Player Matchup

Xing Tian
Xing Tian
Courtroom
Xing Tian
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 253L
1,497 Elo+
Solo
Ra
Ra
Snaita
Ra
Level 149
God Stats
4W - 1L
1,884 SR
Queue Stats
133W - 107L
1,645 Elo+
Party 1
Horus
Horus
diogomcr13
Horus
Level 129
God Stats
1W - 0L
1,680 SR
Queue Stats
100W - 89L
1,622 Elo+
Party 1
Ne Zha
Ne Zha
ericje3341
Ne Zha
Level 125
God Stats
5W - 5L
1,840 SR
Queue Stats
115W - 111L
1,560 Elo+
Party 1
Anhur
Anhur
paulocandeias
Anhur
Level 111
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 41L
1,618 Elo+
Party 1
Team Averages
Level 135
1,681 SR
1,588 Elo+

VS

Team Averages
Level 105
1,458 SR
1,592 Elo+
Rama
Rama
NutiZz
Rama
Level 62
God Stats
8W - 12L
1,354 SR
Queue Stats
76W - 64L
1,656 Elo+
Party 2
Scylla
Scylla
Ruinny
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SuperFufu34
Sobek
Level 116
God Stats
1W - 1L
1,792 SR
Queue Stats
245W - 192L
1,648 Elo+
Party 2
Hercules
Hercules
ThePymo
Hercules
Level 80
God Stats
2W - 5L
1,142 SR
Queue Stats
272W - 213L
1,604 Elo+
Party 2
Pele
Pele
marks3003
Pele
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 128L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Courtroom
Xing Tian
9
3 / 2 / 8
5,893
589
4,198
7,150
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
11
2 / 0 / 6
6,113
611
4,031
3,570
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
11
2 / 3 / 1
6,281
628
5,612
8,165
4,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
ericje3341
Ne Zha
12
6 / 0 / 2
6,434
643
5,194
6,707
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 4
6,154
615
3,059
5,690
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
NutiZz
Rama
9
0 / 4 / 2
5,143
514
3,243
6,371
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Ruinny
Scylla
8
1 / 1 / 0
5,008
501
4,797
3,469
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 4 / 2
5,085
509
2,907
9,093
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
ThePymo
Hercules
11
3 / 3 / 0
6,409
641
6,196
9,640
5,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
9
1 / 4 / 1
5,382
538
3,804
7,442
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
6
6
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Courtroom
Xing Tian
3
2
8
3.5
L
Rama
NutiZz
Rama
0
4
2
0.25
L
Scylla
Ruinny
Scylla
1
1
0
1
W
Ra
2
0
6
5
L
1
4
2
0.5
L
Hercules
ThePymo
Hercules
3
3
0
1
W
Horus
2
3
1
0.83
W
Ne Zha
ericje3341
Ne Zha
6
0
2
7
L
Pele
1
4
1
0.38
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
20,947
31,282
Taken
36,015
13,531
Mitigated
14,261
12,985
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Courtroom
Xing Tian
4,198
1,017
0
1,423
7,150
3,057
0
3,044
3,916
11,636
0
L
Rama
NutiZz
Rama
3,243
2,867
0
1,866
6,371
1,726
111
1,144
5,189
0
29,234
L
Scylla
Ruinny
Scylla
4,797
138
0
617
3,469
726
0
1,137
2,300
25,082
0
W
Ra
4,031
450
836
1,421
3,570
1,270
0
1,413
2,019
39,145
0
L
2,907
686
0
2,572
9,093
4,300
0
3,956
4,987
12,234
0
L
Hercules
ThePymo
Hercules
6,196
2,102
0
5,102
9,640
5,370
0
0
9,215
0
37,965
W
Horus
5,612
2,667
148
3,574
8,165
4,828
0
0
8,165
0
27,887
W
Ne Zha
ericje3341
Ne Zha
5,194
1,902
0
3,379
6,707
2,342
0
1,405
5,162
0
36,249
L
Pele
3,804
827
0
681
7,442
2,139
0
1,664
5,670
0
31,726
W
3,059
1,672
0
2,204
5,690
2,034
0
1,302
4,316
0
34,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
27,027
303
Minions Killed
280
0
Camps Cleared
0
1,056,793
Distance Traveled
978,667
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,893
589
18
2
0
207,444
5
L
Rama
5,143
514
55
6
0
161,237
2
L
Scylla
5,008
501
60
6
0
203,337
2
W
Ra
6,113
611
89
9
0
214,035
3
L
Sobek
5,085
509
20
2
0
189,263
2
L
Hercules
6,409
641
78
8
0
204,732
3
W
Horus
6,281
628
61
6
0
201,342
1
W
Ne Zha
6,434
643
65
7
0
247,766
0
L
Pele
5,382
538
67
7
0
220,098
4
W
Anhur
6,154
615
70
7
0
186,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role