Player Matchup

Tiamat
Tiamat
AsapGang2k
Tiamat
Level 141
God Stats
33W - 25L
1,596 SR
Queue Stats
341W - 350L
1,608 Elo+
Party 2
Ares
Ares
MONSTERMUNCH28
Ares
Level 158
God Stats
1W - 3L
1,778 SR
Queue Stats
375W - 335L
1,586 Elo+
Party 1
Erlang Shen
Erlang Shen
Wizzzy2x
Erlang Shen
Level 108
God Stats
4W - 3L
1,655 SR
Queue Stats
64W - 75L
1,545 Elo+
Party 2
Fenrir
Fenrir
bondinator
Fenrir
Level 126
God Stats
6W - 5L
1,582 SR
Queue Stats
95W - 82L
1,508 Elo+
Party 1
Chernobog
Chernobog
coloshiya-
Chernobog
Level 145
God Stats
4W - 4L
1,646 SR
Queue Stats
70W - 75L
1,542 Elo+
Solo
Team Averages
Level 136
1,651 SR
1,558 Elo+

VS

Team Averages
Level 124
1,461 SR
1,586 Elo+
Pele
Pele
PHD_Warriorr
Pele
Level 82
God Stats
1W - 1L
1,554 SR
Queue Stats
64W - 51L
1,597 Elo+
Solo
Jormungandr
Jormungandr
RASinicOLA
Jormungandr
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
518W - 527L
1,589 Elo+
Solo
Set
Set
Shadowkipz
Set
Level 155
God Stats
26W - 24L
1,478 SR
Queue Stats
247W - 231L
1,574 Elo+
Solo
Danzaburou
Danzaburou
WarIsComing5130
Danzaburou
Level 64
God Stats
2W - 4L
1,574 SR
Queue Stats
271W - 278L
1,568 Elo+
Solo
Agni
Agni
duckyisbeast
Agni
Level 160
God Stats
2W - 5L
1,201 SR
Queue Stats
692W - 634L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AsapGang2k
Tiamat
12
1 / 3 / 0
6,890
530
4,694
6,279
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
6,462
497
4,174
9,991
6,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Wizzzy2x
Erlang Shen
11
2 / 3 / 1
6,531
502
3,786
8,633
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
bondinator
Fenrir
10
1 / 3 / 3
6,019
463
2,680
7,258
2,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
coloshiya-
Chernobog
11
1 / 3 / 2
6,112
470
3,773
6,770
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,039
541
3,860
9,240
2,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
RASinicOLA
Jormungandr
12
3 / 1 / 7
7,042
542
4,362
9,307
4,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 1 / 0
8,890
684
5,580
6,030
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
WarIsComing5130
Danzaburou
14
5 / 1 / 5
8,771
675
8,023
6,668
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 5
7,330
564
4,026
4,316
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
16
16
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AsapGang2k
Tiamat
1
3
0
0.33
L
1
4
0
0.25
W
2
3
5
1.5
W
Jormungandr
RASinicOLA
Jormungandr
3
1
7
6.5
W
4
1
0
4
W
Danzaburou
WarIsComing5130
Danzaburou
5
1
5
7.5
L
Erlang Shen
Wizzzy2x
Erlang Shen
2
3
1
0.83
L
Fenrir
bondinator
Fenrir
1
3
3
0.83
L
Chernobog
coloshiya-
Chernobog
1
3
2
0.67
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,107
Damage
25,851
38,931
Taken
35,561
19,543
Mitigated
14,392
9,276
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AsapGang2k
Tiamat
4,694
372
0
1,605
6,279
3,745
431
2,887
3,392
41,619
0
L
4,174
261
0
2,508
9,991
6,800
0
866
8,800
35,889
0
W
3,860
459
0
3,972
9,240
2,801
429
960
8,126
0
38,032
W
Jormungandr
RASinicOLA
Jormungandr
4,362
988
315
3,411
9,307
4,707
255
1,259
7,956
28,474
0
W
5,580
3,513
0
1,937
6,030
3,719
0
3,515
2,515
0
54,824
W
Danzaburou
WarIsComing5130
Danzaburou
8,023
3,437
0
3,998
6,668
1,937
1,524
815
5,769
0
47,695
L
Erlang Shen
Wizzzy2x
Erlang Shen
3,786
1,966
0
1,412
8,633
3,642
0
2,597
6,036
0
40,532
L
Fenrir
bondinator
Fenrir
2,680
131
0
1,996
7,258
2,400
0
927
6,331
0
18,176
L
Chernobog
coloshiya-
Chernobog
3,773
1,934
0
1,755
6,770
2,956
0
1,111
5,659
0
34,026
W
4,026
98
0
1,681
4,316
1,228
0
1,845
2,327
40,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
39,072
352
Minions Killed
442
0
Camps Cleared
0
1,252,904
Distance Traveled
1,238,693
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,890
530
89
7
0
249,293
5
L
Ares
6,462
497
82
6
0
229,063
0
W
Pele
7,039
541
70
5
0
248,387
2
W
Jormungandr
7,042
542
46
4
0
247,081
3
W
Set
8,890
684
132
10
0
241,630
1
W
Danzaburou
8,771
675
90
7
0
233,055
3
L
Erlang Shen
6,531
502
82
6
0
273,782
2
L
Fenrir
6,019
463
45
3
0
270,795
3
L
Chernobog
6,112
470
54
4
0
229,971
2
W
Agni
7,330
564
104
8
0
268,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role