Player Matchup

Hachiman
Hachiman
Dreick
Hachiman
Level 26
God Stats
0W - 2L
1,236 SR
Queue Stats
3W - 3L
1,757 Elo+
Solo
Kukulkan
Kukulkan
Feyariá
Kukulkan
Level 26
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 3
Amaterasu
Amaterasu
Líghtning
Amaterasu
Level 27
God Stats
0W - 2L
1,459 SR
Queue Stats
2W - 3L
1,384 Elo+
Party 3
Sobek
Sobek
Reevrom
Sobek
Level 29
God Stats
0W - 1L
1,369 SR
Queue Stats
23W - 31L
1,348 Elo+
Party 3
Team Averages
Level 27
1,394 SR
1,461 Elo+

VS

Team Averages
Level 95
1,468 SR
1,509 Elo+
Artio
Artio
Cailine
Artio
Level 129
God Stats
1W - 0L
1,563 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Shadestealer
Tiamat
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 24L
1,535 Elo+
Party 2
Neith
Neith
Ta5h4
Neith
Level 17
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
Xaziv
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dreick
Hachiman
13
2 / 5 / 0
7,766
706
6,276
8,995
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Feyariá
Kukulkan
14
1 / 4 / 1
8,301
755
7,042
6,954
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Líghtning
Amaterasu
12
1 / 5 / 0
7,618
693
5,789
12,814
10,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Reevrom
Sobek
13
0 / 5 / 4
8,094
736
4,148
10,909
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cailine
Artio
15
4 / 3 / 9
9,971
906
6,356
12,536
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
17
6 / 0 / 6
10,247
932
11,329
7,902
7,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ta5h4
Neith
15
3 / 1 / 3
9,111
828
3,432
4,029
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Xaziv
Horus
15
6 / 0 / 8
9,967
906
9,075
11,443
14,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
19
19
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
Cailine
Artio
4
3
9
2.83
L
Hachiman
Dreick
Hachiman
2
5
0
0.4
L
Kukulkan
Feyariá
Kukulkan
1
4
1
0.38
L
Amaterasu
Líghtning
Amaterasu
1
5
0
0.2
L
Sobek
Reevrom
Sobek
0
5
4
0.4
W
Tiamat
6
0
6
9
W
Neith
Ta5h4
Neith
3
1
3
4.5
W
Horus
Xaziv
Horus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,255
Damage
30,192
39,672
Taken
35,910
27,855
Mitigated
37,444
4,804
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cailine
Artio
6,356
537
1,068
4,030
12,536
13,370
1,040
4,069
8,332
23,821
0
L
Hachiman
Dreick
Hachiman
6,276
2,549
0
1,481
8,995
3,469
0
4,353
4,517
0
31,047
L
Kukulkan
Feyariá
Kukulkan
7,042
1,250
0
464
6,954
2,985
231
4,664
2,265
33,037
0
L
Amaterasu
Líghtning
Amaterasu
5,789
3,016
0
1,474
12,814
10,594
0
4,393
8,276
0
14,822
L
Sobek
Reevrom
Sobek
4,148
514
0
1,385
10,909
10,807
0
4,798
5,936
12,015
0
W
Tiamat
11,329
1,814
0
4,609
7,902
7,286
1,575
3,328
4,443
38,550
0
W
Neith
Ta5h4
Neith
3,432
1,422
0
1,083
4,029
2,162
1,120
1,131
2,886
0
24,659
W
Horus
Xaziv
Horus
9,075
4,465
1,583
3,857
11,443
14,626
1,362
2,827
8,502
0
20,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
39,296
166
Minions Killed
187
8
Camps Cleared
10
711,653
Distance Traveled
888,120
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,971
906
42
4
2
236,433
0
L
Hachiman
7,766
706
51
5
2
163,556
2
L
Kukulkan
8,301
755
77
7
3
165,390
1
L
Amaterasu
7,618
693
20
2
1
193,741
3
L
Sobek
8,094
736
18
2
2
188,966
4
W
Tiamat
10,247
932
67
6
6
218,203
1
W
Neith
9,111
828
53
5
1
199,093
2
W
Horus
9,967
906
25
2
1
234,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role