Player Matchup

King Arthur
King Arthur
Ayoub4325
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 156L
1,505 Elo+
Solo
Cerberus
Cerberus
Jenjamsan
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
R0X1T1
Kukulkan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Sysheek
Artemis
Level 16
God Stats
15W - 11L
1,904 SR
Queue Stats
30W - 31L
1,631 Elo+
Party 1
Hel
Hel
ssamsyy
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,581 SR
1,551 Elo+

VS

Team Averages
Level 23
1,588 SR
1,464 Elo+
Neith
Neith
PawKz
Neith
Level 28
God Stats
8W - 6L
1,941 SR
Queue Stats
50W - 38L
1,641 Elo+
Party 2
Cerberus
Cerberus
SSSSXF233
Cerberus
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 19L
1,440 Elo+
Solo
Discordia
Discordia
Zazel
Discordia
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,136 Elo+
Solo
Kumbhakarna
Kumbhakarna
ghostzzy
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,646 Elo+
Party 2
Thanatos
Thanatos
xxXFappletXxx
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ayoub4325
King Arthur
11
0 / 1 / 1
5,917
986
1,052
4,805
2,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Jenjamsan
Cerberus
11
1 / 6 / 0
6,488
1,081
5,709
12,117
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
R0X1T1
Kukulkan
11
0 / 2 / 1
6,058
1,010
4,991
4,639
1,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Sysheek
Artemis
11
0 / 3 / 0
5,910
985
6,339
8,103
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
11
0 / 6 / 0
5,896
983
1,952
6,996
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

255

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PawKz
Neith
13
8 / 0 / 9
8,466
1,411
10,082
3,664
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SSSSXF233
Cerberus
13
2 / 0 / 14
7,563
1,261
6,114
6,885
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Zazel
Discordia
13
5 / 0 / 10
7,674
1,279
8,345
3,407
1,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
ghostzzy
Kumbhakarna
13
3 / 1 / 13
7,435
1,239
3,273
6,675
4,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
xxXFappletXxx
Thanatos
12
0 / 0 / 15
6,754
1,126
7,328
5,301
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
79
1
Kills
18
18
Deaths
1
2
Assists
61
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ayoub4325
King Arthur
0
1
1
0.5
L
Cerberus
Jenjamsan
Cerberus
1
6
0
0.17
W
Neith
PawKz
Neith
8
0
9
12.5
L
Kukulkan
R0X1T1
Kukulkan
0
2
1
0.25
W
Cerberus
SSSSXF233
Cerberus
2
0
14
9
L
Artemis
Sysheek
Artemis
0
3
0
0
W
Discordia
Zazel
Discordia
5
0
10
10
W
Kumbhakarna
ghostzzy
Kumbhakarna
3
1
13
9.5
L
Hel
0
6
0
0
W
Thanatos
xxXFappletXxx
Thanatos
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
35,142
36,660
Taken
25,932
15,886
Mitigated
13,510
4,007
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ayoub4325
King Arthur
1,052
459
0
115
4,805
2,508
0
2,768
1,987
0
6,767
L
Cerberus
Jenjamsan
Cerberus
5,709
427
0
1,805
12,117
6,243
0
5,584
6,408
10,512
0
W
Neith
PawKz
Neith
10,082
6,153
0
2,183
3,664
1,387
0
2,356
1,308
0
23,770
L
Kukulkan
R0X1T1
Kukulkan
4,991
741
0
0
4,639
1,668
0
1,858
2,681
20,033
0
W
Cerberus
SSSSXF233
Cerberus
6,114
532
0
1,727
6,885
4,214
0
3,271
3,589
14,805
0
L
Artemis
Sysheek
Artemis
6,339
2,184
0
700
8,103
2,671
0
4,716
3,337
0
17,295
W
Discordia
Zazel
Discordia
8,345
686
171
496
3,407
1,123
0
1,533
1,874
22,401
0
W
Kumbhakarna
ghostzzy
Kumbhakarna
3,273
779
0
0
6,675
4,075
0
3,110
3,490
6,568
0
L
Hel
1,952
1,164
983
404
6,996
2,796
0
2,806
4,140
4,660
0
W
Thanatos
xxXFappletXxx
Thanatos
7,328
1,473
0
3,532
5,301
2,711
0
2,382
2,919
0
16,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
37,892
92
Minions Killed
128
3
Camps Cleared
8
480,611
Distance Traveled
623,018
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,917
986
9
2
0
89,081
0
L
Cerberus
6,488
1,081
14
2
1
112,446
1
W
Neith
8,466
1,411
36
6
4
105,897
0
L
Kukulkan
6,058
1,010
39
7
0
95,027
0
W
Cerberus
7,563
1,261
24
4
0
129,376
0
L
Artemis
5,910
985
27
5
2
116,879
2
W
Discordia
7,674
1,279
44
7
2
123,012
0
W
Kumbhakarna
7,435
1,239
11
2
0
125,996
0
L
Hel
5,896
983
3
1
0
67,178
1
W
Thanatos
6,754
1,126
13
2
2
138,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role