Player Matchup

Athena
Athena
 
Athena
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BIGbellyBANDIT0
Ratatoskr
Level 67
God Stats
51W - 50L
1,526 SR
Queue Stats
130W - 131L
1,406 Elo+
Party 1
Tiamat
Tiamat
ShadowJacker00
Tiamat
Level 64
God Stats
16W - 21L
1,453 SR
Queue Stats
311W - 312L
1,336 Elo+
Solo
Skadi
Skadi
Tonerlicious666
Skadi
Level 105
God Stats
40W - 35L
1,481 SR
Queue Stats
83W - 79L
1,427 Elo+
Party 1
Osiris
Osiris
Wendigo744
Osiris
Level 99
God Stats
7W - 6L
1,500 SR
Queue Stats
243W - 238L
1,450 Elo+
Solo
Team Averages
Level 82
1,492 SR
1,424 Elo+

VS

Team Averages
Level 79
1,445 SR
1,400 Elo+
The Morrigan
The Morrigan
Ftw28
The Morrigan
Level 62
God Stats
4W - 4L
1,439 SR
Queue Stats
74W - 65L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Jdanger225
Danzaburou
Level 58
God Stats
14W - 20L
1,422 SR
Queue Stats
26W - 31L
1,408 Elo+
Solo
Sylvanus
Sylvanus
LuMMdaGENERAL
Sylvanus
Level 123
God Stats
13W - 12L
1,469 SR
Queue Stats
83W - 97L
1,419 Elo+
Solo
Janus
Janus
Mavrick7414
Janus
Level 81
God Stats
14W - 21L
1,460 SR
Queue Stats
242W - 288L
1,380 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shiblaw
Cu Chulainn
Level 73
God Stats
25W - 31L
1,433 SR
Queue Stats
278W - 314L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
6 / 6 / 7
10,122
482
9,761
14,359
12,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
BIGbellyBANDIT0
Ratatoskr
19
6 / 1 / 5
11,665
555
12,828
16,790
6,232
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 4
11,504
548
12,217
13,248
8,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 7
11,534
549
11,256
13,935
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Wendigo744
Osiris
18
2 / 5 / 9
11,627
554
9,174
17,953
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ftw28
The Morrigan
16
9 / 5 / 0
10,642
507
14,194
13,594
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Jdanger225
Danzaburou
14
2 / 5 / 6
9,229
439
6,981
13,978
5,766
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
LuMMdaGENERAL
Sylvanus
12
0 / 9 / 4
8,207
391
7,796
20,087
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 2
9,622
458
9,813
14,146
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Shiblaw
Cu Chulainn
13
2 / 3 / 2
8,595
409
9,486
11,126
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
27
Kills
16
17
Deaths
28
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
6
7
1.58
W
Ratatoskr
BIGbellyBANDIT0
Ratatoskr
6
1
5
8.5
L
The Morrigan
Ftw28
The Morrigan
9
5
0
1.8
L
Danzaburou
Jdanger225
Danzaburou
2
5
6
1
L
Sylvanus
LuMMdaGENERAL
Sylvanus
0
9
4
0.22
L
3
6
2
0.67
W
5
1
4
7
L
Cu Chulainn
Shiblaw
Cu Chulainn
2
3
2
1
W
8
4
7
2.88
W
Osiris
Wendigo744
Osiris
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,236
Damage
48,270
76,285
Taken
72,931
46,226
Mitigated
41,147
24,611
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,761
2,258
0
1,323
14,359
12,877
0
5,487
8,607
28,068
0
W
Ratatoskr
BIGbellyBANDIT0
Ratatoskr
12,828
6,087
924
5,569
16,790
6,232
1,612
4,668
11,775
0
93,758
L
The Morrigan
Ftw28
The Morrigan
14,194
2,004
0
2,403
13,594
5,866
0
3,044
10,244
67,398
2,701
L
Danzaburou
Jdanger225
Danzaburou
6,981
2,171
350
3,674
13,978
5,766
918
3,866
10,020
0
44,252
L
Sylvanus
LuMMdaGENERAL
Sylvanus
7,796
2,057
2,027
4,652
20,087
15,924
210
8,170
11,533
35,869
0
L
9,813
481
0
2,320
14,146
4,790
0
4,228
9,403
55,753
0
W
12,217
1,167
64
7,063
13,248
8,635
1,127
5,852
7,009
69,734
0
L
Cu Chulainn
Shiblaw
Cu Chulainn
9,486
2,531
0
2,992
11,126
8,801
374
1,591
9,069
0
40,055
W
11,256
5,547
1,512
4,274
13,935
4,316
2,909
6,781
6,896
0
58,584
W
Osiris
Wendigo744
Osiris
9,174
4,223
0
3,882
17,953
14,166
4,094
5,765
11,476
0
63,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,452
Gold Earned
46,295
523
Minions Killed
424
0
Camps Cleared
0
2,023,406
Distance Traveled
1,637,666
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,122
482
36
2
0
380,911
5
W
Ratatoskr
11,665
555
136
6
0
456,731
2
L
The Morrigan
10,642
507
120
6
0
364,376
2
L
Danzaburou
9,229
439
75
4
0
352,681
7
L
Sylvanus
8,207
391
51
2
0
333,047
2
L
Janus
9,622
458
113
5
0
347,840
4
W
Tiamat
11,504
548
123
6
0
387,693
0
L
Cu Chulainn
8,595
409
65
3
0
239,722
4
W
Skadi
11,534
549
109
5
0
398,296
0
W
Osiris
11,627
554
119
6
0
399,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role