Player Matchup

Bacchus
Bacchus
BossNinja-_
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
ZGoldKinGG
Scylla
Level 117
God Stats
8W - 3L
1,716 SR
Queue Stats
165W - 108L
1,694 Elo+
Party 2
Chiron
Chiron
iiOsNiiPeR
Chiron
Level 69
God Stats
5W - 1L
1,822 SR
Queue Stats
38W - 23L
1,766 Elo+
Party 2
Team Averages
Level 63
1,679 SR
1,653 Elo+

VS

Team Averages
Level 47
1,428 SR
1,298 Elo+
King Arthur
King Arthur
Full Abeille
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,301 Elo+
Party 1
Hera
Hera
Full Smaug
Hera
Level 17
God Stats
21W - 19L
1,497 SR
Queue Stats
29W - 36L
1,307 Elo+
Party 1
Thanatos
Thanatos
LashingWharf07
Thanatos
Level 87
God Stats
42W - 100L
1,288 SR
Queue Stats
793W - 1,320L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BossNinja-_
Bacchus
13
3 / 0 / 12
9,006
693
6,613
6,246
5,400
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ZGoldKinGG
Scylla
13
7 / 2 / 9
9,769
751
10,331
5,851
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
iiOsNiiPeR
Chiron
13
7 / 1 / 8
10,050
773
10,450
9,320
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Full Abeille
King Arthur
10
0 / 7 / 2
7,212
555
4,507
15,398
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 7 / 2
7,488
576
5,501
9,483
2,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
11
3 / 3 / 0
8,493
653
2,581
9,833
3,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BossNinja-_
Bacchus
3
0
12
9
L
King Arthur
Full Abeille
King Arthur
0
7
2
0.14
L
0
7
2
0.14
L
Thanatos
3
3
0
1
W
Scylla
ZGoldKinGG
Scylla
7
2
9
5.75
W
Chiron
iiOsNiiPeR
Chiron
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
12,589
21,417
Taken
34,714
10,611
Mitigated
16,772
8,153
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BossNinja-_
Bacchus
6,613
622
0
715
6,246
5,400
0
1,811
4,320
16,075
0
L
King Arthur
Full Abeille
King Arthur
4,507
1,072
0
752
15,398
10,517
0
6,560
8,634
0
17,664
L
5,501
730
624
1,000
9,483
2,821
0
4,695
4,689
22,990
0
L
Thanatos
2,581
800
0
2,448
9,833
3,434
0
5,180
4,349
0
17,322
W
Scylla
ZGoldKinGG
Scylla
10,331
1,841
0
1,000
5,851
1,909
827
1,463
4,313
34,054
0
W
Chiron
iiOsNiiPeR
Chiron
10,450
5,767
1,497
4,941
9,320
3,302
1,047
2,299
6,896
0
60,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
23,193
150
Minions Killed
78
0
Camps Cleared
0
682,534
Distance Traveled
648,865
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,006
693
17
1
0
257,211
2
L
King Arthur
7,212
555
18
1
0
206,730
0
L
Hera
7,488
576
34
3
0
205,255
5
L
Thanatos
8,493
653
26
2
0
236,880
0
W
Scylla
9,769
751
48
4
0
203,329
1
W
Chiron
10,050
773
85
7
0
221,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role