Player Matchup

Heimdallr
Heimdallr
EvilGuykoo
Heimdallr
Level 23
God Stats
2W - 5L
1,314 SR
Queue Stats
25W - 20L
1,224 Elo+
Party 1
Scylla
Scylla
ExRoZer0
Scylla
Level 24
God Stats
29W - 20L
1,455 SR
Queue Stats
33W - 30L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
RikkuLove
Cthulhu
Level 27
God Stats
1W - 7L
1,366 SR
Queue Stats
33W - 30L
1,351 Elo+
Party 1
Team Averages
Level 25
1,378 SR
1,309 Elo+

VS

Team Averages
Level 33
1,510 SR
1,381 Elo+
Chaac
Chaac
RyON68
Chaac
Level 43
God Stats
1W - 4L
1,171 SR
Queue Stats
10W - 16L
1,320 Elo+
Party 2
Discordia
Discordia
Vesanïa
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,336 Elo+
Party 2
Bastet
Bastet
yankkoo
Bastet
Level 27
God Stats
22W - 15L
1,859 SR
Queue Stats
200W - 224L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EvilGuykoo
Heimdallr
12
1 / 4 / 4
9,269
618
4,367
12,466
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ExRoZer0
Scylla
14
5 / 7 / 0
10,811
721
8,917
10,565
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RikkuLove
Cthulhu
11
0 / 4 / 4
8,620
575
5,080
17,014
14,978
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RyON68
Chaac
13
4 / 3 / 8
10,642
709
9,249
10,121
10,466
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Vesanïa
Discordia
14
5 / 2 / 8
10,758
717
12,413
6,922
2,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
yankkoo
Bastet
15
6 / 1 / 9
11,528
769
12,358
8,834
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
15
15
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EvilGuykoo
Heimdallr
1
4
4
0.75
L
Scylla
ExRoZer0
Scylla
5
7
0
0.71
L
Cthulhu
RikkuLove
Cthulhu
0
4
4
0.5
W
Chaac
RyON68
Chaac
4
3
8
2.67
W
Discordia
Vesanïa
Discordia
5
2
8
4.5
W
Bastet
yankkoo
Bastet
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
34,020
40,045
Taken
25,877
25,292
Mitigated
15,380
4,703
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EvilGuykoo
Heimdallr
4,367
1,972
0
2,739
12,466
6,575
0
4,648
7,818
0
26,126
L
Scylla
ExRoZer0
Scylla
8,917
442
0
1,160
10,565
3,739
0
2,730
7,835
35,832
0
L
Cthulhu
RikkuLove
Cthulhu
5,080
156
304
500
17,014
14,978
0
5,059
11,955
18,944
0
W
Chaac
RyON68
Chaac
9,249
495
893
3,214
10,121
10,466
1,221
4,998
4,943
0
37,960
W
Discordia
Vesanïa
Discordia
12,413
209
0
2,319
6,922
2,046
933
4,584
2,246
48,457
0
W
Bastet
yankkoo
Bastet
12,358
3,545
0
2,937
8,834
2,868
681
4,465
4,173
0
57,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
32,928
149
Minions Killed
188
0
Camps Cleared
0
743,166
Distance Traveled
953,124
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,269
618
51
3
0
221,167
0
L
Scylla
10,811
721
73
5
0
226,320
2
L
Cthulhu
8,620
575
25
2
0
295,679
3
W
Chaac
10,642
709
47
3
0
289,176
2
W
Discordia
10,758
717
61
4
0
291,456
0
W
Bastet
11,528
769
80
5
0
372,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role