
Ratatoskr
Level 114
God Stats
4W - 4L
1,615 SR
Queue Stats
47W - 49L
1,532 Elo+
Solo
Chang'e
Chang'e
lu-__12
Chang'e
Level 155
God Stats
3W - 5L
1,156 SR
Queue Stats
620W - 571L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,962
468
4,163
14,842
6,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
SandCastle__
Cabrakan
10
1 / 4 / 4
7,092
417
5,651
12,310
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
6,297
370
4,967
9,859
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
cjeff86
Apollo
13
2 / 3 / 2
7,550
444
4,770
9,620
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 7 / 2
7,204
424
8,510
12,449
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,191
482
7,692
10,390
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 5
8,415
495
5,269
8,365
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Oltreseba
Bellona
18
6 / 0 / 2
11,136
655
10,495
14,100
10,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
SiMpA-1337
Ratatoskr
18
5 / 0 / 9
11,115
654
7,665
9,425
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
lu-__12
Chang'e
16
9 / 0 / 3
10,628
625
11,907
8,138
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
23
23
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
1
2
6
2
W
2
3
5
1.5
W
Bellona
Oltreseba
Bellona
6
0
2
7
L
Cabrakan
SandCastle__
Cabrakan
1
4
4
0.75
W
Ratatoskr
SiMpA-1337
Ratatoskr
5
0
9
9.5
L
0
3
0
0
L
Apollo
cjeff86
Apollo
2
3
2
1
W
Chang'e
lu-__12
Chang'e
9
0
3
10.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
43,028
59,080
Taken
50,418
30,632
Mitigated
24,849
15,019
Healing
26,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,163
1,157
0
3,062
14,842
6,485
0
7,672
7,170
0
61,718
W
7,692
3,690
0
5,949
10,390
2,970
3,252
1,882
8,508
0
50,084
W
5,269
675
0
1,654
8,365
4,743
408
2,316
6,049
29,764
0
W
Bellona
Oltreseba
Bellona
10,495
4,925
0
9,464
14,100
10,364
2,079
5,093
8,557
0
77,772
L
Cabrakan
SandCastle__
Cabrakan
5,651
285
0
2,869
12,310
9,405
0
4,184
8,126
26,191
0
W
Ratatoskr
SiMpA-1337
Ratatoskr
7,665
2,333
0
4,088
9,425
3,538
140
632
8,768
0
75,371
L
4,967
796
0
2,722
9,859
6,961
0
0
9,859
25,469
0
L
Apollo
cjeff86
Apollo
4,770
2,465
0
2,396
9,620
3,706
110
2,972
6,648
0
47,800
W
Chang'e
lu-__12
Chang'e
11,907
427
1,107
4,388
8,138
3,234
0
220
7,918
62,857
0
L
8,510
1,974
0
3,970
12,449
4,075
0
2,348
10,101
0
36,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
49,485
374
Minions Killed
560
0
Camps Cleared
0
1,572,492
Distance Traveled
1,733,779
60
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,962
468
132
8
0
328,291
1
W
Cupid
8,191
482
91
5
0
287,096
3
W
Ymir
8,415
495
48
3
0
314,795
4
W
Bellona
11,136
655
165
10
0
345,085
3
L
Cabrakan
7,092
417
37
2
0
298,444
52
W
Ratatoskr
11,115
654
134
8
0
419,276
2
L
Bacchus
6,297
370
40
2
0
310,558
0
L
Apollo
7,550
444
89
5
0
325,856
6
W
Chang'e
10,628
625
122
7
0
367,527
5
L
Fenrir
7,204
424
76
4
0
309,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role