Player Matchup

Mercury
Mercury
Betterdead666
Mercury
Level 13
God Stats
1W - 0L
1,034 SR
Queue Stats
23W - 25L
1,240 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrHrust
Cu Chulainn
Level 16
God Stats
13W - 11L
1,453 SR
Queue Stats
270W - 251L
1,314 Elo+
Party 1
Olorun
Olorun
ReiDasCaveiras
Olorun
Level 10
God Stats
1W - 0L
1,330 SR
Queue Stats
20W - 12L
1,446 Elo+
Solo
Heimdallr
Heimdallr
ShadowGhost317
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,139 Elo+
Solo
Ratatoskr
Ratatoskr
fasterwq
Ratatoskr
Level 15
God Stats
15W - 8L
1,512 SR
Queue Stats
493W - 477L
1,378 Elo+
Party 1
Team Averages
Level 16
1,366 SR
1,303 Elo+

VS

Team Averages
Level 21
1,348 SR
1,343 Elo+
Set
Set
Eyedazzler
Set
Level 29
God Stats
0W - 5L
1,112 SR
Queue Stats
21W - 25L
1,257 Elo+
Party 2
Bakasura
Bakasura
Flashgf
Bakasura
Level 26
God Stats
1W - 1L
1,417 SR
Queue Stats
229W - 315L
1,426 Elo+
Solo
Sobek
Sobek
Galancer
Sobek
Level 8
God Stats
5W - 10L
1,184 SR
Queue Stats
79W - 80L
1,245 Elo+
Party 2
Hera
Hera
senzonoai
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,332 Elo+
Solo
Medusa
Medusa
xpawww
Medusa
Level 26
God Stats
115W - 115L
1,527 SR
Queue Stats
161W - 172L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
7 / 7 / 13
10,125
506
5,597
12,665
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
MrHrust
Cu Chulainn
15
9 / 3 / 22
11,244
562
20,424
24,112
19,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 4 / 12
11,486
574
15,232
16,672
7,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ShadowGhost317
Heimdallr
19
17 / 3 / 6
12,213
611
26,433
22,948
10,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
fasterwq
Ratatoskr
15
6 / 3 / 9
10,400
520
10,729
13,760
5,265
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,243
462
10,731
21,164
8,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Flashgf
Bakasura
13
3 / 13 / 7
8,916
446
8,990
20,413
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Galancer
Sobek
15
7 / 7 / 5
10,209
510
7,681
24,608
25,248
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
14
2 / 10 / 6
8,985
449
13,613
13,386
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
xpawww
Medusa
14
3 / 7 / 7
8,864
443
14,536
19,179
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
45
Kills
18
20
Deaths
45
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
7
7
13
1.93
L
3
8
2
0.5
L
Bakasura
Flashgf
Bakasura
3
13
7
0.5
L
Sobek
Galancer
Sobek
7
7
5
1.36
W
Cu Chulainn
MrHrust
Cu Chulainn
9
3
22
6.67
W
6
4
12
3
W
Heimdallr
ShadowGhost317
Heimdallr
17
3
6
6.67
W
Ratatoskr
fasterwq
Ratatoskr
6
3
9
3.5
L
Hera
2
10
6
0.5
L
Medusa
xpawww
Medusa
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,415
Damage
55,551
90,157
Taken
98,750
47,345
Mitigated
53,732
36,701
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
5,597
3,379
0
953
12,665
4,579
2,416
2,691
9,924
0
23,941
L
10,731
4,713
0
6,667
21,164
8,458
0
4,631
16,258
0
63,680
L
Bakasura
Flashgf
Bakasura
8,990
6,284
0
2,316
20,413
8,423
90
7,372
12,891
0
27,831
L
Sobek
Galancer
Sobek
7,681
919
515
5,708
24,608
25,248
135
3,277
21,106
23,945
0
W
Cu Chulainn
MrHrust
Cu Chulainn
20,424
4,207
0
9,347
24,112
19,826
735
6,445
16,517
9,594
36,795
W
15,232
8,157
405
9,753
16,672
7,354
3,056
3,063
13,388
69,086
0
W
Heimdallr
ShadowGhost317
Heimdallr
26,433
15,912
0
12,310
22,948
10,321
3,520
4,697
18,251
0
90,617
W
Ratatoskr
fasterwq
Ratatoskr
10,729
4,595
0
3,933
13,760
5,265
2,409
4,398
9,309
0
42,882
L
Hera
13,613
5,451
0
270
13,386
5,126
0
1,731
11,404
45,059
0
L
Medusa
xpawww
Medusa
14,536
5,870
0
4,391
19,179
6,477
547
2,297
16,769
0
47,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,468
Gold Earned
46,217
408
Minions Killed
323
0
Camps Cleared
0
1,871,446
Distance Traveled
1,772,490
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,125
506
45
2
0
383,125
1
L
Set
9,243
462
101
5
0
357,010
0
L
Bakasura
8,916
446
64
3
0
328,305
0
L
Sobek
10,209
510
30
2
0
347,458
0
W
Cu Chulainn
11,244
562
59
3
0
383,020
0
W
Olorun
11,486
574
121
6
0
322,521
4
W
Heimdallr
12,213
611
103
5
0
367,429
0
W
Ratatoskr
10,400
520
80
4
0
415,351
5
L
Hera
8,985
449
67
3
0
282,256
0
L
Medusa
8,864
443
61
3
0
457,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role